Skip to content

v2.3.1

Choose a tag to compare

@github-actions github-actions released this 08 Aug 15:27
· 9 commits to main since this release
d8d5aac

Changes in 2.3.1

Added

  • The Lobby app offers "Publish again" when your mod list is not on the lobby. Nobody can join until it is.

Fixed

  • Other players can join your session again. A large synced mod list left no room on the lobby for the checksum joiners check it against, so every sync failed.
  • The mod requirement switches back on after you switch it off. It re-publishes the list instead of refusing with "nothing to check".
  • Holding the seats stepper stops lagging. The number moves at once and Steam hears about it once, 0.4s after your last click.
  • A rename Steam refuses keeps what you typed and says so. The field used to come back empty.
  • The Publish row says your session is already listed instead of offering a button that answers "could not".

What's Changed

  • build: take the deploy target from Deploy.props by @DooDesch in #13
  • ci: take the release version from the tag, not from the csproj by @DooDesch in #14
  • fix(sync): keep the mod-set hash on the lobby when the payload will not fit by @DooDesch in #15

Full Changelog: v2.3.0...v2.3.1