Pre Alpha 1.2
·
282 commits
to main
since this release
This is a pre-release for Alpha 1.2
- Added a few more test worlds. Added a Perlin Noise world.
- Fixed a few bugs related to texture UVs.
- Added filter functions to some Queue functions.
- Removed per-region voxel palettes.
- Added optional FX and Data threads.
- Started working on a way to save and load a region.
- Update the engine settings type to be partial so you do not have to supply the full options set.
- Changed the voxel data type definition and renamed the voxel object for the constructor thread.
- Different voxel states now work.
- Started working on texture overlays.
- Added options to release cached vertex data.