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Releases: DevPhusion/FusionEngine

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@DevPhusion DevPhusion released this 05 Sep 04:04
a9e2e54

Fusion Engine v1.0.0

First public release of Fusion Engine — a lightweight 2D engine for building RL training environments, with Unity/Godot-inspired ECS + nested scenes, native Python scripting (pybind11), and Gymnasium / Stable-Baselines3 integration.

Highlights

  • Multi-physics simulation — rigid body (PGS), soft body (XPBD), and fluid (PBF) solvers, standalone or combined in one scene
  • Built-in RL training — turn any scene into a Gymnasium environment, attach an agent, train with Stable-Baselines3 from the editor
  • Headless training mode — uncapped from the 60 FPS render loop, with a live training monitor
  • Python-native scripting — full engine API exposed via pybind11, with auto-generated stubs and VS Code integration

Platform: Windows only for now. Build from source requires Visual Studio.

Full Changelog: N/A (initial release)