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Version 0.12.0
Pre-release
Pre-release
Implemented the progressive swords.
Sword 1 spawns the sword in the treasureroom on the mountain
Sword 2 spawns the sword next to the elder
Sword 3 spawns the sword at home
Picking up any of the swords disables the otherones for this run
Sword 1 can be disabled in logic using the setting "treasureSword". If set to false, the treasure sword will not be in the item pool and won't be considered for the logic