This fork does include some AI Generated code. So if you don't like AI, you can go back to the original.
It's a Minecraft mod that provides see-through portals and seamless teleportation. It also can create "Non-Euclidean" (Uneuclidean) space effect.
On CurseForge (Not updated) On Modrinth (Not updated) Website
This mod changes a lot of underlying Minecraft mechanics. This mod allows the client to load multiple dimensions at the same time and synchronize remote world information(blocks/entities) to client. It can render portal-in-portals. The portal rendering is roughly compatible with some versions of Sodium and Iris. The portal can transform player scale and gravity direction. Implementation Details
(This is the Fabric version of Immersive Portals. The Forge version) (does not contain this fork's changes.)
This fork aims to
1: Improve mod compatibility
2: Fix any bugs
No promises are made regarding new features or long-term stability of this fork However I will always do my best to keep it stable and maintainable.
I am also Not porting this mod to later version, others are already working on that.
This mod also provides some API for:
- Manage see-through portals
- Dynamically add dimensions
- Synchronize remote chunks to client
- Render the world into GUI
- Other utilities
https://fabricmc.net/wiki/tutorial:setup
Acuadragon100 for creating the Valkyrien Skies crash fix and checking some of my code.
Mikulasz12 For creating A version of "MixinSodiumViewport" That works with Sodium 8.12
r2smith141 for creating some sable compatibility code.
