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Releases: DisplayXR/displayxr-browser

DisplayXR Browser — Developer Preview (Chromium 150.0.7871.24)

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@dfattal dfattal released this 16 Jul 07:58
8c00798

0.1.4 — inline-3D overlay + transparency fixes: 2D overlays (sticky headers, captions) no longer render vertically squished (browser#31); a transparent inline-3D canvas now weaves over its real page backdrop instead of black (browser#30); and a sticky header no longer blows up during fast scroll (browser#28).

0.1.3 — fixes inline-3D scroll bugs: 2D overlays no longer lag the tile during scroll, and 3D tiles no longer squish vertically at the top/bottom screen edges.

DisplayXR Browser — Developer Preview · built on Chromium 150.0.7871.24

A Chromium-based browser that renders the whole web normally and weaves glasses-free inline-3D for inline-3d WebXR pages on DisplayXR hardware. Windows / D3D11. Requires a DisplayXR 3D display + the DisplayXR runtime and a display plug-in (the installer chains/detects them); on any other machine it is an ordinary browser.

⚠️ Developer preview. Rebased ~monthly onto Chrome stable, but not maintained to Chrome's mid-cycle security cadence — don't use it for sensitive browsing; use your primary browser for banking, etc.

0.1.2 — flag-free. Inline-3D is on by default: launching the browser (shortcut, direct, or pinned) weaves via the GPU-resident zero-copy DirectComposition path with no launch flags. Includes the #15 delay-load fix and the #16 delegated-compositing fix.

Try the samples: https://displayxr.github.io/displayxr-web/ — hello-cube, mixed 3D windows, demo gallery, and a scrolling 3D picture wall.

Installer signature: Valid — Leia, Inc. (DigiCert EV).