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v1.1.0

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@DoomSalat DoomSalat released this 20 Jul 18:53

Highlights

  • Pivot point editor — drag a marker on an enlarged preview to set exactly where clicks register for any cursor, or snap it to a corner, edge, or center with the new 3×3 quick-set pad (it lights up when the current position matches a preset). Works for both .cur and every frame of a .ani.
  • 6 languages — Russian, English, Simplified Chinese, Japanese, Spanish, German. Picks up your Windows display language automatically on first launch, remembers your choice after.
  • Animated .ani previews — busy/working cursors now play their full animation in the gallery and editor instead of showing a static first frame.
  • Smarter preset editor — empty role slots show the actual Windows default cursor (dimmed, with an "auto" badge) instead of a blank icon; drag a folder straight onto the editor to auto-import cursors by filename, no dialog needed.

New

  • Pivot/hotspot editor (.cur and .ani, drag-to-set + 3×3 quick-set pad with live highlight)
  • Blue dot on each slot's preview showing its current hotspot
  • Folder drag-and-drop inside the preset editor (was file-dialog only)
  • Light/dark theme toggle, follows system theme on first launch
  • Interface zoom and gallery grid-size sliders, independent of each other
  • Cursor size is now per-preset with a highlight on "Apply" whenever the slider drifts from what's actually applied
  • Fixed
  • Role names in the editor showed raw resource keys (S.Role.Role.Arrow) instead of translated text
  • "Browse" button sat off-center in empty slots
  • Bundled default cursors for roles Windows has no file for (Crosshair/IBeam) weren't included in the single-file publish output

Polish

  • Custom-styled context menus and scrollbars (previously unreadable system defaults)
  • "Remove role" button fills solid red on hover and sits with breathing room from the other buttons
  • Sliders shrink with the window instead of getting clipped, down to a workable minimum