8.84.0
·
1168 commits
to master
since this release
- Fixed an issue where the Loadout Optimizer would consider Armor 3.0 and Armor 2.0 versions of exotics separately. Now, if you select an exotic, all your copies of that exotic will be considered.
- Updated the order of search suggestions to prioritize
is:filters. - Display armor archetypes in Loadout Optimizer.
- Support mid-season season pass track change.
- Stat range searches (e.g.
stat:rpm:<100) will no longer match items that don't have that stat. - New Compare button for armor with Archetype-based stats.
- Added a toggle to the Loadout Optimizer that will limit eligible armor to only new or featured gear (the gear that gets bonuses for being new). All this does is add and remove
is:featuredfrom the search bar. - Hid the masterwork upgrade socket in the item popup for new armor.
- Added a catalyst icon for the Osteo Striga.
- Removed some uninteresting materials from the material counts display.
- Added stat ordinality armor filters like
primarystat:superandtertiarystat:grenade. - Add another compare button to highlight Armor 3.0 with the same 3 base stats.
- When you open Loadout Optimizer with the "Equipped" loadout, the loadout parameters you select will now be saved as the default for that class. This was already true if you entered Loadout Optimizer by clicking the "Loadout Optimizer" button. Editing an existing loadout does not save the parameters as a default.
- When we save Loadout Optimizer defaults, we'll save the min/max setting for each stat now, not just whether it's enabled and what order.
- Fix "enhanced" detection to highlight barrels, magazines, etc.