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Releases: DenisSergeevitch/simcity3000-gta-mode
Releases · DenisSergeevitch/simcity3000-gta-mode
Release list
GTA Mode 1.0.0
First release of GTA Mode for SimCity 3000 Unlimited: walk around any city as one of its citizens, punch people, steal cars and drive the city's real streets, with the police after you.
Install: copy gta_mode.dll from the zip into the game's Apps folder (the one with SC3U.exe), install cnc-ddraw with renderer=opengl for the HUD, then load any city and press G. On macOS or Linux, see docs/macos-wine.md.
What's in 1.0.0
- Possess any citizen; walk, run and punch. Some citizens fight back with the game's own punch and kick animations.
- Steal parked or moving cars and drive them; traffic follows the city's real roads.
- Run people over (they fly, hits count up a combo); wanted stars, police on foot, WASTED and BUSTED.
- People and cars are drawn by the game's own sprite system, so buildings, trees and highways hide them; an outline shows you and your car when something covers you.
- Works in every city. Sprites come from your install; the mod contains no game files.
Notes
- Supports the game DLLs of the Steam release (April 2000 builds); on other builds the mod switches itself off and explains why in
gta_mode.log. - Developed and tested under Wine on macOS. Windows reports are welcome, as are crash reports with
gta_mode.log.
gta-mode-trailer-1080p.mp4 is the 40-second trailer in full quality.