Releases: DevPhusion/FusionEngine
Releases · DevPhusion/FusionEngine
Release list
Release v0.1
Fusion Engine v1.0.0
First public release of Fusion Engine — a lightweight 2D engine for building RL training environments, with Unity/Godot-inspired ECS + nested scenes, native Python scripting (pybind11), and Gymnasium / Stable-Baselines3 integration.
Highlights
- Multi-physics simulation — rigid body (PGS), soft body (XPBD), and fluid (PBF) solvers, standalone or combined in one scene
- Built-in RL training — turn any scene into a Gymnasium environment, attach an agent, train with Stable-Baselines3 from the editor
- Headless training mode — uncapped from the 60 FPS render loop, with a live training monitor
- Python-native scripting — full engine API exposed via pybind11, with auto-generated stubs and VS Code integration
Platform: Windows only for now. Build from source requires Visual Studio.
Full Changelog: N/A (initial release)