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Releases: DoodleGarbage/VintageSymphony

v0.9.8 Minor Fix

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@DoodleGarbage DoodleGarbage released this 08 Mar 22:11

Fixed null error that would occur during the dispose phase (mod clean up).

Vintage Symphony v0.9.7

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@DoodleGarbage DoodleGarbage released this 15 Feb 23:32
02423dd

Added a "maxSunlight" property. This needs to be tested.
Fixed: VintageSymphony was creating a "Moddata" directory instead of using the "ModData" directory.
If you installed VintageSymphony previously, you can safely dete the "Moddata" directory. You will need to update your save's 'home' by placing a bed.

Vintage Symphony v0.9.6

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@DoodleGarbage DoodleGarbage released this 10 Feb 04:23

Changed ModID to allow posting this on the Vintage Story mod DB. No other changes, but you will have to renable the config for vanilla game tracks (you will get the one-time popup).

Vintage Symphony v0.9.5.1

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@DoodleGarbage DoodleGarbage released this 10 Feb 03:37

Fixed: .music info crashing the game with vanilla music tracks. This fix should prevent all .music info crashes in the future.

VintageSymphony v0.9.5

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@DoodleGarbage DoodleGarbage released this 09 Feb 21:33

Fixed: .music info will no longer crash when the cave music track is playing
Fixed: Shivers and Bowtorns are considered enemies

Known Issues: Only the vanilla music track plays, no custom cave music.

Vintage Symphony v0.9.4

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@DoodleGarbage DoodleGarbage released this 09 Feb 01:07
a26a7fe

Adds the new 'Death' situation. (Does not add any new tracks; you will have to add those yourself)
Fixed: Chat Commands not registering