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v1.3.0

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@github-actions github-actions released this 21 Oct 01:52
· 12 commits to main since this release

Changes in 1.3.0

Building a mod on top of Chassis? Chassis_1.3.0_debug.zip is the same version built in Debug. It adds the developer console commands, among them chassis profile (edit and save seat profiles live), interior, aim, click and ctl; chassis help lists them all. Players want Chassis.dll.

Changed

  • The drivable wheelchair moved into its own mod, Rollin. Install
    Rollin to keep riding and pushing wheelchairs.
  • A repaint at Marco's replaces paint that a tuning mod gave the car.

For mod authors

  • Tuning API: RegisterTuningPart, InstallPart and RemovePart for parts with their own model and driving factors.
  • Built-in parts: engine, brakes and transmission stages 1-3, suspension 1-4, turbo, drift tyres.
  • SetPaint (primary, secondary, finish), SetRimColor, SetXenon, SetNeon, SetWindowTint, SetTyreSmoke and
    SetHorn. SetTuning and GetTuning store keys of your own mod.
  • The host checks each change against the owner, syncs it and saves it with the car. TuningStatsOf and
    TuningChanged read it.
  • PoseAsPusher, ReleasePusher and PushedBy let a player push a vehicle from behind, as Rollin's wheelchair does.

MLVScan Chassis.dll

What's Changed

  • docs(readme): update the MLVScan attestation badge for 1.2.0 by @github-actions[bot] in #11
  • feat(tuning): add the tuning api for paint, parts, lights and driving by @DooDesch in #12
  • refactor(wheelchair): move the drivable wheelchair out to rollin by @DooDesch in #13

Full Changelog: v1.2.0...v1.3.0