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The console key takes the phone out with a terminal on it. Type as before - give ogkushseed 5 reaches the game
exactly as it always did - and now you see what it answered. Vanilla writes that into a log file behind the game
and shows you nothing, which is why give bananas 1 looked like it worked.
Tab completes the command and its arguments: items, NPCs, properties, vehicles, quests, weather, keys. The line
above the prompt draws the shape of the command you are typing and marks the argument you are on, so setrelationship stops being guesswork.
# is whatever you are looking at, so you never look an id up. Face someone and setrelationship # 5 maxes
them out without knowing they are benji_coleman. give #hand 5 is five more of whatever you are holding, setowned #home buys the property you are standing in, and teleport #it goes to the id that just printed.
A # pointing at nothing refuses the line instead of guessing.
Every command in one list, filed under the mod that supplied it, with the description the game keeps to itself. help shows the common six plus a map of the topics, help <topic> opens one, help <command> explains one.
History that survives a restart, aliases you name yourself, ; between two commands, repeat 5 <command>, grep, copy to the system clipboard, and logs for what the game is saying as it happens.
font switches between the machine's own monospaced face and the game's pixel one.
HijackConsoleKey in MelonPreferences.cfg brings the vanilla console bar back.