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VisionFlow v1.2.0: Voice routing, ontology-guided agents, full-stack hardening, and documentation overhaul#6

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Feb 12, 2026
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VisionFlow v1.2.0: Voice routing, ontology-guided agents, full-stack hardening, and documentation overhaul#6
jjohare merged 13 commits intomainfrom
claude/update-dependencies-0haRE

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@jjohare jjohare commented Feb 12, 2026

Summary

This branch delivers four major work streams across 12 commits and 74 files (+8,352 / -1,603 lines):

  1. Full-stack rendering & physics hardening — Server-authoritative layout, WebGPU TSL materials, XR parity, data velocity management
  2. Multi-user voice-to-voice routing — 4-plane audio architecture with PTT, LiveKit SFU, Kokoro TTS, and turbo-whisper STT
  3. Ontology-guided agent intelligence — Read/write ontology services, GitHub PR feedback loop, 7 MCP tools, 13 integration tests
  4. Comprehensive documentation overhaul — 100% coverage update, SQLite→Neo4j migration across 15+ docs, ASCII→Mermaid conversions, 2 new guides

1. Full-Stack Rendering & Physics Hardening

Server-Authoritative Physics (ce325f8)

  • Removed ~230 lines of client-side force-directed physics from graph.worker.ts
  • All graph types now use server GPU physics exclusively; client performs optimistic tweening only
  • processBinaryData() accepts updates for all graph types (removed logseq-only guard)

WebGPU TSL Materials (05dd0e4, ce325f8)

  • CrystalOrbMaterial: depth-pulsing emissive with cosmic spectrum + per-instance vertexColor + Fresnel brightening
  • AgentCapsuleMaterial: bioluminescent heartbeat pulse emissive driven by activityLevel uniform
  • GlassEdgeMaterial: TSL animated flow emissive using time-driven positionLocal.y
  • Renderer capabilities reporting: backend type, TSL status, bloom mode, GPU adapter, max texture size

Data Velocity Management (b8782df)

  • Binary frame coalescing via queueMicrotask — prevents position frame pileup on fast LANs
  • Transient error counter replaces permanent red screen — auto-clears after data resumes
  • Worker init timeout increased from 3s to 12s with recovery attempt

Renderer Hardening (cbdf3d0)

  • XR headset detection (Quest/Oculus/Pico) with pixel ratio capping at 1.0 DPR
  • 5-second timeout on WebGPU renderer.init() for Quest 3 Oculus Browser fallback
  • Exponential backoff on BatchQueue retries
  • Debug UI cleanup: red overlay → neutral dark; error boundary softened to warm amber

Bi-directional Vircadia Sync (b8782df, b31b44a)

  • CollaborativeGraphSync initializes EntitySyncManager, forwards node_move to Vircadia entity layer
  • onEntityUpdate callback for server→client reconciliation with 0.1-unit jitter threshold
  • GraphVircadiaBridge wired to EntitySyncManager + GraphEntityMapper

Control Center UX (40056a4, b31b44a)

  • Consolidated 14 tabs → 9 (merged Dashboard, Auth, System Health, Ontology Inference, Quality Gates)
  • Deleted 5 never-imported shell panels (AIPanel, AdvancedSettingsPanel, SystemPanel, XRPanel, VisualisationPanel)
  • Implemented undo/redo in SettingsPanelRedesign with ref-based history stack (50 snapshots)
  • Fixed triple Brain icon — each tab now has a distinct icon

2. Multi-User Voice-to-Voice Routing (b92150b)

Four-plane audio architecture:

Plane Direction Scope Trigger
1 User mic → turbo-whisper STT → Agent Private (per-user) PTT held
2 Agent → Kokoro TTS → User ear Private (per-user) Agent responds
3 User mic → LiveKit SFU → All users Public (spatial) PTT released
4 Agent TTS → LiveKit → All users Public (spatial) Agent configured public

Backend: AudioRouter with user-scoped broadcast channels, TurboWhisperSTTProvider, per-agent voice presets, VoiceRoutingSettings config
Frontend: PushToTalkService, LiveKitVoiceService (HRTF spatial panning from Vircadia positions), VoiceOrchestrator
Infra: docker-compose.voice.yml with LiveKit SFU, turbo-whisper (faster-whisper CUDA), Kokoro TTS
Codec: Opus 48kHz mono end-to-end

New files: audio_router.rs, LiveKitVoiceService.ts, PushToTalkService.ts, VoiceOrchestrator.ts, docker-compose.voice.yml, config/livekit.yaml


3. Ontology-Guided Agent Intelligence (d856dfe, 1bd5dc4)

Services (Hexagonal Architecture):

  • OntologyQueryService — Semantic discovery (keyword → Whelk expansion → relationship fan-out → scoring), enriched note reading, validated Cypher execution with OWL schema hints and Levenshtein typo correction
  • OntologyMutationService — Proposal pipeline: Logseq markdown generation → OntologyParser round-trip validation → Whelk EL++ consistency check → quality scoring → staging
  • GitHubPRService — Agent write-back to GitHub: get base SHA → create blob → create tree → create commit → create branch ref → create PR

7 MCP Tools (registered in mcp-server.js):

  1. ontology_discover — Semantic keyword search with Whelk inference expansion
  2. ontology_read — Read enriched note with axioms, relationships, schema context
  3. ontology_query — Validated Cypher execution with schema-aware label checking
  4. ontology_traverse — BFS graph traversal from starting IRI
  5. ontology_propose — Create/amend notes with consistency checks + GitHub PR
  6. ontology_validate — Axiom consistency check against Whelk reasoner
  7. ontology_status — Service health and statistics

7 REST Endpoints (ontology_agent_handler.rs):

  • POST /api/ontology-agent/{discover,read,query,traverse,propose,validate}
  • GET /api/ontology-agent/status

Config (OntologyAgentSettings): auto-merge threshold, confidence gates, per-user note paths, PR labels

Tests: 13 integration tests covering discovery, read, Cypher validation, proposals, markdown generation, amendments, quality scoring (tests/ontology_agent_integration_test.rs)

Design Docs: PRD, AFD, DDD in docs/audit/


4. Documentation Overhaul (4451b45)

23 files changed, 1,866 insertions, 885 deletions:

Critical Fixes:

  • Fixed 11 broken links in docs/README.md (explanations/explanation/)
  • Replaced all unified.db/SQLite references with Neo4j + In-Memory OntologyRepository across 15+ architecture docs
  • SqliteKnowledgeGraphRepositoryKnowledgeGraphRepository, SqliteOntologyRepositoryOntologyRepository
  • UnifiedOntologyRepositoryInMemoryOntologyRepository
  • sqlite3 commands → cypher-shell commands in runbooks

Complete Rewrites:

  • 02-project-structure.md: Was describing a Node.js/Vue.js/Express project (!). Now accurately documents Rust/Actix-web backend, React 19 + Three.js frontend, Neo4j, CUDA GPU kernels with full directory trees

New Documentation:

  • docs/how-to/agents/ontology-agent-tools.md — Complete guide for all 7 MCP tools with input/output schemas
  • docs/how-to/features/voice-routing.md — 4-plane audio routing architecture

ASCII → Mermaid Conversions:

  • services.md: Layered architecture diagram
  • github-sync-service-design.md: Initialization and parser flow
  • pipeline-integration.md: Data pipeline
  • ontology-pipeline-integration.md: 7-stage reasoning pipeline

Updated: README.md, CHANGELOG.md (v1.2.0), AGENTS.md (capabilities, MCP tools, conventions), system-overview.md, data-flow.md, pipeline-operator-runbook.md


Commits (12)

Hash Message
4451b45 docs: comprehensive documentation overhaul with 100% coverage update
1bd5dc4 feat(ontology-agent): wire DI, HTTP handlers, MCP tools, and integration tests
d856dfe feat(ontology): implement ontology-guided agent intelligence system
b92150b feat(voice): multi-user voice-to-voice routing with PTT, LiveKit SFU, and turbo-whisper
b31b44a fix(stubs): remove dead panels, wire entity sync, implement undo/redo
40056a4 refactor(control-center): consolidate 14 tabs → 9, fix UX issues
cbdf3d0 fix(renderer): harden fallback path, clean up red debug UI, add retry backoff
b8782df fix(data-flow): prevent red screen dropout + bi-directional Vircadia sync
05dd0e4 feat(rendering): TSL emissive for all materials + tweening controls + renderer capabilities
ce325f8 feat(audit): server-authoritative physics + WebGPU TSL hardening + Vircadia parity audit

Stats

….6.2

- claude-flow: installed globally and via npm (v3.1.0-alpha.28)
- agentic-qe: updated from 3.1.5 to 3.6.2 in Dockerfile.unified
- agentic-qe mcp-config: updated version and dependency pins from 2.8.2 to 3.6.2
- Updated claude-flow version label in Dockerfile from 3.0 to 3.1

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
…rcadia parity audit

Server-Authoritative Layout (Single Source of Truth):
- Remove client-side force-directed physics from graph.worker.ts (~230 lines)
- Remove computeForces(), applyForces(), domain clustering, spatial grid repulsion
- All graph types (visionflow, logseq) now use server GPU physics exclusively
- Client performs optimistic tweening only (interpolation toward server targets)
- setUseServerPhysics() always enforces server mode
- processBinaryData() accepts updates for all graph types (removed logseq-only guard)
- graphDataManager.ts: removed graph-type guard on binary position updates

WebGPU TSL Hardening:
- GlassEdgeMaterial: added TSL animated flow emissive using time-driven positionLocal.y
- Verified all material paths: GemNodeMaterial, CrystalOrbMaterial, AgentCapsuleMaterial
- Confirmed drawIndexed(Infinity) protection via DataTexture metadata pipeline
- Verified clean WebGL fallback (no hybrid path, no visual regression)

Vircadia/Quest3 Parity Audit:
- Documented server-authoritative position flow in CollaborativeGraphSync.applyOperation()
- Identified disconnected sync layers (EntitySyncManager not wired to position flow)
- Documented remaining work for bi-directional entity sync

PRD-AFD-DDD Audit Documents:
- PRD: Requirements for WebGPU TSL audit scope
- AFD: Architecture for server-side layout with client optimistic tweening
- DDD: Detailed rendering pipeline design with material feature matrix
- Swarm findings: Complete audit report with fix status and remaining work

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
… renderer capabilities

WebGPU TSL Material Upgrades:
- CrystalOrbMaterial: Add depth-pulsing emissive node (cosmic spectrum driven by
  pulseSpeed uniform) + per-instance vertexColor with Fresnel brightening
- AgentCapsuleMaterial: Add bioluminescent heartbeat pulse emissive driven by
  activityLevel uniform + traveling wave via positionLocal.y + green rim tinting

Client Tweening (Server-Authoritative):
- Add ClientTweeningSettings interface (lerpBase, snapThreshold, maxDivergence)
- graph.worker.ts: Configurable lerp base and snap threshold via setTweeningSettings()
- graph.worker.ts: maxDivergence enforcement — force-snap when divergence exceeds limit
- Settings interface: Add clientTweening and rendererCapabilities to Settings type

Renderer Capabilities Report:
- rendererFactory.ts: Export rendererCapabilities object populated at init time
- Reports backend type, TSL status, bloom mode, GPU adapter name, max texture size
- WebGPU path reads adapter info; WebGL path reads GL context parameters

Physics Settings Documentation:
- Annotated PhysicsSettings interface: all params route to server via PUT /api/settings
- Added RendererCapabilities interface for settings panel display

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
…sync

Root cause: binary position frames from server piled up unbounded on
fast LANs, overwhelming the worker pipeline and triggering permanent
error modals.

Data velocity management:
- websocketStore: latest-only binary frame coalescing via queueMicrotask
  — intermediate frames are dropped, only the newest is processed
- binaryProtocol: Protocol V4 frames now logged instead of silently
  returning empty arrays
- graphWorkerProxy: removed logseq-only guard on binary processing (all
  graph types are server-authoritative), added consecutive error tracking
  and worker health monitoring to requestTick()
- graphDataManager: increased worker init timeout from 3s to 12s with
  recovery attempt, wired transient error tracking
- workerErrorStore: replaced permanent red screen with transient error
  counter — auto-clears when data resumes, only escalates after 30
  consecutive failures

Bi-directional Vircadia sync:
- CollaborativeGraphSync now initializes EntitySyncManager
- node_move operations forward positions to Vircadia entity layer
- Registered onEntityUpdate callback for server→client reconciliation
  with 0.1-unit jitter threshold
- Proper cleanup in dispose()

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
… backoff

BatchQueue:
- Added exponential backoff (2^n * 100ms) on failed batch retries instead
  of immediate re-enqueue, preventing retry storms under load

Debug UI cleanup:
- GraphCanvas stats overlay: changed from alarming red (rgba 255,0,0)
  to neutral dark overlay — the red background was mistakable for an
  error state
- CanvasErrorBoundary: softened colors from #ff6b6b to warm amber/grey,
  added retry button to recover without full page refresh

Renderer factory (Quest3/Vircadia parity):
- Added XR headset detection (Quest/Oculus/Pico) for pixel ratio capping
  — XR devices capped to 1.0 DPR to prevent GPU memory blowup on
  stereoscopic render targets
- Added 5-second timeout on WebGPU renderer.init() — Quest 3 Oculus
  Browser can hang during GPU adapter negotiation, now falls back to
  WebGL gracefully
- XR devices get descriptive GPU adapter name in capabilities panel

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
Tab reorganization:
- Dashboard (stub buttons): removed — integrated into Performance tab
  via PerformanceControlPanel + HealthDashboard
- Auth: merged into System → Authentication subsection (was a 5-setting
  tab that didn't warrant its own top-level entry)
- System Health: merged into Performance tab (co-located with perf
  metrics and quality gates)
- Ontology Inference: merged into Analytics tab alongside
  SemanticAnalysisPanel and node filter settings
- Quality Gates: surfaced in Performance tab (was defined in UI
  definition but had no dedicated tab)

UX improvements:
- Node Confidence Filter moved from buried Analytics → Visualization
  tab where users expect to control what they see
- Removed duplicate per-graph physics subsections from Visualization
  (they duplicated the Physics & Layout tab's PhysicsControlPanel)
- Fixed triple Brain icon: each tab now has a distinct icon
  (Eye, Zap, Activity, Network, HeartPulse, Smartphone, Settings,
  Brain, Code)

Server connectivity:
- Quality Gates settings (GPU acceleration, layout mode, ontology
  physics, semantic forces) now rendered inline in Performance tab,
  routed to PUT /api/settings/quality-gates via settingsApi
- Node filter settings properly reach PUT /api/settings/node-filter
  from their new Visualization location

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
- Delete 5 never-imported shell panels (AIPanel, AdvancedSettingsPanel,
  SystemPanel, XRPanel, VisualisationPanel) that only showed placeholder text
- Wire GraphVircadiaBridge syncNodeToEntity/syncEdgeToEntity to
  EntitySyncManager + GraphEntityMapper for real Vircadia entity sync
- Implement undo/redo in SettingsPanelRedesign with ref-based history
  stack (50 snapshots) replacing logger.info stubs
- Clean up MainLayout: remove commented-out dev imports, unused React hooks

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
… and turbo-whisper

Four-plane audio architecture for real-time agent voice control + spatial chat:
- Plane 1: PTT held → mic → turbo-whisper STT → agent commands (private per-user)
- Plane 2: Agent response → Kokoro TTS (per-agent voice preset) → owner only
- Plane 3: PTT released → mic → LiveKit SFU → spatial voice chat (all users)
- Plane 4: Agent TTS → LiveKit virtual participant at agent's 3D position

Backend: AudioRouter with user-scoped broadcast channels, TurboWhisper STT provider,
AgentSpatialInfo/AudioTarget types, VoiceRoutingSettings config with LiveKit + per-agent presets.
Frontend: PushToTalkService (push/toggle), LiveKitVoiceService (HRTF spatial panning from
Vircadia positions), VoiceOrchestrator wiring PTT+VoiceWS+LiveKit+AudioInput.
Infra: docker-compose.voice.yml with LiveKit SFU, turbo-whisper (faster-whisper CUDA), Kokoro TTS.
Opus 48kHz mono throughout the entire pipeline.

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
Add agent read/write paths for ontology data with Whelk reasoning,
GitHub PR feedback loop for human-in-the-loop oversight, and MCP tool
surface types for agent-callable ontology operations.

New services:
- OntologyQueryService: semantic discovery, enriched note reading,
  validated Cypher execution with OWL schema hints
- OntologyMutationService: note creation/amendment proposals with
  Whelk consistency checks, Logseq markdown generation, GitHub PR
- GitHubPRService: GitHub REST API integration for agent write-back
  (blob → tree → commit → branch → PR)

New types:
- ontology_tools.rs: full MCP tool input/output contracts for
  discover, read, query, traverse, propose, and validate operations

Config:
- OntologyAgentSettings: auto-merge threshold, confidence gates,
  per-user note paths, PR labels, consistency check toggles

Design docs:
- PRD: requirements and success metrics (+40% task accuracy target)
- AFD: system architecture and data flow diagrams
- DDD: detailed service design and Neo4j schema additions

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
…ion tests

- Wire OntologyQueryService, OntologyMutationService, and GitHubPRService
  into main.rs startup with proper Arc<> DI and app_data registration
- Create ontology_agent_handler.rs with 7 REST endpoints:
  discover, read, query, traverse, propose, validate, status
- Register 7 ontology MCP tools in mcp-server.js with VisionFlow API routing
- Add 13 integration tests covering discovery, read, Cypher validation,
  proposal creation, markdown generation, amendment, and quality scoring
- Tests use MockOntologyRepository + real WhelkInferenceEngine

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
- Fix 11 broken links in docs/README.md (explanations/ → explanation/)
- Replace SQLite/unified.db references with Neo4j across 15+ architecture docs
- Convert ASCII box-drawing diagrams to Mermaid in services.md, github-sync-service-design.md, pipeline-integration.md, ontology-pipeline-integration.md
- Rewrite project structure doc (02-project-structure.md) to reflect actual Rust codebase
- Create new docs: ontology-agent-tools.md (7 MCP tools), voice-routing.md (4 audio planes)
- Update README.md with Voice Routing and Ontology Agents capability rows
- Update CHANGELOG.md with v1.2.0 (voice, ontology agents, docs overhaul)
- Expand AGENTS.md with agent capabilities, MCP tools, and code conventions
- Update system-overview.md: Neo4j migration, new services, corrected architecture
- Update services.md: InMemoryOntologyRepository, correct storage layer
- Update data-flow.md: Neo4j store, corrected mermaid diagrams
- Update pipeline-operator-runbook.md: Neo4j maintenance commands

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
The previous workflow referenced 7 shell scripts in docs/scripts/ that
never existed, causing the PR comment step to crash on missing
docs/reports/ directory. Replace with inline checks: internal link
resolution, Mermaid diagram validation, stale reference detection
(unified.db/SQLite repos), and Diataxis directory structure validation.

https://claude.ai/code/session_01MshJuJJ15YyUoi2TYXnqRJ
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Internal Link Validation

  • docs/CONTRIBUTING.md -> ../deployment/docker-deployment.md (not found)
  • docs/CONTRIBUTING.md -> /docs/deployment/docker-deployment.md (not found)
  • docs/CONTRIBUTING.md -> ../deployment/docker-deployment.md#configuration (not found)
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  • docs/CONTRIBUTING.md -> ../reference/configuration.md (not found)
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  • docs/CONTRIBUTING.md -> ./MAINTENANCE.md (not found)
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  • docs/how-to/navigation-guide.md -> ../archive/docs/guides/xr-setup.md (not found)
  • docs/how-to/navigation-guide.md -> vircadia-xr-complete-guide.md (not found)
  • docs/how-to/navigation-guide.md -> ../../concepts/xr-immersive-system.md (not found)
  • docs/how-to/navigation-guide.md -> ../../concepts/hexagonal-architecture.md (not found)
  • docs/how-to/navigation-guide.md -> ../../explanations/architecture/schemas.md (not found)
  • docs/how-to/navigation-guide.md -> ../reference/binary-websocket.md (not found)
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  • docs/how-to/navigation-guide.md -> ../../architecture/gpu/README.md (not found)
  • docs/how-to/navigation-guide.md -> ../../architecture/gpu/optimizations.md (not found)
  • docs/how-to/navigation-guide.md -> ../archive/docs/guides/user/working-with-agents.md (not found)
  • docs/how-to/navigation-guide.md -> ./multi-agent-skills.md (not found)
  • docs/how-to/navigation-guide.md -> ../../explanations/architecture/multi-agent-system.md (not found)
  • docs/how-to/navigation-guide.md -> ./docker-environment-setup.md (not found)
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  • docs/multi-agent-docker/comfyui-sam3d-setup.md -> ../archive/docs/guides/developer/05-testing-guide.md (not found)

Result: 885/1445 links valid (61%)

Mermaid Diagram Validation

Result: 617/617 diagrams valid (100%)

Stale Reference Check

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  • docs/how-to/operations/pipeline-admin-api.md: 1 reference(s) to unified.db (migrated to Neo4j)
  • docs/how-to/features/ontology-storage-guide.md: 3 reference(s) to unified.db (migrated to Neo4j)
  • docs/how-to/features/ontology-reasoning-integration.md: 1 reference(s) to unified.db (migrated to Neo4j)
  • docs/explanation/system-overview.md: 2 reference(s) to unified.db (migrated to Neo4j)
  • docs/explanation/architecture/ontology/neo4j-integration.md: 6 reference(s) to unified.db (migrated to Neo4j)
  • docs/reference/api/rest-api-complete.md: 1 reference(s) to unified.db (migrated to Neo4j)
  • docs/reference/api/README.md: 1 reference(s) to unified.db (migrated to Neo4j)
  • docs/reference/database/README.md: 2 reference(s) to unified.db (migrated to Neo4j)
  • docs/tutorials/neo4j-basics.md: 2 reference(s) to unified.db (migrated to Neo4j)
  • docs/denseOverview.md: 8 reference(s) to unified.db (migrated to Neo4j)
  • docs/how-to/features/ontology-storage-guide.md: 1 reference(s) to removed SQLite repositories
  • docs/reference/architecture/ports/04-ontology-repository.md: 1 reference(s) to removed SQLite repositories
  • docs/reference/database/ontology-schema-v2.md: 1 reference(s) to removed SQLite repositories

Result: 31 stale reference(s) found

Directory Structure Validation

Result: Directory structure valid


Quality Score: 13%

Check Result
Internal links 61% (560 broken / 1445 checked)
Mermaid diagrams 100% (0 invalid / 617 total)
Stale references 31 found
Directory structure 0 issues

Generated by docs-ci

@jjohare jjohare merged commit 6d169f2 into main Feb 12, 2026
1 check failed
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2 participants