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0.10.0 - A lot of new entities, an electrical system and performance improvements!

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@SirLynix SirLynix released this 23 Aug 13:19
· 1 commit to release since this release
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Highlights

  • Added tools and logistical entities, with an electrical system (the computer ship now requires electricity!)
  • Massively improved performances by improving the engine and implementing indirect rendering and GPU culling
  • Implemented a torus planet (because why not)
  • The sun is now visible in space as a graphics effect (not yet a physical object you can reach)
  • Ships now longer have forcefields (which have been removed from the game), instead you can the use the metal door entity to seal your ship.

Other changes

  • Enabled continuous collision on players to avoid them clipping through planets
  • Added a FPS limit (Graphics.FPSLimit)
  • Added a way to control the sun shadow map size (Graphics.SunShadowMapSize)
  • Due to a bug linked to atmospheres, planet atmosphere will not longer decrease when spawning ships
  • A lot of small fixes

Pull requests

Full Changelog: 0.9.0...0.10.0