Skip to content

v0.5.1 - Hotfix

Choose a tag to compare

@Drumsin Drumsin released this 10 Nov 14:39
· 26 commits to master since this release

Made hotfix change to starting code by removing math.random and replaced with worldGetRandom() when selecting a random index from the terrainTypes table.

Use worldGetRandom() as math.random would de-sync game.