Added Logic for Temporary Vehicles:
When a database update fails (0 affected rows), instead of showing an error, admins/mechanics can now apply the sound temporarily
The sound still works in-game, but shows "(Temporary - Vehicle not in database)" vs "(Saved)"
Improved Debug Information:
Added debug prints to show what's happening during sound changes
You can see database query results and permission checks
Temporarily enabled debug mode in config
Better Error Handling:
Created a helper function to avoid code duplication
Fixed function declaration order issues
Added proper status messages for different scenarios