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v0.2.0

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@github-actions github-actions released this 22 Aug 00:04

A pass on console accuracy and a few real bugs found while doing it.

Fixed

  • geometry (union/subtract/intersect) could return a path that didn't exist.
  • inspect and modify logged an internal probe call as a bare, misleading "Inspect X".
  • debug clear with just a path (no line) always failed instead of clearing that script.
  • The console described ~10 ops (input, device.*, api.*, perf.scene, studio.transport, capture internals) by raw wire name only.
  • playtest stop's teardown poll logged as "Check the playtest" with no "stop" line anywhere.
  • The plugin's protocol version was sent but never checked; a rejected handshake showed a generic error instead of the real reason.

Added

  • collision can now remove a group — previously created-only, permanent for the place.
  • create, modify, move describe what actually changed (class, properties, rename), not just that something did.