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Pre Alpha 1.2

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@lucasdamianjohnson lucasdamianjohnson released this 11 Jul 21:22
· 282 commits to main since this release

This is a pre-release for Alpha 1.2

  • Added a few more test worlds. Added a Perlin Noise world.
  • Fixed a few bugs related to texture UVs.
  • Added filter functions to some Queue functions.
  • Removed per-region voxel palettes.
  • Added optional FX and Data threads.
  • Started working on a way to save and load a region.
  • Update the engine settings type to be partial so you do not have to supply the full options set.
  • Changed the voxel data type definition and renamed the voxel object for the constructor thread.
  • Different voxel states now work.
  • Started working on texture overlays.
  • Added options to release cached vertex data.