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Pre-Release 0.492 - Hotfix 2

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@DerrickGold DerrickGold released this 14 Sep 15:01
· 462 commits to 3c04488d2a46830f457337bcbeb87b28678fa066 since this release

Note

This prerelease has been superseded and its downloads removed. Only the current
prerelease ships builds — see the latest release.

Original Notes Below


Pre-Release 0.492

This update refines the connected 3D towns and adds an optional fix for an original-game dialogue bug in Aitos.

Connected 3D towns

  • Towns now follow the globe’s curvature instead of sitting on a separate flat surface. Terrain, buildings, mountains, water, actors, and effects share a consistent perspective.
  • Reduced rendering overhead, with improved performance in the tested Steam Deck town scenes.
  • Restored ground and coastal-water dimming around the visible town area, including while panning.
  • Improved camera orbit behavior at connected-world limits, including when loading older saved camera positions.
  • Adjusted default landscape height, haze, cloud overlap, and distant blur for clearer views. The cheaper flat-world option remains available.

Aitos dialogue fix

  • Added Correct Aitos messages, which prevents the northeast-mountain discovery from repeating the earlier “all monsters defeated” message when those events overlap.
  • This option is off by default, preserving the original game’s behavior unless enabled.

Existing installations

Your saved settings are preserved. The revised visual defaults apply to new installations, missing preferences, or settings you explicitly reset.