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v0.9.2-beta
Pre-release
Pre-release
[0.9.2 Beta] - 2025-12-30 - Bug Fixes & Code Quality
Fixed
Gameplay
- Combat death check now triggers immediately - explicit check_death after damage ensures enemies die correctly
- Dialogue hover logic fixed for 3+ options - hover states now work correctly in dialogues with many choices
Audio
- Audio cooldown now recorded after validation - fixes timing issue where cooldown was set before confirming sound played
Configuration
- Deep copy for nested config dicts - prevents mutations from affecting shared config state
- Max CPU attribute error resolved - fixed AttributeError in character initialization
Input
- Modal input signature mismatch fixed - corrected method parameters in game_input_modals.py
UI
- Achievement popup alpha fade now applied - visual fade effect works correctly
Technical
- Centralized version management via bump-version.py
- Improved build automation and release process
- Removed dead code branches and unused variables
- Fixed misleading docstrings (single-pass/two-pass terminology)
- Enhanced release checklist with fast path and verification steps