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TerraFirmaScout 1.0.0 (1.21.1)
TerraFirmaScout 1.0.0 for Minecraft 1.21.1 (NeoForge). The first stable release, after an audit of the whole mod.
Fixed in the audit:
- A seed that makes TFC or another mod throw an error is now skipped and logged. The search only stops after 25 skipped scans or 5 failed checks in a row. Before, one such seed ended the whole search.
- Saved seeds are named by a key that is the same in every game session, so a seed saved in an earlier session can still be deleted and keep its note. Files saved by older versions are still found, and duplicates are hidden.
- A second search or seed check in a big modpack no longer re-reads every mod jar.
- A search with no confirmed seed yet now shows "So far: 100%" instead of "Match: 100%", because a seed can pass every weighted check and still have a required check open.
- A blank Min. match or Range box now says "Type a whole number" instead of showing a Java error.
- Mod metadata now has the issue tracker, author and home page.
Everything from 0.2.9 and earlier is included: the Crops, Farmland moisture, River, Lake, Coast or ocean and Animals that can spawn checks, and tree density at spawn. Saved seeds, results and wishlists from older versions still load.
Tested: 39 unit tests and a development-client run with real seeds. The 1.0.0 jar itself was not launched in a real install (the 0.2.8 jar was, in a real Prism instance). Known limits: dedicated servers, very slow computers and large modpacks are untested, and a very specific request can take a long time or find no match.
Requires Minecraft 1.21.1, NeoForge 21.1.234+, TFC 4.2.11 and Java 21. Replace older Scout jars and restart Minecraft. The 1.20.1 / Forge build is the separate v1.0.0-1.20.1 release.
The creator has a learning disability and builds this mod with AI assistance (Claude and Codex) for learning and support. Licence: EUPL-1.2.