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v1.0.3.0

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@Dude23-mods Dude23-mods released this 08 Jul 11:57
· 22 commits to main since this release

Changelog 1.0.3.0

  • Added and stabilized FollowMe integration.
  • FollowMe jobs now open the Personnel Management employee selection.
  • The selected employee is correctly assigned to the FollowMe vehicle.
  • FollowMe job messages now use the name of the assigned employee.
  • FollowMe jobs are shown as active work in the employee menu.
  • Pure FollowMe driving without a trailer or implement now displays a suitable activity, for example “FollowMe with [Name]”.
  • FollowMe jobs with an attached implement try to detect the matching activity, such as tillage, sowing, fertilizing, plant protection, harvesting or transport.
  • Field display in the employee menu has been improved for FollowMe jobs.
  • Non-field-related FollowMe driving is now shown accordingly as not field-related.
  • FollowMe working time now contributes to the assigned employee’s experience.
  • FollowMe jobs now contribute to the matching specialization.
  • Start and stop handling for FollowMe jobs has been made more robust.
  • Internal cleanup after completed FollowMe jobs has been improved.
  • Temporary diagnostic output from the test versions has been removed or disabled.
  • Internal code structure has been cleaned up and clearly redundant duplicate functions have been reduced.
  • ReadMe documentation updated to version 1.0.3.0
  • Mod version increased to 1.0.3.0