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v1.21.0

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@github-actions github-actions released this 08 Oct 20:00
· 42 commits to main since this release

BigNoteBox v1.21.0

All versions

New

  • Situation toasts are rebuilt: one toast per note, stacked in the direction you pick (down, up, left or right), each with its own timer, up to 1-10 at once (more wait their turn), sliding into place. Pointing at a toast pauses them all. Settings > Modules > Toasts has a Test button, a new toast position anchor with Reset, and a choice for toasts in combat (show, wait until combat ends, or skip). The old grouped toast is still there as a layout.
  • Toast styles: the toasts now look like the game's loot toasts, Horde or Alliance by your faction. Untick Follow my faction to pick another style: Plain black, Skin colour (in skin mode), or the other faction's loot toast. Toast size makes them bigger or smaller.
  • Toasts show more: the note's icon with its icon frame (an NPC note shows the creature), why it showed ("Thrall is here", "Vendor open", the place), the first line of the note and a map pin when the note has a waypoint. Each can be switched off in Settings > Modules > Toasts.
  • Right-click a toast: Open, Open as sticky note, Navigate, Not again today, a toast style and time on screen for just that note, and Dismiss.
  • Toasts can play a sound (the alarm sounds, off by default).
  • Toasts are a module of their own (Settings > Modules > Toasts), with every toast setting on its page and a switch for each kind: situation notes and tasks. Switched off, no toast shows; situations still match, place waypoints and open stickies.
  • Note Settings and sticky settings > Situation: a Toast... button sets this note's own toast style and how long it shows, with a Test button.
  • Alarms can show as toasts (Settings > Modules > Alarms > Show alarms as). An alarm toast stays until you click it: left click dismisses, right click opens the note, snoozes or dismisses. Alarms you missed while offline or in combat now come as toasts instead of popups.
  • When the player or NPC you target or focus has a note, the note's icon shows at the corner of the Target and Focus frame portraits. Click it to open the note (Settings > Modules > Player & NPC Notes).
  • 11 new alarm and toast sounds: Apple Pay, Heartbeat, Horror Warning, Ka-Ching, MGS Alert, Quack, Sad Trombone, Toasty, Violin Sting, Warning Alert and Whistle.
  • Toasts show on top of all windows, Settings and dialogs included (Settings > Modules > Toasts > Show on top of all windows, on by default).
  • Point at a toast to show a close button in its top right corner; an alarm toast closed this way dismisses the alarm.

Change

  • New toolbar icons in the main window: in normal mode with their own hover, pressed and greyed-out pictures, in skin mode drawn in a colour that pairs with the skin preset. On Retail and Classic the note editor's action bar uses the more detailed icons from WoW Forever in normal mode.
  • Context Popup is now the Situations module: switched off, no situation checks, popups or automatic waypoints, the Situation tab says it is off, and the situation markers hide. Notes keep their situations, and Navigate still works.
  • Trash, Note History and Alarms rows use new hover and selection art in normal mode, and Alarms rows highlight on hover.
  • New alarm, favourite and situation markers on note icons in the note list and on sticky notes (normal mode); the character's class icon is round to match. A new marker shows on notes that place a waypoint when their situation matches.
  • More checkboxes explain themselves on hover: the alarm weekdays and snooze, Send to Chat, export formats, Copy/Move, the migrate window, the setup wizard, and the Character Sidebar and Trash switches.
  • The note button in quest, gossip and book windows is now called Note Capture (Settings > Modules > Note Capture), so it is no longer confused with the Quick Note button and F7.
  • The Settings window is a little wider in normal mode, so every tab name fits (it was already this wide in skin mode, where the pages now use the full width).
  • The Reference Box window is now three parts that each follow their own module: attachments follow Reference Box, the player / NPC model follows Player & NPC Notes, and tasks follow Tasks. With the Reference Box off, player and NPC notes still show their model.
  • The Get BigChatBox window has the look of the Report a bug window, with a button that copies the CurseForge link.
  • Skin mode: scrollbars and sliders take the skin colours, and dropdowns are drawn like the other skin buttons, with a small arrow button at the end and their open list in the skin colours.
  • Settings > Advanced: debug mode is a checkbox of its own (for this session only, also /bnb debug on and off), and the developer tools are a page in Settings. They need the separate BigNoteBox_Dev addon, now a download on each GitHub release.
  • Less gold everywhere: headings take one colour (in skin mode a colour that pairs with your skin preset, a soft warm gold on Obsidian, OLED and Argent; in normal mode a soft green), while checkbox labels, setting names and other text are white. On the OLED skin preset white text is a softer grey. Game tooltips, chat lines and toasts keep their own colours.
  • Settings > General: "by Dukul" is a button that copies the link to dukul.net.
  • New icons on the formatting toolbar under the note title, with a new hover glow; in skin mode they are plain icons in the skin's accent colour, and the font and size boxes look like the other skin dropdowns.
  • New icons for the note list's tag tree, favourites, tasks and reset buttons and the list collapse arrow: gold in normal mode, the skin's accent colour in skin mode, with a hover glow.
  • The note editor's action bar icons show a soft glow behind them on hover instead of growing (gold in normal mode, the skin's accent colour in skin mode).
  • The main window's top bar icons have a little more room between them in normal mode.
  • Skin mode: checkboxes are drawn in the skin's colours, in Settings and in the task lists of sticky notes and the Reference Box; sticky note task checkboxes are bigger in both modes.
  • Skin mode: the rich note Source / Note tabs show the active tab's icon in the skin's accent colour and dim the other tab.
  • Skin mode: the selected font card in Settings, the New note dialog and the setup wizard (and the wizard's other choices) is drawn in the skin's colours instead of green.
  • Settings > Appearance: the skin options (preset, brightness, opacity, randomize) only show while skin mode is on, so the font settings move up in normal mode.
  • The grouped toast layout looks like the other toasts now and is used only when several notes show at once.
  • Skin mode: a new rich-note icon beside the note title, in the skin's accent colour, and the inactive rich tab dims its icon along with its label.

Fixed

  • The move cursor no longer stays stuck after moving from the main window's top bar into the window.
  • The Trash window showed titles in the heading colour when the note had no title colour; they are white now. Note History shows each note's title in its own title colour.
  • "Use WoW's default font" no longer sits right on the font cards in Note Settings and sticky settings.
  • In skin mode, divider lines no longer turn glaring at high skin brightness.
  • In skin mode, the icons on the main window's title bar and other icon buttons no longer turn white at high skin brightness.
  • In skin mode, greyed-out buttons now look greyed out and no longer show a press when clicked.
  • Switching off Dim screen behind ESC sticky notes now takes effect at once, not at the next ESC.