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Releases: DooDesch-Mods/ScheduleOne-RVRepairVan
Releases · DooDesch-Mods/ScheduleOne-RVRepairVan
Release list
v3.6.2
Changes in 3.6.2
Fixed
- The new work floor no longer stays red in build mode when something stood in the RV before you bought it.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.6.1 by @github-actions[bot] in #72
- fix(grid): keep the added floor tiles free of the template tile's occupants by @DooDesch in #73
Full Changelog: v3.6.1...v3.6.2
v3.6.1
Changes in 3.6.1
Fixed
- Driver and passenger sit on the RV cab chairs with their knees bent. They used to sink into the cushion with their legs
stretched out.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.6.0 by @github-actions[bot] in #70
- fix(chassis): seat the RV riders on the cushion with their legs bent by @DooDesch in #71
Full Changelog: v3.6.0...v3.6.1
v3.6.0
Changes in 3.6.0
Added
- You and your passenger sit visibly in the RV cab, and the wheel turns as you steer.
Vswitches to first person. - The driver holds the RV wheel with both hands around the rim, low left and right, and turns with it.
Changed
- Needs Chassis 1.5.0. Horn on
Gand the indicators come from it.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.5.8 by @github-actions[bot] in #68
- feat(chassis): seat the driver and passenger in the cab through chassis by @DooDesch in #67
- fix(chassis): put the driver's hands on the rim of the rv wheel by @DooDesch in #69
Full Changelog: v3.5.8...v3.6.0
v3.5.8
Changes in 3.5.8
Fixed
- Loading an older save no longer resets the RV questline progress.
- An arrest no longer leaves the RV stuck in the police impound. It goes back to its spot at the motel.
- Co-op: the station view no longer shakes while someone else drives the RV.
- Co-op: station ingredients stay put at a steady speed and only slide when the RV speeds up, brakes or turns.
- Building in the RV after a drive: no build spots outside the walls, and turned items stand flat on a slope.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.5.7 by @github-actions[bot] in #60
- fix(mobile): send the rv home instead of to the impound after an arrest by @DooDesch in #61
- fix(ride): keep the station view still while another player drives by @DooDesch in #62
- fix(grid): measure the floor fill in the rv frame so no tile lands outside the walls by @DooDesch in #63
- fix(items): keep turned items flat on a tilted rv floor by @DooDesch in #64
- fix(cargo): keep station items still in the driving rv unless it speeds up, brakes or turns by @DooDesch in #65
- fix(save): keep loaded progress when oncreated follows onloaded by @DooDesch in #66
Full Changelog: v3.5.7...v3.5.8
v3.5.7
Changes in 3.5.7
Fixed
- Co-op: the RV no longer flies up and flips when a friend takes the wheel.
- Co-op: whoever drove the RV stays visible for the others after getting out.
- Co-op: the stock Veeper no longer flashes up for a moment when someone starts to drive.
- The camera no longer drifts off your body after a ride in the moving RV. A camera that already sits off snaps
back once you stand on your own. - The mod does half the work per frame: each of its checks ran twice.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.5.6 by @github-actions[bot] in #55
- fix(mobile): keep the rv on the road when a client takes the wheel by @DooDesch in #56
- fix(mobile): show seated players and hide the stock van on clients by @DooDesch in #57
- fix(ride): carry the player's body, not the camera child by @DooDesch in #58
- fix(core): apply each harmony patch once by @DooDesch in #59
Full Changelog: v3.5.6...v3.5.7
v3.5.6
Changes in 3.5.6
Changed
- The RV steers like a big vehicle: full lock up to 20 km/h for parking, less lock above that, and the wheel turns
slower.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.5.5 by @github-actions[bot] in #53
- fix(drive): narrow the rv steering lock with speed by @DooDesch in #54
Full Changelog: v3.5.5...v3.5.6
v3.5.5
Changes in 3.5.5
Added
- Ride along while a friend drives: walk around in the back or take the new passenger seat next to the wheel.
- Stations work on the road. The view moves with the RV, and the bags on a packaging station stay on the table.
- The workshop floor reaches the rear wall, so the space where the bed stood takes racks and machines too.
Fixed
- The RV no longer tips onto its side on the first drive after loading a save.
- Taking the wheel no longer throws the other player out of the RV.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.5.4 by @github-actions[bot] in #50
- fix(grid): lay the workshop floor up to the rear wall by @DooDesch in #51
- feat(drive): ride along in the moving rv by @DooDesch in #52
Full Changelog: v3.5.4...v3.5.5
v3.5.4
Changes in 3.5.4
Fixed
- Co-op: the second player sees the RV drive and gets "Drive" on its seat. On saves past the intro they saw the stock
vehicle instead.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.5.3 by @github-actions[bot] in #48
- fix(coop): trust the host's repair over the client's destroyed flag by @DooDesch in #49
Full Changelog: v3.5.3...v3.5.4
v3.5.3
Changes in 3.5.3
Fixed
- The save intercom and the hazmat suit inside the RV hang flat on the wall. They stood a hand's width off it.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.5.2 by @github-actions[bot] in #43
- docs(readme): add polyfill badge by @DooDesch in #44
- docs(nexus): add the nexus page description by @DooDesch in #45
- docs(nexus): drop the nexus description copy by @DooDesch in #46
- fix(base): hang the save intercom and the hazmat suit flat on the RV wall by @DooDesch in #47
Full Changelog: v3.5.2...v3.5.3
v3.5.2
Changes in 3.5.2
Fixed
- Co-op: other players see the RV when you drive and park it, not a bare Veeper that glitches out and vanishes
after you get out.
What's Changed
- docs(readme): update the MLVScan attestation badge for 3.5.1 by @github-actions[bot] in #41
- fix(drive): keep looking for the chassis on a co-op client by @DooDesch in #42
Full Changelog: v3.5.1...v3.5.2