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Super Smash Flash 2 for iOS 1.1.2
First public release of the Super Smash Flash 2 iPhone and iPad port.
- Offline Super Smash Flash 2 v1.3.1.2 Portable, with bundled Ruffle 0.6.0.
- Matching multitouch control deck, adjustable size and opacity, and separate customizable portrait/landscape layouts.
- Native gamepad support and remappable touch, keyboard, and controller actions.
- Deferred compressed texture uploads to reduce GPU memory use.
- Clean public source with checksum-pinned asset downloads and reproducible unsigned IPA packaging.
- Release builds exclude the device test command channel, diagnostic files, source maps, signing files, and embedded local build paths.
Installation: Requires iOS/iPadOS 16 or later. Download the unsigned IPA, sign it with your preferred sideloading tool, and install. Preserve the bundle identifier and signing identity when updating to keep app data.
The game runs offline; online multiplayer is unsupported. Performance and Flash compatibility depend on the device and Ruffle.
Validation: Xcode Release build, touch/controller/layout tests, texture memory tests, source privacy audit, and final IPA integrity/privacy audit passed. The SHA-256 checksum is attached.
See the README for controls, installation, building, credits, and licenses.