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Palvolve 1.6.3

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@DooDesch DooDesch released this 12 Aug 15:55
· 16 commits to main since this release

The Evolutions tab works from the Workshop, and dedicated servers keep their tree through an update.

Fixed

  • The Workshop install left the Evolutions tab empty. The page ships in a small pak, and the item's install rules never mentioned it, so the game copied everything except the page. Manual installs from the release zip were not affected.
  • A dedicated server lost its tree whenever the mod was updated. The only place a rented server could keep config_user.lua was the mod's own folder, and updating the mod replaces that folder wholesale. Servers now read <server>\Pal\Saved\Palvolve\config_user.lua first, next to the world saves, where no update reaches. The folder is created on the first start.
  • A config still sitting in the mod folder says so in the log, with the path to move it to.

Nothing changes for players: %LocalAppData%\Pal\Saved\Palvolve\ stays the only place the game client looks.

Changed

  • A missing pak says so in the log now. The mod checks the page asset shortly after startup and names the file and the folder it belongs in.
  • The same goes for the other two parts of an install. A missing main.dll and PalSchema data that never arrived each get one line saying what stops working.

Reported by iknowimgodly on Discord after an update wiped a 166-pair server tree.

Build your tree: https://palvolve.doodesch.de
Uninstall guide: https://github.com/DooDesch-Mods/Palworld-Palvolve/blob/main/UNINSTALL.md