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Fixed pinyin filtering for the in-game editor HUD block search. Local search panels can now safely locate their result list inside hudGroup / menuGroup instead of falling back to vanilla search at the global UI boundary.
Search scopes now bind the input field, parent container, visibility, focus, and owning UI boundary. UI changes, reparenting, or ambiguous result panes safely fall back to vanilla behavior.
Schematic search now uses the same scope validation, preventing delayed input or dialog changes from filtering the wrong list.