The RenderDragon Shader List is a GitHub repository that compiles information about RenderDragon. It was created to address the difficulty for existing Bedrock users to access information due to a new and unfamiliar approach. Additionally, it serves the purpose of distinguishing the information from other fake RenderDragon shaders.
Since the list is manually curated by individuals, there may be occasional mistakes or delays in updates. Users can report issues, unupdated information, list errors, or restrictions on the Issues page. Contributions to translating the list into more languages are also welcome through Pull Requests.
According to Fandom Wiki, it's a new rendering engine made for Minecraft Bedrock edition which replaces old OpenGL/DirectX engine.
Since its introduction, third-party shaders have become unusable, and therefore users are developing and advancing RenderDragon shaders by modifying Minecraft's Material files themselves.
Note
Due to changes in the Discord download link format, the download links for YSS RD, YSS SE, NewbX, and the Getmoon shader packs may not work and display the message This content is no longer available.
. In this case, please click on the banner to enter the Discord server directly and download the files.
- RenderDragon Shader List
- Utility
- Render dragon shaders
- Deferred Rendering
- Render dragon
- YSS RD
- Bicubic Shaders BE
- BSBE Lite
- Vine Shaders BE
- Musk Rose RD
- Reflective Vanilla RD
- Harmony Voxel
- Chill Voxel Shader
- Innovative Shader for BE
- Darkfall BE
- Shasvat Shader
- Newb X Legacy
- AziFy Revive
- AziFy Reimagined
- AziFy EnDefault
- AziFy Natural
- Truly Default
- GLSL RDR
- Rewanston Shader: Hypercolor
- ReXD
- GetMoon Shader Renewed
- ADIN SHADER
- VERT legacy
- Ringo Shaders RenderDragon
- Grand Shaders
- HSD Shaders
- Zebra Shaders
- RTX
- Ect Utility Shaders
- Discontinued Shaders
- Dev
- Docs
https://github.com/ddf8196/BetterRenderDragon
Information
Enhancement Mod for the RenderDragon Engine of Minecraft: Bedrock Edition
Functions
- Enable deferred rendering
- Disable raytracing for better performance
- Loads RenderDragon shaders from the resource pack
- Configurable ImGui
https://github.com/DominoKorean/Render-dragon-shader-list/blob/main/patchedapp.md
Information
A Patched APK that can load renderdragon materialbin file under resource pack, Powered by MaterialBinLoader
https://github.com/GameParrot/mcpelauncher-shadersmod
Information
This is a mod for mcpelauncher-manifest that allows you to load RenderDragon shaders without messing with game files.
https://github.com/mcbegamerxx954/draco-injector
Information
A crossplatform injector that can be used to make minecraft apk's load shaders (not patched apk) and can clone the apk to have it aside the original one.
Note
Does't work in versions higher than 1.19.20
https://github.com/cqdetdev/draco
Information
A multiversion gophertunnel proxy to join the latest MC version without renderdragon. Last working on 1.19.20.
Show all versions
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https://github.com/Rinloid/reflective-vanilla-rd
Show all versions
Show Beta versions
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-
003 Window (Same as 002 Android)
- 0.6 ( Ad link exists )
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- 2.1 ( Ad link exists )
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- v2.0 ( Ad link exists )
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- v1.0 ( Ad link exists )
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- V5 ( Ad link exists )
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- V5 Beta11
- V5 Beta10
- V5 Beta9
- V5 Beta8
- V5 Beta7
- Renewed Build-2 ( Ad link exists )
- Renewed B10
- Renewed B9
- Renewed B8
- Renewed B7
- Renewed B6
- Renewed release ( Ad link exists )
- Renewed B5
- Renewed B4
- Renewed B3
- Renewed B2
- Renewed B1
- V5 Beta6
- V5 Beta5
- V5 Beta4
- V5 Beta3
- Lite Beta1
- V5 Beta2
- V5 Beta1
- GetMoon RD X Bare Bones Beta2
- X Bare Bones BetaTest
- V4 Beta2
- V4 Beta1
- V3
- V2
- V1
https://www.youtube.com/@KinKaren
- Grand Shaders For Minecraft Render Dragon ( Ad link exists )
- v1.5.0 ( Ad link exists )
The latest version allows installation through the BetterRTX installer.
https://github.com/Furzide/RenderDragonFullBright
https://github.com/Furzide/RenderDragonFogRemover
https://github.com/Furzide/RenderDragonCubemapFix
https://github.com/GameParrot/mcpe-hdfont-fix
https://youtu.be/koX5YcHe2Ks?si=OIEDtSWnMJNDDuIR
Caution
The shader packs here may have missing download links or may redirect to strange links.
https://github.com/luit04/OriginShaderDeferred
https://devendrn.github.io/renderdragon-shaders/docs/start.html
RenderDragon Shaders is a website that contains various resources related to RenderDragon shaders, including the RenderDragon Shader List. In the Docs, you can find detailed explanations of RenderDragon shader pack development written by devendrn, the developer of the NewbX shader pack.
ShaderLABS is a community where developers and users involved in the graphics of Minecraft, including shader packs, resource packs, and mods, gather.
If you need assistance in creating the RenderDragon shader, you can seek help from various developers in the bedrock-shaders channel.
https://github.com/veka0/lazurite
Unofficial shader development tool for Minecraft: Bedrock Edition with RenderDragon graphics engine.
It helps package and compile RenderDragon shaders, providing various helpful features.
https://github.com/Veka0/mcbe-shader-codebase
This repository provides a comprehensive codebase for Minecraft Bedrock Edition shader development. It includes valuable resources, samples, and guidelines aimed at helping developers understand and create shaders for the Bedrock Edition of Minecraft. Whether you're just starting out or looking to expand your shader knowledge, this repository offers a strong foundation for working with RenderDragon and other shader-related tasks.
https://github.com/SurvivalApparatusCommunication/RenderDragonSourceCodeInv
This repository includes the internal files of material.bin and provides a way to rebuild them back into material.bin.
https://github.com/ddf8196/MaterialBinLoader
Open source .so modification for Android that allows you to load shaders directly from resource packs. Actively maintained by ENDERMANYK here. Supports armeabi-v7a and arm64-v8a as of April 29 2024.
APKs patched with Mbinloader can be found here
https://github.com/veka0/simple-mcrtx-postfx-shader
Just a basic template shader written from scratch for Bedrock RTX that modifies PostFX materials (bloom and tonemapping).
https://github.com/ddf8196/MaterialBinTool
RenderDragon .material.bin unpacking/packaging/compilation tool
https://github.com/DominoKorean/Render-dragon-shader-list/tree/main/installation