v1.2.2
Changes in 1.2.2
Fixed
- NPCs added by other mods show up again. Siesta was hiding them in the fraction of a second before
the game had finished spawning them, which made the spawn fail and lost the NPC for that session.
Measured on a 177-NPC pack: every one of them was refused before, none are now. If you have been
missing modded NPCs, this is the one to update for.