CardShopCoop v1.0.32
Hotfix: the guest's serve key going permanently dead ("guest can't interact with npc" - thanks Coke, and thanks for the logs).
A safety guard added in 1.0.29 (don't fire the serve key while typing in a text box) checked whether a game text field was selected rather than actively being edited. Unity keeps the last-clicked UI element "selected" forever - so after touching any price box, phone app, or website input, the serve key silently died for the rest of the session. The logs showed it perfectly: trade offers arriving, zero key presses registering.
- The guard now only suppresses while you are genuinely typing
- The co-op window can no longer leave a stale focus behind when closed
- A suppressed press is now LOGGED instead of silently eaten - if a key ever dies again, the log will say exactly why
Both players must update - the launcher does it automatically.