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v1.3.0
Changes in 1.3.0
Building a mod on top of Chassis? Chassis_1.3.0_debug.zip is the same version built in Debug. It adds the developer console commands, among them chassis profile (edit and save seat profiles live), interior, aim, click and ctl; chassis help lists them all. Players want Chassis.dll.
Changed
- The drivable wheelchair moved into its own mod, Rollin. Install
Rollin to keep riding and pushing wheelchairs. - A repaint at Marco's replaces paint that a tuning mod gave the car.
For mod authors
- Tuning API:
RegisterTuningPart,InstallPartandRemovePartfor parts with their own model and driving factors. - Built-in parts: engine, brakes and transmission stages 1-3, suspension 1-4, turbo, drift tyres.
SetPaint(primary, secondary, finish),SetRimColor,SetXenon,SetNeon,SetWindowTint,SetTyreSmokeand
SetHorn.SetTuningandGetTuningstore keys of your own mod.- The host checks each change against the owner, syncs it and saves it with the car.
TuningStatsOfand
TuningChangedread it. PoseAsPusher,ReleasePusherandPushedBylet a player push a vehicle from behind, as Rollin's wheelchair does.
What's Changed
- docs(readme): update the MLVScan attestation badge for 1.2.0 by @github-actions[bot] in #11
- feat(tuning): add the tuning api for paint, parts, lights and driving by @DooDesch in #12
- refactor(wheelchair): move the drivable wheelchair out to rollin by @DooDesch in #13
Full Changelog: v1.2.0...v1.3.0