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Publishing and updating your mod

DipCrai edited this page Sep 28, 2024 · 1 revision

Publishing your mod

  • Open mod.json file of your mod
  • Change false in field called ShouldPublish to true
  • Launch the game

After that you can go to WorldBox workshop page and check your uploaded mods, your mod should pop up there. Also field called ModID should change to a bunch of numbers

Here is an example of the file that should result in the end:

{
  "ModName": "Sample mod",
  "Author": "DipCrai",
  "Description": "Just sample mod",
  "Version": "1.0",
  "Scripts": [ "Mod.cs", "Debugger.cs", "Utils.cs" ],
  "EntryPoint": "SampleMod.Mod",
  "Enabled": true,
  "ShouldPublish": true
}

Updating your mod

  • Open mod.json file of your mod
  • Change false in field called ShouldUpdate to true
  • Launch the game

Here is an example of the file that should result in the end:

{
  "ModName": "Sample mod",
  "Author": "DipCrai",
  "Description": "Just sample mod",
  "Version": "1.0",
  "Scripts": [ "Mod.cs", "Debugger.cs", "Utils.cs" ],
  "EntryPoint": "SampleMod.Mod",
  "Enabled": true,
  "ModID": 1234567890,
  "ShouldPublish": false,
  "ShouldUpdate": true
}

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