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💡Functional Designs
There are 4 types of stations:
- Forge
- Hydrolic Press
- Drill
- Painting station
- BOXER: When a player enters the designated area, the boxer robot will punch the player across the room. When the robot has punched a player. A small cooldown timer will start to countdown. During this time he can't attack.
- TELEPORTER When a player enters the designated area, the teleporter will switch this players position with a random other players position in the room. A small cooldowntimer will start to countdown. During this time he can't teleport players
- SNEEZER When a player enters the designated area, the sneezer will let out a sneeze in the general direction of that player. The sneeze will spill oil all across that general direction. When a player is standing in this general direction he will get knocked back a bit. A small cooldowntimer will start to countdown. During this time he can't teleport players
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RHYTHM: For this event there is a button displayed to press. Around this button there will be circles moving into the center. The player has to press when the circle matches with the edges of the button sprite. Circles will keep spawning with a fade in until the event is completed. The event is completed when the player has done a given amount of button presses.
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METER: For this event there is a rectangle with a highlighted area and an arrow. The player needs to keep the arrow in the highlighted area for a given amount of time to complete the event. The player will keep the arrow in area by tapping a designated button, when tapped the arrow will get a force upwards. Meanwhile the arrow wants to go down
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CIRCLE METER: For this event there is a button with a circle around it with a highlighted area and a arrow. This arrow will move from the top downwards around the circle. When the button is pressed if the arrow is in the highlighted area the arrow will go back up and move down again. When this is done a certain amount of times, the event will be completed. When the player presses the button and the arrow is outside of the highlighted area, the player will fail the event.
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CHEAT CODE: For this event there will be a array of arrows in directions of up, down, left and right. The player needs to press the d-pad buttons in the direction of the arrows displayed. When the player presses the wrong direction, the player will fail the event. When the player completes the array of arrows, the player completes the event.