Console Mod v3.1.0
The Console Mod only works for the private server 6.5.2 with Horocore
6.5.2 port by @DisplayK in #18
- Overhauled the main menu part of the menu, it is now vastly better and allows other mods to insert settings
- Added cosmetics list sorting, the list is now sorted into Head, Torso/Body, Legs/Weapons rather than being random
- Added a command history, you can press up and down on the arrow keys to insert previously executed commands and this history is saved between sessions
- Added command "AttackZone", This will show you the hitbox for the killers attack, usage: "AttackZone true"
- Added command "OpenExitGates", All exit gates open and the end game collapes starts
- Added command "ToggleExitGatePower", Allows the exit gate switch to be used to open the gates
- Added command "RandomSpawn", Works the same as the normal spawn command, exepct it uses a random spawn point
- Added command "Blind", Blinds the spcified player for the specified duration, usage
Blind @a 5, that will blind all players for 5 seconds - Added command "ResetHistory", this command will clear the command history
- Added command "WhatIsThis", Print out the ID for the actor/object you are looking at
- Added command "RemoveAI", this will remove the controller from the specified players
- Added "NoAI" parameter to commands "Spawn" and "RandomSpawn", this will spawn characters without AI so they never move or spin on the spot. Usage: "Spawn dwight NoAI", this will spawn the character Dwight with no AI
- Fixed "Fov" command
- Fixed Individual cosmetic changing (certain items seem to not work, but most should be fine)
- Fixed HUD hiding and the "HideHUD" command
- Changed the way the mod loads to (hopefully) prevent issues with the mod failing to load and other random issues
Full Changelog: v3.0.0...v3.1.0