Releases: DramaticShape/DramaticShapeVoxelMod
Release list
1.0.6 - Tons of Fixes
Standing scenery
- Flowers stand up as thin cutouts and keep swaying
- Viridian Forest grew real round trees and stumps
- Cuttable bushes, gym statues, Lt. Surge's trash cans, and the Indigo Plateau statues all stand up properly
- Tall grass reads as one clump per tile instead of two cut-off stubs
Interiors
- Every interior in the game is now furnished — 23 tilesets, roughly 130 maps, up from 10
- Fixed rooms that rendered as a floor in a moat with no walls, including all 25 route gates
- Counters sit at the right height, shelves no longer fuse into deep blocks, and furniture that used to be invisible is back — stools, staircases, tables, and 314 gravestones in Pokémon Tower
- Poké Marts and the Pokémon League lobby brought up to the same standard
Buildings and terrain
- The Pokémon Tower now stands as one building; its drawing spans two maps, so each half used to fold up separately
- Cliffs and cave mounds stopped sprouting random towers, and ledge lines run unbroken
- Shorelines no longer open into the sky beside buildings, and edge-row buildings keep their walls and eaves across map borders
- Caves sit above water level throughout, with real climbing ladders
Quality of life
- Your character shows through anything standing in front of them, so you never lose track of where you are
- Cut trees actually disappear when you cut them, and grow back when you re-enter
- Editing the world no longer flashes the flat 2D view for a moment
- Android fixed: the world drew into a corner of the screen at a fraction of its proper size
DISCLAIMER: Still a work in progress, so expect a lot of unfinished or wonky voxelizations.
Initial release for the Dramatic Shape Voxel Mod for the Gen1 Recomp Project. Currently supported on version 0.1.28.
| control | does |
|---|---|
3, or the VOXEL options row |
OFF → 15 → 35 → 50 → 75 → OFF (camera pitch) |
5, or the V-GRID options row |
OFF / ON — a one-pixel wireframe on every voxel |
6, or the T-SHIFT options row |
OFF → 1 → 2 → 3 → OFF (miniature blur) |
7, or the V-CURVE options row |
OFF → 1 → 2 → 3 — bend the world over the horizon |
Download the zip -> Load it via the mod manager.
1.0.2 - Hotfixes
Fixed a regression where water stopped animating on the RED++ palette.
Fixed Android scaling issue.
DISCLAIMER: Still a work in progress, so expect a lot of unfinished or wonky voxelizations.
Initial release for the Dramatic Shape Voxel Mod for the Gen1 Recomp Project. Currently supported on version 0.1.28.
| control | does |
|---|---|
3, or the VOXEL options row |
OFF → 15 → 35 → 50 → 75 → OFF (camera pitch) |
5, or the V-GRID options row |
OFF / ON — a one-pixel wireframe on every voxel |
6, or the T-SHIFT options row |
OFF → 1 → 2 → 3 → OFF (miniature blur) |
7, or the V-CURVE options row |
OFF → 1 → 2 → 3 — bend the world over the horizon |
Download the zip -> Load it via the mod manager.
Dramatic Shape Voxel Mod v1.0.0
DISCLAIMER: Still a work in progress, so expect a lot of unfinished or wonky voxelizations.
Initial release for the Dramatic Shape Voxel Mod for the Gen1 Recomp Project. Currently supported on version 0.1.28.
| control | does |
|---|---|
3, or the VOXEL options row |
OFF → 15 → 35 → 50 → 75 → OFF (camera pitch) |
5, or the V-GRID options row |
OFF / ON — a one-pixel wireframe on every voxel |
6, or the T-SHIFT options row |
OFF → 1 → 2 → 3 → OFF (miniature blur) |
7, or the V-CURVE options row |
OFF → 1 → 2 → 3 — bend the world over the horizon |
Download the zip -> Load it via the mod manager.