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Releases: DocValentyne/GrenadeLauncher

Grenade Launcher 2.0.2

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@DocValentyne DocValentyne released this 30 Sep 19:02
e4ca6ba

2.0.2

  • Greatly improved performance when many grenades are active in the same trap.
  • Fixed grenades losing all gravity while the Freeze Frame Rocket Launcher's alt-fire is active.
  • Added per-weapon compatibility API systems for deeper integration with other mods.

The attached ZIP is the same validated package intended for Thunderstore.

Grenade Launcher v2.0.0

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@DocValentyne DocValentyne released this 03 Sep 00:25
f1e1c49
Merge pull request #2 from DocValentyne/codex/2.0.0-visuals

Release 2.0.0

Grenade Launcher v1.2.0

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@DocValentyne DocValentyne released this 21 Aug 04:20
2322021
Merge pull request #1 from DocValentyne/codex/1.2.0-release

Release 1.2.0

Grenade Launcher v1.1.1

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@DocValentyne DocValentyne released this 09 Aug 01:52
Release 1.1.1 hookpoint lock fix

Grenade Launcher v1.1.0

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@DocValentyne DocValentyne released this 08 Aug 22:37
Prepare 1.1.0 hookpoint timing and release notes

Grenade Launcher v1.0.2

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@DocValentyne DocValentyne released this 03 Aug 19:48

Corrected enemy damage defaults: Hideous Mass now defaults to 85% grenade damage, while Malicious Face uses 100%. Existing configurations may need these values changed manually after updating. Added links to the Thunderstore wiki documentation.

Grenade Launcher v1.0.1

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@DocValentyne DocValentyne released this 03 Aug 17:12

Safety update: Cyber Grind scores continue saving locally but are no longer submitted to the public Steam leaderboard while Grenade Launcher is loaded. PIPE DREAM, MOON SHOT, and OUT-SNIPED remain limited to ordinary direct hits and cannot be earned from parried grenades.

Grenade Launcher v1.0.0

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@DocValentyne DocValentyne released this 03 Aug 16:08

Changelog

1.0.0

  • First public release.
  • Added terminal-selectable alternate Grenade Launchers for all three Rocket Launcher variants.
  • Added configurable ballistic primary grenades with direct hits, bouncing, timed explosions, parrying, and Whiplash interaction.
  • Added unique green contact grenades, red adhesive gel, and blue deployable hook points.
  • Added dual-wield support, enemy-specific damage settings, configurable self-damage, and custom style bonuses.