v1.26.0
Changes in 1.26.0
Building a mod on top of Sideload? Sideload_1.26.0_debug.zip is the same version built in Debug, which turns on hot reload from Mods/<appId>/, the F9 dev overlay, Ctrl+F10 box outlines, the Chrome DevTools bridge and the MCP probe that lets an agent drive a page. Players want the file above it; you probably want this one.
Added
::placeholderstyles the hint text in a field. Without a rule it stays the field's own type, faded, exactly as
before.- The
lhandrlhunits, which is one line box tall -min-height: 1lhis how a stock Tailwind build sizes a
one-line control.
Installing by hand: put Sideload.dll into Mods/. That is the whole install - AngleSharp, Jint and
Esprima are inside it now, so there is nothing to place in UserLibs/ any more. Old copies there do no
harm and are still used if present; delete them whenever you like.
What's Changed
Full Changelog: v1.25.0...v1.26.0