The project involves building a haunted house scene using Three.js primitives as geometries and textures. The aim is to create a spooky and unsettling atmosphere for the viewer by using a combination of different Three.js primitives and textures to construct various elements of the haunted house. The project requires a good understanding of Three.js and the ability to work with textures and geometries to create a realistic and immersive environment.
❗️❗️❗️Please note that this project is a work in progress, and some features may not be fully functional or available at this time.
https://hauntedhouse-murex.vercel.app/ 🚀
Clone the project
git clone https://github.com/Dkingofcode/HauntedHouse.gitGo to the project directory
cd Haunted-House-ThreeJsInstall the packages
npm installStart the server
npm run dev- ThreeJs Journey Beautiful Course by - Bruno Simon 💯
I'm an Aspiring full stack developer... Love to create, design and build cool projects 😎 and have passion for creating innovative solutions to complex problems using cutting-edge technologies. I have a strong understanding of both front-end and back-end development, and constantly seeking to improve my skills in these areas.
If you have any feedback, please reach out to me at doladepo128@gmail.com
