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DimosTychalas/Medieval-2-Battlemaps-Python-scripts-for-Blender

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-Rename uvMaps Script: Renames the UVmaps of all selected objects to UVMap. This is done in order for objects to be joined without one loosing their UV map.

-Remove duplicated materials Script: When importing models into a scene, materials that are already present get assigned a different number(redstone.dds becomes redstone.dds_001). This script removes these duplicates.

-Item Renaming Script: This script should be run in your scene before exporting your complexes from blender. It assigns a unique name to each item, which gives IWTE the needed context in order to understand if an item is a deteriorated version of another.

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Just some scripts to help you in your mapping endeavours

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