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MCM_Vector3
github-actions[bot] edited this page Jul 19, 2026
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Inherits: MCM_Vector <> MCM_Number < MCM_Value < MCM_Type
Allows the player to input a Vector3 in MCM
| Return Value | Name and Parameters |
|---|---|
| MCM_Vector3 | MCM_Vector3(id: String, name: String, tooltip: String, default: Vector3) |
| Return Value | Name and Parameters |
|---|---|
| MCM_Vector3 | setMinRange(minRange: Vector3) |
| MCM_Vector3 | setMaxRange(maxRange: Vector3) |
| MCM_Vector3 | setStep(step: Vector3) |
| Dictionary | createConfigObject() const |
MCM_Vector3 MCM_Vector3(id: String, name: String, tooltip: String, default: Vector3)
Constructs an MCM_Vector3. And then sends section, id, name, tooltip, and default parameters to the inherited MCM_Vector constructor.
MCM_Vector3 setMinRange(minRange: Vector3)
Set the minimum value this value can be set to
MCM_Vector3 setMaxRange(maxRange: Vector3)
Set the maximum value this value can be set to
MCM_Vector3 setStep(step: Vector3)
Set how much the UI SpinBox/Slider increments/decrements the value and how many decimal places the value can have if it accepts floating point values.