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Palvolve 1.6.0

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@DooDesch DooDesch released this 12 Aug 12:26
· 23 commits to main since this release

The evolution tree, in the game.

Added

  • The Palpedia has a third tab. Open it, pick a Pal, and "Evolutions" shows what that Pal evolves from and what it evolves into. Each step lists the level, the stone and the conditions it needs
  • The tree follows the list on the left. Pick another Pal and the tree moves with it. Click a Pal inside the tree and that one takes the centre, so you can walk a whole line without leaving the screen
  • Conditions fold away when a Pal has many ways out. Lamball has 22 of them; the switch in the corner unfolds them and folds them back
  • The screen is in your language. All 19 lines of it, in the same 17 languages as the rest of the mod
  • Palvolve can give up F2 entirely. Set confirmKeyEnabled = false in config_user.lua and the mod claims no key at all. The wheel and !palvolve evolve still work

Fixed

  • The main menu ran hundreds of failed name lookups per screen. Pal names are looked up through the local player character, and there is no character in the menu. A failed lookup was not remembered either, so every pass asked again

The tree reads the config your server actually runs, so what you see is what your world does.

Build your tree: https://palvolve.doodesch.de
Uninstall guide: https://github.com/DooDesch-Mods/Palworld-Palvolve/blob/main/UNINSTALL.md