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ARR v0.1.1

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@github-actions github-actions released this 18 Oct 02:21
· 14 commits to main since this release
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Native macOS, Windows and Linux versions of the PlayStation game Alien Resurrection
(USA), with widescreen, high resolution, precision geometry, a steady 60 fps,
mouse and keyboard controls and optional gameplay tweaks.

You need your own copy of the game: a disc image of Alien Resurrection
(USA, SLUS-00633) as a .cue sheet with its .bin tracks. These downloads
contain no part of the game, neither data nor code: the game's code is read
from your disc image and run by the port's interpreter when you play.

Downloads

System File
macOS 11 or later (Apple Silicon and Intel) AlienResurrection-<version>-macos.zip
Windows 10/11, 64-bit (Vulkan or Direct3D 12 GPU) AlienResurrection-<version>-windows-x64.zip
Linux x86_64, glibc 2.35+ (Ubuntu 22.04, Debian 12, Fedora 36, SteamOS 3 or newer), Vulkan driver AlienResurrection-<version>-linux-x86_64.tar.gz

Getting started

  1. Unpack and run AlienResurrection (.app on macOS, .exe on Windows,
    ./AlienResurrection on Linux).
    • macOS: the app is not notarized. On first launch macOS blocks it; open
      System Settings > Privacy & Security and choose Open Anyway.
    • Windows: SmartScreen may warn about an unrecognized app; choose
      More info > Run anyway.
  2. Choose Select disc image and pick your Alien Resurrection (USA).cue.
  3. Adjust Settings and Controls if you like, then Start game.

F2 (or Select+Start on a controller) opens settings and controls in game.
Each package includes a README with details and the third-party licenses.

Alien Resurrection belongs to its owners. This is an independent fan
project, not affiliated with or endorsed by 20th Century Studios, Fox
Interactive or Argonaut Games.