Repository navigation
🕹️ Platformer v1.0.0 — Initial Release
A 2D run-and-jump platformer built with Godot 4 and GDScript. Run, jump, dodge hazards, and push through 8 hand-built levels.
✨ Features
- Classic platforming movement — run, jump, and momentum-based knockback on hits
- 8 levels with checkpoint start/exit and level-progress saved between sessions
- Varied hazards & enemies — Bats, Big Bugs, Small Bugs, Moving Bombs, Spikey Miners, and directional Spikes, each with their own knockback behavior
- Heart-based life system — lose hearts on hits, explode and restart the level at zero
- Coins & diamonds — collectible currency scattered through levels, tracked and saved persistently
- Character shop — spend coins/diamonds to unlock and equip alternate player skins (Default, Blue Ocean, Yellow)
- Parallax backgrounds and animated sprites for a more polished feel
- Persistent save data — level progress, currency, and unlocked skins all survive between play sessions
- Full game loop — intro/start screen, in-level HUD, shop screen, and level-to-level transitions
🛠 Built With
- Godot Engine
- GDScript