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Console Mod v3.1.0

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@DisplayK DisplayK released this 10 Sep 01:16
· 26 commits to main since this release
5c6193e

The Console Mod only works for the private server 6.5.2 with Horocore
6.5.2 port by @DisplayK in #18

  • Overhauled the main menu part of the menu, it is now vastly better and allows other mods to insert settings
  • Added cosmetics list sorting, the list is now sorted into Head, Torso/Body, Legs/Weapons rather than being random
  • Added a command history, you can press up and down on the arrow keys to insert previously executed commands and this history is saved between sessions
  • Added command "AttackZone", This will show you the hitbox for the killers attack, usage: "AttackZone true"
  • Added command "OpenExitGates", All exit gates open and the end game collapes starts
  • Added command "ToggleExitGatePower", Allows the exit gate switch to be used to open the gates
  • Added command "RandomSpawn", Works the same as the normal spawn command, exepct it uses a random spawn point
  • Added command "Blind", Blinds the spcified player for the specified duration, usage Blind @a 5, that will blind all players for 5 seconds
  • Added command "ResetHistory", this command will clear the command history
  • Added command "WhatIsThis", Print out the ID for the actor/object you are looking at
  • Added command "RemoveAI", this will remove the controller from the specified players
  • Added "NoAI" parameter to commands "Spawn" and "RandomSpawn", this will spawn characters without AI so they never move or spin on the spot. Usage: "Spawn dwight NoAI", this will spawn the character Dwight with no AI
  • Fixed "Fov" command
  • Fixed Individual cosmetic changing (certain items seem to not work, but most should be fine)
  • Fixed HUD hiding and the "HideHUD" command
  • Changed the way the mod loads to (hopefully) prevent issues with the mod failing to load and other random issues

Full Changelog: v3.0.0...v3.1.0