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WebSocket Throttling: Implemented a 200ms cooldown for UI updates to prevent "endless loading" hangs caused by massive validation error floods.
Log Capping: Detailed validation error logs are now capped at 50 entries per file in the console to reduce I/O pressure. Full details remain available in the CSV report.
Memory Optimization: Added limits to in-memory log history to prevent crashes during extremely large translation tasks.
🛡️ Validator Improvements
Game-Specific Rules:
HOI4 & Stellaris: Now permits non-ASCII characters (Cyrillic, etc.) inside $ $ variables, as these are often localized in these titles.
Victoria 3: Restored strict ASCII enforcement for $ $ keys to prevent script corruption, matching the game's formatting requirements.
Improved Reporting: Fixed a bug where the "Proofreading Progress Table" CSV sometimes ignored validation results. Now includes a clear summary and line-by-line notes.
Auto-Export: A detailed format_validation_report_{timestamp}.csv is now automatically generated after every translation run.
⚙️ Settings & UI
Rate Limit Control: Added a 30 RPM option to the Global RPM Limit settings for better balance between speed and API stability.