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v2.4.0

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@github-actions github-actions released this 08 Aug 16:43
· 5 commits to main since this release
842dbee

Changes in 2.4.0

Added

  • Your mods can wait for a lobby instead of loading at startup, so joining somebody's session stops meaning quit first. Switch it on with DeferModsUntilLobby.
    • AlwaysLoadMods names what has to be there before a lobby exists: a bridge, an overlay, a profiler.
  • Joining a synced lobby skips the restart. The host's mods load out of the package cache while you stay on the screen you were on.
    • A mod already running at a different version than the session wants still costs one. The log names the mod and both versions.
  • The gamemode list shows installed gamemodes that have not loaded yet, with the name, version and author their own file declares. One click loads and starts it.

Changed

  • The Lobby app's icon on your phone is white instead of teal.

What's Changed

  • feat(gate): nothing loads until a lobby does by @DooDesch in #16
  • fix(lobby): draw the app icon filled, so it survives 64 pixels by @DooDesch in #17
  • revert(lobby): take the door glyph back, in white by @DooDesch in #18
  • chore(release): 2.4.0 by @DooDesch in #19

Full Changelog: v2.3.1...v2.4.0