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Releases: Dryxio/gta-scout

GTA 3D AI v0.1.0-alpha.1 — early public alpha

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@Dryxio Dryxio released this 07 Sep 01:35

First public early alpha of GTA 3D AI: Find GTA assets. Build with AI and Blender.

Includes SQLite/FTS discovery, optional multilingual text embeddings, evidence-backed visual review and shortlists, a read-only classic PC SA metadata adapter, bounded campaign helpers and static Blender CLI previews. The current README includes six examples from the wider AI-assisted Blender workflow.

Validated with 167 synthetic Python tests (one optional model test skipped in offline runs), 13 opt-in semantic tests, clean-clone package installation, Node helper checks, a local native-asset four-view render and Python 3.10/3.12 CI.

Bring your own game files and image-review agent/human. No game assets, private catalogue, annotation dataset, scene generators or DragonFF code are bundled. Visual coverage and independent recall are incomplete; the five roadmap issues track remaining SA checkpoints and later VC/III work.

The repository was renamed from gta-asset-search to gta-3d-ai; issues, history and this release were preserved. Existing Python distribution and asset-catalog CLI names remain compatible.