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Drehverschluss edited this page Nov 15, 2026 · 4 revisions

Stormcaller

Stormcaller (RPG Series Plus)

Stormcaller adds Lightning as a fourth school of magic to Wizards (RPG Series), next to Arcane, Fire and Frost: bolts that jump from enemy to enemy, strikes from the sky, a storm cloud, a storm elemental, robes from tier 2 to 4, wands, staves and a spell book. Minecraft 1.21.1, NeoForge.

Stormcaller is an unofficial addon for Wizards (RPG Series) by Daedelus. It is built on Spell Engine and follows the style of the RPG Series, but it is not made by or affiliated with the original author.

At a glance

  • 8 lightning spells: Spark (wand), Lightning Bolt (staff) and six spells in the Tome of Lightning. See Spells.
  • Shock: every lightning hit can shock. Shocked targets take more lightning damage and are stunned for a moment, bosses are slowed instead. New attribute Shock Chance. See Shock.
  • Equipment: Lightning Robe (tier 2), Netherite Lightning Robe (tier 3), two tier 4 sets with set bonuses (Fulgurite and Stormweave), wands, staves, the Amber Lightning Staff with its passive Stored Charge and the unique Stormbringer Staff with Ball Lightning and Skyfall. The Wizard Robe and the Wizard Staff of Wizards get lightning power too. Since 0.3.0 the robes have a new look; the old one is a built-in resource pack. See Equipment.
  • Jewelry and relics (with Curios API): two unique ring and amulet pairs and three relics. See Jewelry and relics.
  • Skill tree (with Skill Tree (RPG Series)): a Stormcaller tab with 28 nodes. See Skill tree.
  • Loot, trades, advancements: lightning items drop through the RPG Series loot tiers, the Wizard Merchant sells lightning offers, and a chain of advancements follows your path. See Loot, trades and advancements.

Quick start

  1. Install NeoForge for Minecraft 1.21.1 and the required mods below.
  2. Put the Stormcaller jar into the mods folder of the server and every client.
  3. Craft a Lightning Wand or a Lightning Staff and start casting. See Getting started.

Required

Mod Version
Wizards (RPG Series) 3.1.3 or newer
Spell Engine 1.10.9 or newer
Spell Power Attributes 1.6.0 or newer (needed by Spell Engine anyway)
Armor Model API 1.1.0 or newer (needed by Wizards anyway)

Wizards also needs Runes. Without RunelessRPG every lightning spell costs a Lightning Rune.

Recommended

Mod What it adds
Better Combat Proper weapon mechanics for the wands and staves
RunelessRPG Cast with mana instead of runes. The lightning spells cost mana by their tier, like the Wizards spells

Optional

Mod What it adds Without it
Curios API Rings, amulets and relics (Accessories works too, through a Curios compatibility layer) The jewelry and relic items do not exist
Skill Tree (RPG Series) The Stormcaller skill tree tab No Stormcaller tab
Combat Roll The two roll passives of the skill tree They can be taken, but never trigger (red note in the tooltip)
Better End The Amber Lightning Staff and its recipe No Amber Lightning Staff

Battle

Pages

Page Content
Getting started Tier 1 from Wizards, first recipes, Tome of Lightning, recipe book
Spells All 8 spells with their values and costs
Shock Shock chance, Shocked, stun, bosses
Equipment Robes, set bonuses, weapons, smithing
Jewelry and relics Rings, amulets and relics (Curios API)
Skill tree The Stormcaller tab (Skill Tree)
Loot, trades and advancements Loot tiers and tags, Wizard Merchant, advancements
Configuration All config files and options
Changing spell values Spell values with a datapack, shock and target markers
Compatibility Tested versions, other mods, shaders, servers
FAQ Common questions
Credits Dependencies and license

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