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Super Smash Flash 2 for iOS 1.1.3

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@DevZer0D4Y DevZer0D4Y released this 12 Oct 19:07
· 6 commits to main since this release

Super Smash Flash 2 for iOS 1.1.3 (build 6) fixes touch layout editing and reduces memory pressure.

  • Pause and Start / OK use Space; old Enter pause bindings migrate automatically.
  • MENU replaces the Escape-based Back button and opens the app control panel.
  • D-pad dragging supports upward movement, pointer capture, resizing and reset.
  • Fullscreen landscape play is enabled by default, with overlay controls.
  • Deferred textures release their original pixel buffers; upload buffers are reused and rendering resolution is capped.
  • Memory warnings or WebKit process termination enable persistent lower-memory rendering, with a controlled retry after repeated failure.

The IPA is unsigned. Sign and install it with your preferred sideloading tool. Keep the same signing identity and bundle identifier to preserve existing app data.

Validation: JavaScript control, memory-retention and rendering tests; source and IPA privacy audits; unsigned iOS Release build. Simultaneous-KO crashes still need testing on physical iPhones; the memory fixes cannot guarantee every device avoids iOS memory limits.