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Item, spell and quest links in rich notes can be clicked as in chat: click shows the item card, Shift+click puts the link in chat, Ctrl+click opens the dressing room.
Hover an item, spell or quest link in a plain note to see its tooltip.
Shift+click an item while typing in a note to put its link in the text.
An item, spell, quest or pet you drop or Shift+click into a note is also added to its Reference Box (Settings > Reference Box, on by default).
A Reference Box button in the editor toolbar lists the note's Reference Box entries: click one to put it into the text at the cursor. Alt+click an entry in the Reference Box does the same.
Mounts and your own battle pets dropped into a note are links too.
Gear in inspect notes is made of item links: hover for the tooltip of the item as worn. Older notes get them with "Update gear and note" on the next inspect.
Skin mode: a new OLED Flat skin, pure black with no borders or divider lines.
Player notes say where you met the player, and both player and NPC notes get a /way line to the spot (a clickable link in rich notes).
Change
Skin mode: the Markup and Note tabs under a rich note follow the skin brightness, and their icon and label are centred.
Skin mode: the selected tab in Settings shows its name in the skin's heading colour, so it reads well on every skin.
Undo and Redo remember each note's history for the whole session, also after switching notes, using Focus mode or editing the note as a sticky.
On a narrow main window the editor toolbar hides its right-hand buttons, then the font and size pickers, instead of drawing them over each other.
Fixed
The rich note icon beside a note's title shows its tooltip again, instead of a click on it opening the title for editing.
An item dropped on the empty part of a note, below the text, is added at the end instead of being lost.
Reference Box > Insert at text cursor now counts as a change to the note and can be undone.
The green edit glow on a sticky note sometimes did not show until you scrolled or moved the cursor.