Defines the type of a light source within a GLTF scene.
public enum LightType
Undefined 0
Undefined
Undefined light type.
Ambient 1
Ambient
Ambient light illuminating all objects equally from all directions.
Directional 2
Directional
Directional light with parallel rays, such as the sun.
Point 3
Point
Point light emitting in all directions from a single position.
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