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✢ Additions:
- Colthage:
- Added a decision to recruit storm creature mercenaries.
- Crystal Empire:
- Added a victory point to the Frozen Forest state.
- Griffonian Empire:
- Added an event chain to influence Bronzehill and potentially keep them loyal.
- Added portrait and biography for Andrea Bronzeclaw.
- Griffonian Republic:
- Added a land warfare scientist.
- Icepaw Provisional Directorate:
- Added an AI game rule for Ravakh.
- Lan Kir:
- Two new paths after Clarion Call's death.
- Dozens of new cosmetic tags.
- Grand Saga of the Lan Kir story mechanic.
- Militarch's Chess decision mechanic.
- Air Convoy decision mechanic.
- A new award.
- Nova Griffonia:
- Starts with an extra railway connection in the Frozen North.
✢ Changes:
- Reworked Equus terrain, making textures and tree models match province borders more closely, and changed terrain designations of numerous provinces.
- Adjusted some province shapes and rivers on Equus.
- The event about reacting to the invasion of Olenia now affects stability or war support by 1% instead of 0.1%. Also ensured AI never supports the invasion if it doesn't make sense for them.
- Losing countries in the Arabian civil war now get their cores removed.
- Integration law now activates automatically upon conquering territory from a nation that can be cored.
- Asterion:
- Moved a province from Thebos state to Aster's Landing state.
- Bronzehill:
- The foci "A Change Of Course" and "Old Loyalties" can no longer be cancelled manually.
- Shuffled AI path weights to account for the new event chain. The end result is identical.
- Slightly adjusted the flower gems event chain.
- Celestial Resistance:
- Added naval experience to a focus.
- Crystal Empire:
- Renamed Hyacinth Hills to Hyacinth Meadows.
- Griffonian Republic:
- Transfer Hexia to the National Republic after the civil war.
- Historical AI Skyfall now always accepts to join the Anti-Imperial Coalition.
- Northern Tribes:
- Can now integrate Skynavian states.
- Nova Griffonia:
- The election focus now sets the capital back in Weter if it was moved elsewhere.
- Olenia:
- Southwestern regions have warmer climate now.
- Stalliongrad:
- Standardized location renaming decisions, and made it so they can no longer do some of the decisions while harmonic.
- Winggarden:
- Changed most factory grants from the focus tree to be offsite to avoid building slot constraints.
- Zarantia:
- Changed the Worm Queen's subideology to Destructive Force.
✢ Fixes:
- Fixed TAOG mech HQ not consuming supply.
- Communist or Harmonist countries can no longer release the Government of National Unity under Moonfeather in Hippogriffia.
- Various fixes to the mercenary system used by Nova Griffonia and Skyfall.
- Abyssinia:
- Changed white peace conditions for the war to reclaim Manedalusia from another country to prevent it from ending instantly.
- Austral Protectorate:
- Fixed communist Baltimare decisions and a general being available.
- Bronzehill:
- Improved AI wargoal selection when unifying the Herzland.
- Chiropterra:
- Will now only seize the Trots and Canters in the Treaty of Trotgourait if Hippogriffia actually owns them.
- Greifenmarschen:
- Fixed supremacy path having the wrong flag after taking Griffenheim.
- Griffon Frontier:
- Fixed factories being built in impassable states by focuses.
- Griffonian Republic:
- Fixed Kemerskai always dying when the country was annexed, instead of only when he lost the civil war.
- Fixed the Anti-Imperial Coalition sometimes not triggering properly.
- Hippogriffia:
- Dead Seapony number no longer resets when concluding a war.
- Icepaw Provisional Directorate:
- Tried to fix multiple focus trees being loaded when puppeted.
- Katzennia:
- Fixed a focus not buffing NSB superheavies.
- Lunar Military Administration:
- Fixed an advisor icon being unused.
- Nova Griffonia:
- The civil war tags should no longer get cleared and recycled after the war.
- Made the election focus transfer any missing characters after the civil war.
- Olenia:
- Fixed tooltip for pardoning generals.
- Our Town:
- Now gets the pony race trait on new generals.
- Polar Bear Communities:
- Sanity checks for the Northern War to prevent it from happening more than once, or when the polar bears are in a faction or a subject.
- Prywhen:
- The focus to attack the holder of Griffonstone now sends a war warning to the owner.
- Stalliongrad:
- Can now only ally Nova Griffonia after they hold elections.
- Tarrin:
- Can now only spawn partisans on Griffonia.
- Wingbardy:
- The focus to attack the holder of Griffonstone now sends a war warning to the owner.
- Yakyakistan:
- War focuses targeting polar bears or penguins now bypass if they are allies or subjects of Yakyakistan.
- Zar-Hay:
- Fixed missing war warning in a decision.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.3.4 ⛰️
✢ Additions:
- Added sliders for all nations under Nation Buffs.
- Added welcomescreens for Equestrian civil war breakaways.
- With TAOG DLC, add Mechanized HQ and MBT HQ.
- Added a unique event response for Evian nations in the Evian Unification news event.
- Bronzehill:
- Added 4 pre-Griffenheim focuses to the revenge path, slowing down Bronzehill's war declaration on the Empire.
- Can now recruit the scientist Conrad Darkclaw.
- Added a portrait for Gustav Graurabe.
- Changeling Lands:
- Added a new general for Thorax.
- Icepaw Provisional Directorate:
- Every Stratocracy puppet is now led by a Stratocratic military council.
- Karkadannistan:
- Added two starting generals.
✢ Changes:
- Rebalanced and rescaled poverty modifiers.
- With the By Blood Alone DLC, all embargo opinion modifiers are now actual embargoes instead.
- Generic fantasy flavour event about getting a dragon division now gives 100 more draconic equipment.
- Removed Las Pegasus strategic region, repurposed it into a new North Arabian Sea strategic region.
- Renamed most Arabian strategic regions.
- Made Pengaia strategic region have colder climate.
- Strengthened the "Friendly Priest" advisor trait.
- The "Encircle Aris" mission no longer requires control of Terraceia as the island is a requirement for the limited peace to fire in the first place.
- Renamed South Zebrides to Zebrides.
- Redrawn generic pony portrait.
- Angriver:
- Replaced the advisor trait of Werner Kvatschkopf.
- The focus "Knowledge is Power" now grants an Intelligence Agency.
- Strengthened the advisor trait of Gustav von Steppe.
- Bronzehill:
- The focus "The Best and the Brightest" now gives less research speed, but adds also special project research speed.
- Swapped some research speed in Softfur's post-coronation tree for other modifiers.
- Delayed AI attacking Dawnclaw.
- Buffalo Chiefdom:
- Updated portrait for Gorick.
- Celestial Resistance:
- Sunset Shimmer now has Dimensional traveler trait as country leader.
- Colthage:
- The player can now switch to Coltva in the Constitutionalist path even if it already revolted earlier.
- Griffonian Republic:
- Having already manually selected a grand doctrine will bypass military focuses that select it.
- Hippogriffia:
- Now starts with paratrooper technology.
- Icepaw Provisional Directorate:
- Stratocratic path is now able to seize the state of Buckure from its puppet in the Great Lakes and take advantage of the gold mines of Buckure national spirit (if it hasn't run out yet), alongside a decision to return the land once the mines are empty.
- When Ravakh is replaced different forms of government will become leader depending on a wide praxis level.
- Kása:
- Improved advisors.
- Lunar Military Administration:
- Changed name and icon of two advisors.
- Nerfed Astral Echo.
- Nova Griffonia:
- Purge Republicans decision can be taken with less than 75% auth.
- No longer starts with cores on the Frontier, can core through compliance and has claims instead.
- Starts with motorized infantry technology.
- Olenia:
- Now embargoes Changeling Lands at game start if By Blood Alone DLC is enabled.
- Romau:
- Should Flowena and Skyfall be non-aligned and have founded a faction, the focus "The Griffonian Trade League" will now cause Romau to join Flowena's faction rather than founding its own.
- Yale:
- Now starts with basic air technologies and some fighters.
✢ Fixes:
- Fixed generic fantasy flavour event allowing permanent recruitment of dragon divisions.
- Fixed dependencies for rangers.
- Fixed a resource prospecting decision targeting impassable state of Onear Mountains, it now targets Frozen North instead.
- Fixed Wingbardy receiving concessions in the Trotgourait Treaty while being a subject of Hippogriffia.
- Aquileia:
- Fixed visual parliament GUI party seats allocation.
- Bronzehill:
- Fixed requirements for the "Imperial High-Speed Rail" focus.
- Clarified a focus tooltip.
- Celestial Resistance:
- Fixed Shadow path gamerule in edge-case.
- Edge-case fixes related to Daybreaker dying.
- Chiropterra:
- Fixed an advisor trait not reflecting what it tells the player the trait will give them.
- Fixed a situation where the North Zebrican War peace would fire for Chiropterra despite the Lunar Empire existing.
- Colthage:
- Fixed mercenary decisions allowing permanent recruitment of racial units.
- Fixed Colthage sometimes unlocking the "Pragmatic Cooperation" focus instead of "Liberate Warzena" despite dissolving the Anti-Aris Axis.
- Crystal Empire:
- Retains its focus tree if/when puppeted through war by either the Solar or Lunar Empire.
- Equestria:
- Fixed Solar Empire Harmony Pact icon not changing.
- Griffonian Republic:
- Anti-Imperial Coalition is properly localized for any possible Herzland unifier.
- Hippogriffia:
- Fixed Sirens being able to get 6 research slots.
- Icepaw Provisional Directorate:
- Fixed Collapse focus modifier.
- Kása:
- Fixed icon.
- Kiria:
- Fixed republic focus creating too many factories.
- Lunar Empire:
- Fixed genders of unit leaders.
- New Mareland:
- Fixed Solar New Mareland not getting capital state renamed.
- Romau:
- Fixed republican Romau not setting global flag for Herzland unification.
- The focus "The Pre-Emptive Strike" now accounts for the civil war in the Griffonian Republic.
- Stormland Regency:
- Made it lose its national spirits when it's puppeted.
- Trotkat:
- Fixed corruption modifier.
- Wittenland:
- Fixed decisions allowing permanent recruitment of racial units.
- Yakyakistan:
- Fixed not being able to complete their capstone focus when Thorax wins the civil war.
- Improved AI pathing.
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.3.3 ⛰️
✢ Additions:
- Abyssinia:
- New portrait variant for Sharp Spear.
- Bronzehill:
- Added two focuses and two events for Loudbark's path.
- Griffonian Republic:
- New Portrait for Clemont Dentrad.
- Thundaria:
- Added icons for yeti archmage traits.
- Pingland:
- Added a generic scientist portrait.
✢ Changes:
- Reduced the bonuses from the trait "Agriculture Expert" slightly.
- Slightly increase pony race focus on air.
- All AI tags should build more civs in early game, and mils in late game.
- Redrawn generic pony portrait.
- Baltimare:
- Disabled the final Lavender Berry event.
- Bronzehill:
- Path-specific advisors are now hidden once you are locked down a different path.
- Griffonian Empire:
- Diana von Mirabelle now starts as advisor in the Griffonian Empire. She appears in Bronzehill as normal.
- The Reichswaffen MIO/designer is now available without preconditions.
- The Blautaler Waffenhäuser MIO/designer was integrated into the Reichswaffen as a MIO trait (or a trait upgrade for non-AAT users).
- Hippogriffia:
- The national spirit "The Mountain Awakens" now grants significantly more political power while active.
- Posada's ground-effect vehicles can now be built.
- Pingland:
- Redrawn generic male penguin portraits.
✢ Fixes:
- Fixed issues with checksum when playing on Linux.
- Extended bypass conditions for generic western Zebrican war focuses.
- Tried to fix AI strike forces work.
- Fixed ABM missile interception.
- Changeling Lands:
- Fixed availability of some advisors.
- Fixed a trait for an advisor.
- Coltva:
- Fixed airplane equipment added for BBA.
- Haukland:
- Fixed issues with ship technologies.
- Hippogriffia:
- Fixed broken values for seapony conscription.
- Icepaw Provisional Directorate:
- Hopefully prevented getting multiple overlapping focus trees being loaded when puppeted.
- Crack Lightning should now actually die in Ravakh's path.
- Kiria:
- KIR GGO decision % time left bar fixed.
- Tobuck:
- Fixed April Fools path's faith points gain.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.3.2 ⛰️
✢ Additions:
- Changeling Lands:
- Added 3 more army advisors.
- Stalliongrad:
- Added a spy operative.
✢ Changes:
- Increased air mastery gain.
- Replaced starting armor bonus for Changeling Lands and Stalliongrad to medium armor category.
- Added starting air doctrines to Changeling Lands, Stalliongrad, Haukland and yeti countries.
- Changeling Lands:
- Added more traits to generals.
- Reduced army size for Lacin.
- Starting national spirit "Pre-emptive War Bonds" now takes 2 years, instead 1.5.
- "Alicorn Sunset" is now 30 days longer.
- Strengthened fighter MIO.
✢ Fixes:
- Adelart:
- Fixed improper batallion assigment in the Loyal Leagues of Green knight template.
- Bronzehill:
- Fixed Revenge path not sending a war warning when attacking Griffenheim.
- Changeling Lands:
- Fixed love mechanic's allowed battalions counter.
- Crystal Empire:
- Fixed broken event.
- Tobuck:
- Fixed broken event image.
- Zar-Hay:
- Fixed influence not affecting loyalty drift correctly.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.3.1 ⛰️
✢ Additions:
- Added faction logos for Zebrika Aegis and Zongo.
- Baltimare Republic:
- Added AI game rules.
- Hippogriffia:
- Added a victory point.
✢ Changes:
- Removed gameplay effects from day/night override.
- Updated Crown of Aquileia faction logo.
- Baltimare Republic:
- Strengthened libertarian socialist economy focuses.
- Removed negative modifiers from army tree starting national spirits.
- Increased some conscription bonuses.
- More lenient conditions for formable country decisions.
- Improved conditions for decisions targeting neighbouring countries.
- Changeling Lands:
- Redrawn portrait for Zellix in Changeling Lands.
✢ Fixes:
- Fixed some race system ommissions.
- Fixed edge cases with mercenaries.
- Aztlan:
- Fixed "Random" AI game rule not working properly.
- Baltimare Republic:
- Fixed intel modifiers of a national spirit being miniscule.
- Fixed Chafer's path not renaming non-aligned party after native resistance is removed.
- Fixed anarchist path not declaring war on Vanhoover.
- Fixed occupation law blockers sometimes freezing the game.
- Fixed Meadowbrook national spirit not being removed after civil war if you were still at war.
- Fixed Daring Do not becoming harmonic party leader after civil war.
- Celestial Resistance:
- Fixed "Random" AI game rule not working properly.
- Equestria:
- Fixed Friendship Express MIO having a branch that is permanently blocked for civil war countries.
- Griffonian Republic:
- Added contingency wargoal on the Kingdom of Vedina in case it breaks out into civil war in the middle of a Republican attack.
- "Incorporate the Borderlands" focus alerts the target of Cloudbury Herzland's wargoal target.
- Icepaw Provisional Directorate:
- Fixed Collapse South East puppet not having a capital.
- Jaki-Clan:
- Fixed a crash.
- Zar-Hay:
- The Hyenia subject formed via decision should now only get original cores.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.3 ⛰️
✢ Partially reworked focus tree and content for:
- Baltimare Republic
✢ Additions:
- New faction logos for Reichspakt, Concordat of Free Nations, Changeling Hegemony, Anti-Aris Axis, Arisian Hegemony, Siren Hegemony and Gray Pact.
- Changeling Lands:
- New Fagus Vraksis company icon.
- Griffonian Republic:
- Added a news event for the civil war.
- Icepaw Provisional Directorate:
- Stratocracy path can now rename Hyenian states and victory points after dealing with any political issues and conquering Hyenia.
- New Mareland:
- New flags for Neustutenland.
- Pingland:
- Added two generic female penguin admiral portraits.
✢ Changes:
- Updated faction logos for the Republican Pact and the Entente.
- Arcturian Order and Vedina now start with a special forces Grand Doctrine.
- Nuclear raids have no cooldown anymore.
- Children of Ahuizotl:
- Weakened army spawns.
- Reduced combat bonus from national spirit.
- Equestria:
- Changed a resource prospecting decision from rubber to oil.
- Free Camel Tribes:
- Slightly adjusted terrain visuals around the desert lake.
- Icepaw Provisional Directorate:
- Nerfed some Historical ideas to reduce compliance and non-core manpower gain.
- Polar Bear Communities:
- Penguins getting annexed into Northern Republic will transfer navy.
- Romau:
- Redone welcomescreen.
- South Confederate States:
- AI now prioritizes dealing with the Buffalo.
✢ Fixes:
- Fixed a technical province building being visible in the UI when it shouldn't be.
- Added safeguard to prevent capitulation popup spam.
- AI should no longer leave the River Federation via decision.
- Fixed names of Reichsmandats.
- Tried to fix Zuat impassable state not changing owner.
- Aestlonia blocking yetis from strait tooltip does not show up if Aestlonia does not control it.
- Baltimare:
- Sanity checks for event about calling Stalliongrad to war.
- Changeling Lands:
- Resource exploitation decision now accounts for coal.
- Chiropterra:
- Fixed some decisions not having the correct cost text.
- Resource exploitation decision now accounts for coal.
- Colthage:
- Zumidia, Coltdar and Warzena no longer accept annexation demands if they are in a faction with another country or guaranteed.
- Equestria:
- Fixed Solar Empire having Cadance as an advisor in a specific scenario.
- Griffonian Empire:
- Fix the Reichsmandat Süd-Ost receiving more states than it should.
- Griffonian Republic:
- Wingbardy does not join the Griffonian Republic should Aquileia accept unification.
- Subject nations leave the Anti-Imperial Coalition.
- Haukland:
- Fixed issue with raids.
- Icepaw Provisional Directorate:
- Focus Trial by Fire now accurately lists Gaz and Savuk's skill level and traits.
- Historical focus to declare war on Riseia will now also declare on anyone else who owns anything in Riseia.
- Cooperation through capital now requires Icepaw to have defeated all Great Laker Contenders.
- Restoring the air fleet and cerulean Squadron grounded now actually give their production cost bonuses (And the former now also has a bonus for airships).
- Starting medium and heavy air companies now also give buffs to airships.
- Imperial Condominium:
- Fixed a bug where Haukland's cores outside their islands would become the diarchy's cores.
- Mandate of the Eye:
- Fixed bypass for focus about Hestraya nations.
- New Mareland:
- Fixed focus overlap for focus tree when setting obsolete focus branch rule to show.
- Nova Griffonia:
- Fixed Yak payment bug.
- Fixed issue with Skull Islands sale.
- Quaggatai:
- Fixed placeholder war decisions not giving warnings.
- Sicameon:
- Fixed sometimes releasing a Blackhallow puppet state while being a subject itself.
- Zar-Hay:
- Fixed supremacy path not having some important characters after a civil war.
- Fixed an event triggering when it shouldn't.
- Fixed an event giving popularity to the wrong ideology.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.2.2 ⛰️
✢ Additions:
- Added a new formable nation for horse countries.
- Added a griffon scientist icon.
- Bronzehill:
- Added an icon for the pacifism national spirits.
- Added an icon for focuses about attacking Evi valley.
- Changeling Lands:
- Added a news event for the Thoraxian civil war.
- Hippogriffia:
- Added a faction icon for Revintern.
- New Mareland:
- New voicelines.
✢ Changes:
- Removed "change continent" button from country selection screen.
- All helicopter support companies can be paradropped.
- With the applicable DLCs, specforce doctrines now give either mastery or reduction, similar to other doctrines.
- Adjusted naval AI.
- Removed armoured car AI template.
- Added more ships to production lines of numerous countries.
- Increased stateview resource slot amount to equal vanilla amount.
- Bronzehill:
- Lowered some bonuses in Ignatius' Regency Tree.
- Changeling Lands:
- Disabled photo recon technology.
- Equestria:
- Weakened armies of both sides in the Lunar Civil War.
- Griffonian Republic:
- The AI is more antagonistic to non-Republican countries.
- Hippogriffia:
- Enabled unique train models.
- Lunar Empire:
- Weakened industry.
- Improved advisors.
- Starting army focus now provide designs for NSB and BBA like Equestrian Ministry of Defence.
- Adapt the Spitfire focus now gets air engine and air guns bonuses too.
- Increased time of removal Celestrial Resistance.
- Improved AI.
- Nova Griffonia:
- Authoritarians now require some naval control to sell Skull Island.
✢ Fixes:
- Fixed manpower number and icon positions in state view.
- Fixed Storm Kingdom onmap decision history map.
- Fixed 1019 armored train having no model.
- Fixed some doctrine cost reductions.
- Bonuses to specforces doctrine are now correctly applied if you have either NCNS or AAT, rather than simply AAT.
- Some broken specforce doctrine buffs now work correctly.
- Aztlan:
- Fixed reduction to focus completion times.
- Equestria:
- Fixed Solar Empire faction not getting a unique icon.
- Fixed mastery nerf.
- Tried to fix Luna retaining advisor roles in Solar Empire.
- Fixed Stablein having too big of a production efficiency penalty.
- Griffonian Republic:
- Diplomatic focuses to interact with Aquileia are bypassed if already at war with Aquileia.
- "Agricultural Mechanization" focus now properly adds extra monthly population.
- Fixed April fools path not gaining country leader trait after unification war.
- Hippogriffia:
- Fixed the Revinterm not getting a unique icon.
- Icepaw Provisional Directorate:
- Dual monarchy path can only make an alliance with the Ancient Pact if Hyenia doesn't exist.
- Will no longer automatically lose the historical Maregypt war if Timbucktu is owned by a puppet.
- Hopefully fixed "I am better" award.
- Made Commander assesments account for admirals too.
- Historical path must own Hyenia before it can declare war on the Ancient Pact.
- Stratocratic path will now declare war on all Hestraya instead of just Karkadannistan.
- Stratocratic Ibyz actually gets her trait from the final focus.
- Fixed Uzerasi revolt country not having zebra race idea after war declaration.
- Lan Kir:
- Fixed bugged motorised paratroopers template.
- Lunar Empire:
- Friendship Express MIO no longer requires completing Urgent War Committee focus as Lunar Empire.
- New California Republic:
- Fixed unique MIO trait.
- Nova Griffonia:
- Sanity check for selling Skull Islands.
- Olenia:
- Will now keep its tree when puppeted.
- Romau:
- Fixed Union Restored national spirit not working.
- Fixed being unable to core Gryphia.
- Stalliongrad:
- OOB DLC parity.
- Yakyakistan/Jaki-Clan:
- Foreign policy sanity checks.
- Zar-Hay:
- Fixed edge case scenario of AI harmony faction winning the civil war but not getting the heir characters.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.2.1 ⛰️
✢ Additions:
- Two new generals for Aquileia and Chiropterra.
✢ Changes:
- Added special forces doctrine penalties to science base and illiteracy.
- Reworked the country selection screen.
- Crystal Empire, New Mareland and Equestria now start with unicorn company tech.
- Longsword and Chiropterra now start with special forces doctrine unlocked.
- AI now should use regimental support.
- Special forces attack factor in doctrines have been reverted to their pre-DLC state.
- Changeling Lands:
- Gets additional mastery bonuses from a focus and an event.
- Starts with air torpedo technology.
- Now gets some state category upgrades from focuses.
- Added a MIO fund gain bonus to a national spirit.
- The starting HQ template has been changed from light tanks to motorized.
- Equestria:
- Minor balancing tweaks.
- Improved faction icon.
- Hippogriffia:
- Posada's global liberation spirits reduce wargoal tension.
- Nova Griffonia:
- Adjusted civil war balancing.
- Olenia:
- Starts with winter logistics support company.
- Gets additional air bases from a focus.
- Pingland:
- Redrawn generic male penguin admiral.
- Stalliongrad:
- Reduced duration of a focus.
- Starts with extra 75 000 ponypower.
- A focus that created a magical facility now instead gives a breakthrough bonus.
- Wingbardy:
- Improved faction icon.
✢ Fixes:
- Standardized templates with or without No Step Back DLC for several countries.
- Fixed generic Griffonian focus tree not removing primitive economy law.
- Night override diplomacy map fix.
- If Hippogriffia forces Wingbardy to release Abyssinia as part of the North Zebrican War, Klugetown and Manedalusia will now be transferred to Abyssinia if previously controlled by Wingbardy.
- The South Griffonian decision to establish the Protectorate of New Mareland will no longer wrongly reference Neustutenland.
- Fixed Winggarden spawning when it shouldn't.
- Fixed the too-low HP increase from the pegasi special project and the too-high supply use increase from the knights special project.
- Aztlan:
- Word Bearer can no longer be captured as a general.
- Bronzehill:
- Fixed not getting decisions to attack claims under some circumstances.
- Changeling Lands:
- Fixed missing regimental support in division templates.
- Equestria:
- Fixed Solar Empire faction not getting a unique icon.
- Feathisia:
- Fixed free healthcare national spirit availability.
- Griffonian Empire:
- Fixed some focus bypasses.
- Griffonian Republic:
- Added missing regimental support companies for Cloudburian Knights.
- Jaki-Clan:
- Fix for Kerr conquest.
- Katerin:
- Fixed the conditions for the focus "Station Our Trusted Peacekeepers".
- Nimbusia:
- Fixed a DLC check.
- Nova Griffonia:
- Added missing regimental support companies in some civil war templates.
- Now retains focus tree on puppeting.
- Fixed some focus bypasses.
- Fixed Ulla boost to civil war.
- Fixed an instance of losing the country color.
- Sicameon:
- Focuses are available for puppets.
- Stalliongrad:
- Fixed a focus bypass.
- Fixed state category upgrades in focuses.
- Zarantia:
- Fixed techs granted in event "The Zarantian Navy".
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.2 ⛰️
✢ Compatibility for 1.19 Hearts of Iron IV patch and Thunder at our Gates DLC.
✢ Additions:
- Added many new victory points and supply hubs on Equus.
- Added faction icons for hillponies, Prywhen, Lake City, Wingbardy, Solar Empire, Lunar Empire and Senturya.
- Added a new loading screen.
- New icons for Anti-Revisionism and Marksism subideologies.
- New icons for science base levels.
- New icon for Undead race.
- Four new generic penguin portraits.
- Added Modern SP SH Howitzer project (Requires Götterdämmerung DLC).
- Added lategame Air Assault Infantry unit (Requires Götterdämmerung DLC).
- Added labels (a new feature) to the bookmark screens to help players filter our races.
- Added lategame critical parts for ships.
- New cityfall event for Solstice.
- Most semi-modern infantry divisions will now start with field guns, and most tank divisions will start with mobile heavy weapons companies.
- With TAOG DLC, added unique racial HQ units to many races.
- With TAOG DLC, created a custom modifier for general capture avoidance chance, used in some racial HQ units.
- With TAOG DLC, Equestria, the Changelings, Hippogriffia, and Stalliongrad all start with unique HQs.
- Changeling Lands:
- New general for Thorax's path.
- Equestria:
- Added a new event.
- Francistria:
- Added an event for overlord when puppet communist Francistria becomes independent.
- Griffonian Empire:
- Added news events for when a regent is chosen.
- Hippogriffia:
- Added new general for antifa Skystar.
- Icepaw Provisional Directorate:
- Crimson 1 and Zelitha now get unique party names.
- Jaki-Clan:
- Added focus icons.
- Nova Griffonia:
- Added a new event chain to make white peace with Stalliongrad if the Republicans capitulate.
- Added a decision to sell the new state of Skull Islands to the Changeling Lands.
- Olenia:
- Added a new army spirit.
- Zongo:
- New portrait for Akida if he chooses to have a lavish coronation ceremony.
✢ Changes:
- Disabled main menu snowfall, re-enabled background selector button.
- Increased population for Equestria, Olenia, Stalliongrad, Our Town and Polar Bear Communities.
- Increased starting factory count for Changeling Lands, Equestria and Stalliongrad.
- Changed terrain of many provinces on Equus.
- Adjusted victory point values, infrastructure and state categories on Equus.
- Moved two Equestrian states to Changeling Lands and Nova Griffonia.
- Adjusted starting armies for Changeling Lands, Stalliongrad and Olenia.
- Increased maximum building slots to 30.
- Forming the Storm Kingdom also requires controlling the Eye of the Storm.
- Removed 1009 medium tanks from starting countries.
- Gave Stalliongrad and Changeling Lands bonuses to tanks at start and anti-air to Stalliongrad.
- GBP now gains Brigade Size from operations rather than infantry.
- Weakened AI 1011 fighter.
- Magitech quarries now show resources in construction map.
- Rebalanced body armor technology.
- Boltria and Central Zebrican Empire now use the Storm Legion division template and start with support equipment technology.
- Switched generic West Zebrica wargoals to annex instead of puppet.
- Generic West Zebrica war focuses can now only puppet countries with same ideology.
- Generic West Zebrica war focus bypasses now check if an ally or puppet owns the required states.
- Yeti racial technology reduces resistance target by 5% instead of 10%.
- If the AI stops trading with Skyfall, they will no longer ask to trade with it again.
- Fixed SEAD raids damaging wrong buildings.
- Fixed requirements for Deep Rock Mining Drill.
- Increased attack bonuses and reduced max entrenchment for southeast Equestrian civil war national spirits.
- Reduced AI aggression modifiers for Daybreaker and Nightmare Moon.
- Rebalanced the advisor trait "Unhindered Scientist" to be more worthwhile.
- Made AI for Equestrian Southeast countries more aggressive.
- With TAOG DLC, story-important generals can't be captured. We may have missed some - please keep your eyes open and report any oddities!
- Many new tags start with Support Weapons 1 (unlocking heavy weapons support).
- Field Guns are unlocked by pre-industrial artillery rather than early artillery.
- Refactored some code for better optimization using the new math expressions feature.
- Altered the balance of bazooka infantry tech to make heavy weapons company bolster piercing rather than reduce it. To compensate, base piercing and hard attack of bazooka-equipped infantry has been lowered, and mechanized equipment piercing has been restored to its former high values now that it is multiplied by a smaller amount.
- With GTD DLC, specialized field manuals and fire control tech boost super-heavies as well as landcruisers.
- Super-heavy tanks will be regimental support instead of divisional support and removed their terrain penalties and battalion mults correspondingly. Landcruisers are still divisional.
- Abyssinia:
- Extended Manedalusia war peace timer.
- The AI prioritizes coring decisions more.
- Final communist focus is no longer blocked for AI.
- Adelart:
- The Sheriff has a warrant to seize undue property from any neighboring state for any reason.
- Aquileia:
- Replaced Republican Pact entrance with a NAP.
- Blackhollow:
- Redone portraits for Blackrock, Cyrille and Reeve.
- Bronzehill:
- All instances of declaring war on the owner of Griffenheim now also immediately declare war on the owner of Crona instead of just granting a wargoal.
- Changeling Lands:
- The AI now takes longer to attack Olenia.
- Changed Ocellus' trait in the Thorax path.
- Standardize Thoraxian revolt size to 15%.
- Thorax starts as Liberation Front subideology before flipping to Benevolent Absolutism.
- Thorax's path now has same doctrines and laws as the regular path.
- Chiropterra:
- The AI should want to help Lunar Empire more during the civil war.
- Equestria:
- "Changeling Threat" focus now requires for Changeling Lands to generate some world tension.
- Updated portrait for Sunrise Moonshadow.
- Flowena:
- Many money decisions are now available while at war as well.
- Griffonian Republic:
- The Herzland General Assembly's ideology is military communism.
- Communist Members of the Anti-Imperial Coalition will always reject diplomatic demands from Prywhen until the Griffonian Empire is defeated.
- Choosing to immediately subdue factions upon the return to Griffenheim grants Reconstruction progress.
- Icepaw Provisional Directorate:
- Changed Crimson 1's subideology to military communism.
- Skipping the beaches now gives early transport plane tech.
- Improved GUI for Ravakh.
- Lunar Empire:
- Nightmare Moon no longer kills Celestia after winning the civil war.
- Starts with an additional 10 divisions in the civil war.
- Mandate of the Eye:
- No longer gets Azir's army when annexing it.
- Shortened some focus durations.
- Nova Griffonia:
- Weakened Changeling tank division.
- Rebalanced civil war.
- Stalliongrad can be invited to join only after the civil war has lasted 9 months, and if they are at peace.
- Made Stalliongrad AI less likely to join the civil war if the Republicans are also at war with other countries.
- On non-historical and with no game rules enabled, the AI will have a chance to go either full Republican, full Authoritarian, or neither.
- AI is now more likely to offer help to either Yakyakistan or Jaki-Clan.
- Olenia:
- Shortened focus completion times.
- Replaced Manntlerhim's advisor trait.
- Improved AI.
- Strengthened some modifiers.
- Our Town:
- Renamed the city itself to Our Town as well.
- Pridea:
- Is no longer called a republic if it forms Aquileia while Dennis is the leader.
- Roam:
- Now starts with Mass Assault doctrine.
- Stalliongrad:
- Improved AI.
- Vasily, Sinister and Dark Wing now have traits as country leaders that they have as advisors.
- Wingbardy:
- Can no longer join the North Zebrican War if they have more than 20% surrender progress.
- Now starts with Grand Battleplan doctrine.
- Wittenland:
- When Barrad is puppeted via event, it loads generic focus tree and keeps its ideology. The AI no longer accepts puppeting.
- Zar-Hay:
- AI yeti countries and related breakaways no longer agree to ally harmonic Zar-Hay.
- Revolt breakaways get slightly more units and stockpile.
✢ Fixes:
- Replaced broken supply factor modifiers with functional ones.
- Fixed scout planes using small bomb bays.
- Fixed module bug for supersonic airframe.
- The decisions to release Reichsmandate now require to both own and control the required states.
- Fixed a province breaking frontlines in the Great Lakes region.
- Fixed an edge case where the Aquileian revolution mission wouldn't cancel in vassals, leading to Westkeep declaring independance in case of peacefull monarchist counter-revolution.
- Fixed issues with plane bonuses in griffon and hippogriff racial technologies.
- Fixed the start date of improved heavy armor scheme.
- Improved overrides for some loc.
- Abyssinia:
- Fixed communist subideology not matching the government form after elections following Sharp Spear's retirement.
- Fixed Sharp Spear events triggering after she retires.
- Adelart:
- Will not use its special forces as the default garrison.
- Fixed raids being able to be prepared for invalid targets.
- Angriver:
- Fixed being able to release puppet from an ally's land.
- Does not default to using special forces as the garrison template.
- Aztlan:
- Fixed Daring Doubt not being the harmonist leader.
- Fixed allies of nations that Aztlan invites not being invited.
- Fixed broken tooltips.
- Fixed effects not working as intended.
- Fixed other countries not being warned by war declarations.
- Bronzehill:
- The focus "Revoke Federation Independence" will now grant a wargoal on the owner of Skyfall if Skyfall was defeated by another power.
- Buffalo Tribe:
- Fixed icons.
- Changeling Lands:
- Fixed remilitarization decision being global.
- Fixed Thorax's path country names.
- Chiropterra:
- Fixed not declaring the Commonwealth under some circumstances.
- Fixed the event "Sweeping The Remainer" firing when it shouldn't.
- Chital:
- Fixed some expansion decisions appearing while the targets were already conquered.
- Fixed bypass for focus about allying Roam.
- Dawnclaw Heresy Imperium:
- Fixed an icon.
- Equestria:
- Fixed issues with railways around Canterlot.
- Firtree Villages:
- Fixed icons.
- Flowena:
- Can no longer spread plague to Dread League.
- Griffonian Republic:
- The Grand Duchy of Cloudbury remains non-aligned when puppeted by a Griffonian Empire with another ideology.
- Suntail's National Republic will receive Everfrost Republic events if the option is chosen.
- Bypassing "Tricolor over the West" by having Republican Aquileia in the Republican Pact still provides cores on Skyfall.
- Allies and puppets of the Empire unifier now lose the Anti-Imperial Coalition spirit.
- Suntail's The West focus bypasses if none of its wargoal targets are available.
- Events about army uprisings no longer trigger if the Dawnclaw Heresy is active.
- Haukland:
- Name fix in GUI.
- Hellquill:
- Fixed focus being cancelled by declaring war.
- Icepaw Provisional Directorate:
- Fixed a focus filter.
- Fixed some national spirits remaining when puppeted.
- Maregypt should now always accept dual Icepaw's Ovingoland proposal if they are in an alliance together.
- Katerin:
- Fixed the requirements for the focus "Tied By Blood".
- Kiria:
- Fixed Changeling Fragrance broken ideology GUI.
- Longsword:
- Fixed decisions about joining alliances.
- New Mareland:
- Fixed the "Sue for Peace" decision targeting nations besides New Mareland
- Fixed issues with capital name in the Equalist path.
- Can no longer ally Hippogriffia until the North Zebrican War is over.
- Nimbusia:
- Tried to fix pegasi being used as the default garrison template.
- Nova Griffonia:
- Character transfers after civil war should now be fixed.
- Fixed game rules not working.
- Fixed numerous issues with the civil war.
- Fixed country color resetting after civil war.
- Fixed Village Up North border conflict breaking in a specific scenario.
- Fixed intel agency icon.
- Fixed missions not cancelling when the civil war ends.
- Fixed Republicans sometimes having 100% communist party popularity when the civil war begins.
- Fixed the civil war sometimes not properly being considered to be over.
- Fixed Republicans being able to become a puppet of Stalliongrad while either capitulated or in another faction.
- Quaggatai:
- Can no longer declare war on Colthage if a subject.
- Tarrin:
- Can no longer have monarchist coup as a puppet.
- Yakyakistan:
- Fixed some subideology changes and checks.
- Yale:
- Fixed a resource prospecting decision having the wrong requirement.
- Fixed a national spirit icon not showing.
- Zar-Hay:
- Fixed a focus bypass.
- AI revolt breakaways have more popularity for ruling party so the AI doesn't switch to another ideology.
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.1.1 ⛰️
✢ Additions:
- Added more placeholder wars for western Zebrican countries.
- Added new Military Communism subideology and assigned it to appropriate country leaders.
- New icon for Anti-Revisionism subideology.
- Added new victory points, supply hubs and a naval base in Hayzebland region.
- Aquileia:
- Added a new admiral.
- Dragon Lands:
- Added new characters.
- Griffonian Republic:
- Herzland countries are now explicitly warned of the formation of the Anti-Imperial Coalition.
- Haukland:
- Added a new mechanic for Haukland to raid shipping routes.
- Added new characters and changed political parties.
- Added four new focuses.
- Icepaw Provisional Directorate:
- Added more focus icons.
- Mandate of the Eye:
- Fixed divisions spawning in incorrect provinces.
- Tarrin:
- Added a trait for the non-aligned country leader.
- Zar-Hay:
- New Hyenia puppet decision.
✢ Changes:
- Strengthened Wire Torpedo technology.
- Degaussing 2 now improves submarine detection.
- Improved battlefield support, flying artillery and dive bombers doctrines.
- Renamed anarchism subideology to anarchy and rewrote the description.
- Generic "Recover from the Storm" focus now bypasses if none of the relevant national spirits are present.
- If Equestria is AI, Changeling Lands will no longer send volunteers all around the world.
- Adjusted some starting factory assignments.
- Replaced some lategame smalltech infantry.
- Increased research cost of some lategame artillery technologies.
- Improved lategame Global Expeditionaries subdoctrine.
- Karthinia can no longer core Cyanolisia's capital state if it was ethnically cleansed.
- Society development now modifies penalties from lack of energy.
- Abyssinia:
- Increased resistance requirement for Manedalusia revolt.
- Aquileia:
- Can now demand Tarrin while at war with House Erie or Avian.
- Austurland:
- Changed subideology of a country leader character.
- Azir:
- Can now do generic focuses again.
- Bronzehill:
- The effect from the focus "Liberalize The Banking System" is now stronger, but temporary.
- Slightly reduced the effect from the focuses "The Imperial Passport" and "Standardized Measurement System".
- Made some tooltips in Softfur's focus tree more readable.
- Equestria:
- Now starts with depth charge 2 and sonar 2 technologies.
- AI is now less likely to change into Solar Empire.
- Griffonian Empire:
- Renamed MIOs.
- Moved a military factory from Crona to Helheim to represent the Helheimer Kanonenwerke. A civilian factory was moved from Helheim to Crona in return.
- Griffonian Republic:
- Will return all Northern pony land, and receive an alternative bonus, if it has partitioned Skynavia with an independent Northern Tribes.
- Sunglider's 'Implement War Economy' focus provides an army bonus and some Reconstruction progress.
- If the Reconstruction mandate fails while the Republic owns Aquila, Aquileia will temporarily split off as a federal province.
- Haukland:
- Shortened some focus times.
- Can now get a fifth research slot and modern society development.
- Icepaw Provisional Directorate:
- Replace Crimson Troublemakers requirement with just being at peace.
- Mandate of the Eye:
- Changed some event images.
- Polar Bear Communities:
- Changed some bear puppet leaders to be actual characters.
- Qaylidi Dervishes:
- Increased surrender progress requirement for white peace with Thundaria for the player. AI requirement unchanged.
- Changed subideology of Graz Shatterstorm.
- Strawberry Duchy:
- When communist leader refuses to submit to the Duchess, he now swaps ideology to Democratic Socialism rather than keeping Socialist Monarchism.
- Yale:
- Turned the resources granted by the focuses "Open The Tungsten Mines" and "Secure Aluminium Production" into generic resource prospecting decisions. The focuses give Yale earlier access to said decisions.
- Zar-Hay:
- Only puppets that have custom puppet decisions are now automatically annexed. Other countries can now be released as puppets like normal.
- Non-aligned AI countries are now less likely to ally harmonic Zar-Hay.
✢ Fixes:
- Fixed a pony technology supply bonus not working.
- Fixed availability of Deep Rock Drill special project for hyenas.
- Fixed bug with Zecora's Resistance annexing Changeling Fragrance.
- Fixed slow magical pegasi.
- Fixed April Fools end dialogue sequence showing Stablein's dialogue set even if Twilight won the civil war.
- Fixed Storm Creatures not counting towards the "Deploy Special Forces" faction goal.
- Fixed "Together Against The Sisters" not being in the music player.
- Adelart:
- Switching from Harmonic to Communist no longer disables raiding.
- The anarcho-communist Territory can now raid bourgeois democracies.
- Barrad:
- Fixed Viira faction wanting to conquer Equus.
- Colthage:
- Tried to fix militarist path not getting a wargoal on breakaway Zoblosia.
- Zoblosia no longer has "Freedom or Death" national spirit.
- Fixed warlord state modifiers not being removed after warlord mechanic is disabled.
- Scientifid science base now unlocks facilities correctly.
- Equestria:
- Royal Guards template icon now matches between NSB and no NSB.
- Griffonian Empire:
- Fixed "Griffonische Reichsbahn" appearing twice with AAT enabled.
- Fixed "Griffonische Reichsbahn" appearing as tank MIO despite not offering tank bonuses.
- Griffonian Republic:
- "Tricolor over the West" does not bypass after conquering a monarchist Aquileia.
- The Autonomous Province of Bronzehill no longer has monarchist party names.
- Anti-Imperial Coalition members will always join the war against all Herzland countries fighting the Griffonian Republic, even if they're not presently in the Reichspakt.
- The National Republican Army will prioritize resolving the power struggle as soon as possible.
- Fixed the Griffonian Republic conducting independent foreign policy even as a puppet.
- "Settle the Old Debt" bypasses if someone else has already destroyed Haukland.
- Preventing lack of access to the New Mareland diplomatic tree in case Aquileia is in the Republican pact.
- Fixed the AI not transfering states to puppets and allies as it should.
- The National Republican Army will not declare wars independently when puppeted.
- Hippogriffia:
- Fixed Revintern creation.
- Mandate of the Eye:
- Fixed some coring decisions checking for control instead of ownership.
- New Mareland:
- Communist New Mareland no longer targets itself for an opinion modifier.
- Pingland:
- King Lolo is now properly retired.
- Polar Bear Communities:
- Fixed Magical Panserbjørne not getting bonuses from a national spirit.
- Qaylidi Dervishes:
- Fixed Fahamka advisor icon.
- Tried to fix Masaska being available as an advisor while also being the country leader.
- Rumare:
- Fixed renaming of Wohnsitz victory point.
- Wingbardy:
- Can no longer join the North Zebrican War while they're still fighting their civil war.
- Zar-Hay:
- "Develop Zwahile" focus no longer bypasses if Zwahile is owned by a hostile Hyenia.
- Fixed Post-Scarcity society unlocking facilities instead of electrical grids.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.1 ⛰️
✢ Additions:
- Added more unique responses to the "Storm King's Heir" news event.
- Added some straits between Maretania and Karkadannistan.
- Added generic supply hub decisions for the border states between Central Zebrican Empire and Qaylidi Dervishes.
- Added empty chair generic portrait.
- Added an onmap area to Storm Kingdom history decision category show the Storm King's conquests on the map.
- Griffonian countries can now sign a peace with Macawia if they have defeated all of Macawia's allies in Griffonia.
- Added a lategame special project artillery tech to represent precision-guided shells.
- Added a fourth tier of transport planes, locked behind turbofan jet engines.
- Added lategame air modules and raids targeting anti-air and radar buildings.
- Added a support tanks subdoctrine for armor.
- Added an early magical infantry equipment technology, currently only used in Maretania.
- Added a new icon to hardened missile silo raids.
- Added train MIOs for various countries.
- Aztlan:
- Added a decision to invite Hippogriffia to their faction after the North Zebrican War, if they have already invited others to the faction.
- Crystal Empire:
- Added a new victory point.
- Added a starting fort in one of the provinces.
- Griffonian Republic:
- The Grand Duchy of Cloudbury's Ducal Prestige options now include an option to purchase imperial dockyards.
- Aquileia may now join the Republican Pact.
- Karkadannistan:
- Added a new formable decision.
- Macawia:
- Added more ship names.
- Mandate of the Eye:
- Added war declaration decision to Kravash Tree, Gel section to declare on kirin countries.
- Added more flags for subjects.
- Roaman Kaiserate:
- Added more unit names.
- Tobuck:
- Added a new general.
- Wingbardy:
- Added a naval facility in Wrobert.
- Zar-Hay:
- Added events for losing the Ovingoland war.
✢ Changes:
- The Storm Kingdom civil war is now mechanically a civil war as well, meaning there are no peace conferences any more.
- Hyena countries can now also access the Diamond Dog "Deep Rock Drill" special project.
- EAW will now track career profile separately.
- Many special projects and tactical nuclear strike raids no longer require DLC.
- Rebalanced tanks when No Step Back DLC is disabled.
- Rebalanced and standardized mastery bonuses.
- Air and naval grand doctrines now boost specific track mastery gain, just as land does.
- Lategame submarines can now mount depth charges to attack other submarines, and nuclear submarines can even mount sonar.
- Lategame battleships can now mount a second radar.
- Global naval standardization and rebalance.
- Improved AI for the Great War.
- Improved AI templates.
- AI should build more screens and medium tanks now.
- Combat width reductions will be better taken advantage of by the AI.
- AI will take grand doctrines more easily.
- AI majors will be more likely to pick specific subdoctrines based on their historical preferences.
- AI will take better advantage of a fifth row of battalions unlocked by completing their respective track.
- AI will not research mechanized equipment before 1013.
- Made AI prioritize some techs and special projects differently.
- AI should focus more on army/navy/air chiefs to get XP.
- Lategame Air Doctrines now require the appropriate 1016 airframe.
- All lategame air modules have had their dates and positions standardized.
- Rocket pods and advanced rocket pods cost slightly less, and light airframes can now mount two air-to-surface guided missiles instead of one.
- Paratrooper raids now can be done with Pegasi or Jägers, and the effects of mine sabotage paratrooper raids are now as long as oil raids. Additionally, mine sabotage raids can be done against smaller steel deposits.
- Rebalanced Chisimbi countries and their expansion bonuses.
- Chisimbi starting borders do not follow state borders anymore due to ongoing wars.
- Military Training decision will now boost mastery instead of XP gain.
- Rebalanced many units, equipments, technologies and modules.
- Disabled cruise missiles on battleships.
- Strengthened purpose-built kamikaze targeting.
- Changed state category of Horsemuz to large island.
- Changed terrain of Rocky Sea to fjords and archipelagos.
- Massively increased crystal consumption of nuclear special projects.
- Many EAW-specific special projects now consume resources and have better iteration rewards.
- Rebalanced doctrines and mastery gain.
- Abyssinia:
- Slightly adjusted AI focus priorities.
- Changeling Lands:
- Strengthened Mimic and Lysander admirals.
- Picking Mimic or Lysander as Hivesadmiral no longer removes the other as an admiral. It will still remove them as Chief of Navy.
- Improved AI.
- Colthage:
- Militarist path now gets wargoals against secessionist warlords. However, the secessionists now take a larger portion of the military.
- Coltva:
- Zarishat AI can now skip anarchy mechanic.
- Crystal Empire:
- Renamed various states.
- Made Hedgewards urban terrain.
- Adjusted victory points, factory distribution and some state categories.
- Redistributed population more evenly across the country.
- Equestria:
- Made Solar Empire AI prioritize dealing with the resistance more.
- Stagnation of Harmony now penalizes mastery gain.
- No longer gets 2-year ahead of time reductions on fighters. To compensate, the base bonus was increased from 75% to 120%.
- Flowena:
- Can now permanently say no to Flowena's gold purchase offer.
- Griffonian Republic:
- Moe Sparrowsbane will always lead the Griffonian Republic if puppeted by Skynavia.
- Icepaw Provisional Directorate:
- Added a date blocker for Great Lakes war focuses.
- Ravakh no longer needs Klugetown to take Azir.
- Can also only declare war on the Great Lakes if there are no ongoing civil wars.
- Karkadannistan:
- Made the impassable state in the north a little smaller.
- No longer gets compliance cores from decision to declare war on Maretonia and Aestlonia, they have been moved to the new formable decision instead.
- Kiria:
- AI Kiria must now border a country to demand their disarmament.
- Mozzi:
- Can now unite the Great Lakes.
- Nova Griffonia:
- Increased the number of divisions from a larger BoP for both sides, so one side will have larger advantage now, making the civil war faster.
- Olenia:
- Now starts with Trade Interdiction grand doctrine.
- Army will no longer be disbanded upon surrendering to the Changelings, and stockpiles will no longer be stolen, butthe navy will be seized by the Changelings.
- Polar Bear Communities:
- Changed the Northern Republic color to be different from Virgilia.
- Prywhen:
- Can no longer freely annex countries that aren't neighbours.
- Other countries' AI is now much less likely to accept annexation, even if communist.
- Removed instant war declarations from other countries after taking Griffonstone.
- Can now target the owner of Griffenheim in war focus if the Empire no longer exists.
- Stalliongrad:
- Can now only invite neighbours (or neighbours of allies or puppets) into their faction.
- Can no longer invite countries already in a faction into their faction.
- Improved AI pathing.
- Winggarden:
- Now starts with same doctrines as Hippogriffia.
- Zar-Hay:
- Reduced suppression bonus for infantry due to stacking.
- Can now declare war on Riseian countries even if they are subjects of another country.
- Focus to develop Zwahile no longer requires Storm Kingdom countries to not exist or be Zar-Hay's puppets.
- Now renames Zwahile states back to their original names when coring them.
- If owner of Abyssinia cedes the states when demanded, Klugetown is now included as well.
- Can now attack puppeted Storm Kingdom countries.
- Adjusted AI chances for harmonic diplomacy, so the AI is more willing to accept mutual guarantees.
- Ending national spirits in one of the paths no longer give weekly stability modifiers.
- Adjusted focus prerequisites in the communist path.
✢ Fixes:
- Fixed broken tooltips for ideology acceptance modifiers.
- Fixed a generic focus icon.
- Replaced carrier bonus in a yeti racial technology that didn't work with sortie efficiency bonus.
- Fixed terrain of some provinces.
- Fixed April Fool's characters appearing when it's not activated.
- Added missing dervish and storm creature bonuses in a doctrine.
- Corrected the research time of magical infantry, lategame infantry, and amtrac equipment.
- Corrected some lategame scaling of submarine engines and snorkels.
- Corrected the position of some special project naval techs.
- Corrected some define classifications.
- Corrected hardness of lategame magical equipment.
- Correctly enabled unique tactics from certain EAW-specific techs.
- Fixed super-heavy artillery not receiving some bonuses it was meant to.
- Fixed duplicated modules in the navy tech tree.
- Fixed icons for some special project building previews and raids.
- Magical mechanized units are properly strengthened by doctrines that apply to mechanized.
- "Resurgent Heavy Tanks" now strengthens the correct kind of super-heavy self-propelled anti-air and artillery.
- Abyssinia:
- Added checks to prevent war declaration on countries that aren't neighbours.
- Aztlan:
- Fixed Hippogriffia joining faction before the North Zebrica War.
- Bronzehill:
- The focus "Industrialize The North" no longer requires Ostfloy if the Northern Tribes conquered it.
- Celestial Resistance:
- Fixed presidents still being represented as national spirits after the election.
- Colthage:
- Fixed Zoblosia not spawning if the Constitutionalist uprising was avoided.
- Fixed naval designs of Constitutionalists.
- Griffonian Empire:
- Fixed a focus icon.
- Griffonian Republic:
- AI Kemerskai will actually hold his speeches.
- The Reconstruction mandate should fail significantly less often.
- Fixed military focus doctrine bonuses.
- Suntail's "The South" focus bypasses if none of the relevant targets exist.
- Gryphia:
- Fixed broken national spirit icon.
- Icepaw Provisional Directorate:
- Bypass Qaylidi Dervishes war focus if they are already at war.
- Fixed a national spirit not being removed.
- Fixed capitulation quote not appearing sometimes.
- Collaboration path now accounts for Maregypt being in a faction.
- "Crimson Troublemakers" can only be picked once the Uzerasi Revolt is dealt with.
- "Status of Hyenia" now requires ownership of Hyenia.
- Imperial Condominium:
- Fixed a MIO not always working.
- Mandate of the Eye:
- Zongo puppet decision doesn't annex South Zebrides anymore.
- New Mareland:
- Can no longer access decision to white peace with itself.
- Prywhen:
- Fixed MIO icons.
- Qaylidi Dervishes:
- Puppets can no longer deny Qaylid entry.
- Made the faction leader invite the Mandate of the Eye as opposed to arbitrarily chosen countries.
- Removes core on a state if transferring to Senturya in the Queendom path.
- Will not give Zwahile away to a puppet anymore.
- AI Queendom path will not declare on the Central Zebrican Empire until 1012.
- Removed broken modifiers from a theorist trait.
- Removed incorrect focus filters.
- Quaggatai:
- During the invasion of Colthage, it will now attack all Colthaginian breakaways as long as it hasn't lost Coltdar.
- Thundaria:
- A focus that gives a trait to all unit leaders now gives different traits to generals and admirals.
- Zar-Hay:
- Fixed missing checks for impassable states.
- Revolutionary agitation national spirit is now removed when puppeted.
- Starting focuses of post-civil war trees can now only be done if Zao is controlled.
- Fixed harmony navy MIO visibility.
- Fixed some decisions being available when they shouldnt be.
- If the owner of Ovingoland isn't Maregypt and they agree to the population transfer, they no longer get free cores as Maregypt gets them instead.
- Added an edgecase sanity check for orthodox marksist coup.
- Harmony path can no longer get stuck in the focus tree.
- If Qaylids agree to be puppeted, they now transfer Zwahile over to Zar-Hay.
- Communist revolt now changes puppet ideology and cosmetics.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6.0.1 ⛰️
✢ Changes:
- The game rules for AI behaviors are now split by continent for clarity.
- Adjusted starting armies and ponypower of Great Lakes countries.
- Icepaw Provisional Directorate:
- Changed a national spirit icon.
- Katzennia:
- Kattail now gets yeti blimps and gunship armament with the armored airships focus.
- Qaylidi Dervishes:
- Reduced bonuses from "Defender of the People" trait.
- Made it a little harder to get white peace with Thundaria.
- Made first two Masaska military focuses mutually exclusive.
- Thundaria:
- Improved starting science base, lowered starting literacy.
- Zar-Hay:
- Alwani revolt now sets its capital in Timbucktu.
- Adjusted visibility of coring decisions.
- Focus to declare war on southern Great Lakes is now also available after 1st of January 1010.
- Zongo:
- Changed some focus icons.
✢ Fixes:
- Fixed new awards being blocked by custom difficulty settings.
- Fixed a placeholder war decision giving free compliance cores to Zar-Hay.
- Fixed capitulation quotes for Thundaria, Gyzwindids and Stormland not appearing after the civil war.
- Dragon's Gate strait access fixes.
- Griffonian Republic:
- Fixed visual issues with a dynamic focus.
- The Grand Duchy of Cloudbury will become a Nominal Vassal of the Griffonian Empire rather than an Integrated Puppet.
- Icepaw Provisional Directorate:
- Fixed a focus bypass in the communist tree breaking the mechanics.
- Fixed broken cosmetic tags and events in the communist tree.
- Fixed some focus filters.
- Lan Kir:
- Fixed issue with award icon.
- Les Meridiennes:
- Fixed duplicate ship icon.
- Macigena:
- Fixed placeholder war event triggering when it shouldn't and giving free compliance cores to Zar-Hay.
- Qaylidi Dervishes:
- Removed redundant mutually exclusive.
- Fixed missing airplane technologies in a focus.
- Fixed Inter-Pact trade national spirits being available even with Pact members no longer existing.
- Fixed issue with a Masaska event so you can't queue the other choice before selecting an option.
- Fixed borders of Zar-Hay puppet in the communist path.
- Fixed Shared Futures focus requiring mutual justification if Great Lakes unifier gives into demands.
- Zar-Hay:
- Tried to fix Zanda Dongo joining the communist revolt.
- Fixed bypass for Abyssinian focus for the communist path.
- Abyssinian focus for the communist path no longer triggers an event for you if you own Panthera.
- Cleaned up a focus bypass tooltip.
- Fixed Azkhai's abdication event not having an event option in a tiebreaker scenario.
- Fixed harmonic path permanently losing Cult of the Sky Stallion national spirit.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
⛈️ “After the Storm” 2.6 ⛰️
✢ New focus trees and content for:
- Icepaw Military Directorate
- Qaylidi Dervishes
- Kingdom of Zar-Hay
- Stormland Regency (Civil war only)
- Gyzwindid Realm (Civil war only)
- Thundarian Magocracy (Civil war only)
✢ Additions:
- New country selection screen.
- Yeti racial technologies.
- Hyena racial technologies.
- Four new awards.
- Re'emite Enclave modifiers in some Great Lakes states.
- Eye of the Storm and Ziani cityfall events.
- Event to capture the Buckure gold mines from Imperial Mazwi.
- Great Lakes and Yeti newspaper headers.
- Great Lakes and Yeti medals.
- Great Lakes and Qaylidi Dervishes infantry equipment icons.
- Yeti pre-gunpowder weapon and tank icons.
- Added some victory points in the Great Lakes and Rainband.
- Hippogriffia:
- War Plan Plutonium event if Posada neighbours a supremacist Storm Kingdom.
✢ Changes:
- Various small changes to south Zebrican states.
- Adjusted starting armies of Great Lakes countries.
- Increased opacity of custom map modes.
- Griffonian Republic:
- Ongoing Reconstruction Progress is always active.
- Mazwi:
- Starts unable to recruit units, can unlock recruitment through a generic focus.
- Changed starting party popularities.
- Mozzi:
- Now gets access to generic raiding decisions.
- Starting national spirit gives a surrender limit bonus.
- Polar Bear Communities:
- Now loads a generic tree when puppeted.
- Qaylidi Dervishes:
- Redrawn portrait for Fahamka.
- Twizanyika:
- Is now Hyena race.
- Zongo:
- Ruins of Tampuk are renamed back to Tampuk when the Tampuk line is finished.
✢ Fixes:
- Fixed a province breaking frontlines.
- Fixed Twilight Theory and Evil Diarchy not interacting correctly.
- Fixed terrain of some provinces.
- Dread League:
- Fixed the country being randomly annexed out of nowhere.
- Equestria:
- Fixed wrong gender of a Solar Empire general.
- Quaggatai:
- If Colthage signs a peace while being in a civil war, the other participants in the civil war will now peace out as well.
- Yakyakistan:
- Fixed Ghenikhan purge focus.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🔥 “Scorched Earth” 2.5.1.3 🌋
✢ Changes:
- Pingland:
- Redrawn generic male penguin admiral.
✢ Fixes:
- Tried to fix human 3D models appearing.
- Fixed Absolute Alicorn Rule icon being slightly misaligned.
- Hippogriffia:
- Fixed Sirenalia world conquest event not triggering.
- Fixed Posada's nuclear suicide sound effect.
- Hippone:
- Fixed Farbrook puppet not getting states.
- Imperial Condominium:
- Fixed wrong country leader.
- Fixed missing decisions.
- Winggarden:
- Fixed plane icons.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🔥 “Scorched Earth” 2.5.1.2 🌋
✢ Additions:
- Added a generic decision to rename the city of Francistria.
- Added Absolute Alicorn Rule subideology.
- Added a generic female griffon portrait.
- Dread League:
- Added more game rules for Dread Flood.
- Griffonian Republic:
- More dynamic diplomatic interactions with New Mareland in case Equestria has fallen to foreign occupation.
- Imperial Condominium:
- Added a decision that will remove the debuff for "The Sky is Falling" for only players.
- New California Republic:
- Added an icon for the Followers of the Apocalypse.
- Pingland:
- Added two generic female general portraits.
✢ Changes:
- Disabled April Fools content by default, can be re-enabled via game rule.
- Disabled border wars targeting puppets because they targeted the overlord instead, causing unintended behaviour.
- Generic decisions to seize trains and trucks now require society level to be Industrialising or above.
- Replaced some generic griffon portraits.
- Abyssinia:
- White peace with overseas allies/enemies after capitulation now applies to New Mareland as well.
- Baltimare:
- Redrawn portrait for Cricket Chafer.
- Griffonian Empire:
- Grover VI is now Constitutional Monarchist subideology if the non-aligned faction wins the elections.
- Griffonian Republic:
- Historical Aquileia will always join the Anti-Imperial coalition.
- The Grand Duchy of Cloudbury can restore the Griffonian Empire if it is somehow invalidated before they have a chance to join the Reichspakt.
- Imperial Condominium:
- Slightly modified national spirits for AI to be better.
✢ Fixes:
- Fixed a province breaking frontlines.
- Fixed issues with the shader.
- The faction goals "Delay the Changelings" and "Topple the Hegemony" now account for the possibility of the Changelings being defeated quickly or otherwise subdued.
- Equestria:
- "The Wonderbolts New Job" focus in the April Fools path now correctly adds to the weather magic gain.
- Can no longer manually justify wargoals in the April Fools path.
- The event "The Griffonian Republic" will not show up anymore for Equestria when April Fools content is activated.
- In the April Fools path, all countries on Equus will now join Equestria's faction once war breaks out.
- The Shield of Harmony will now vanish should the Evil Diarchy be defeated, making it possible again to attack Equestria.
- The focus "Fast And Furious" now adds a spirit of the army based on the current doctrine.
- The "Magical Balance" dynamic modifier is now no longer applied to Equestria when Twilight Theory is active besides the Evil Diarchy.
- Added bypasses for Stablein focuses.
- Equestrian Liberation Front:
- Temporarily disabled Advisory Cabinet election mechanic.
- Griffonian Republic:
- The National Republic cannot get a Common Cause opinion modifier with Dawnclaw's Griffonian Empire.
- Fixed doctrine cost reductions.
- Will no longer attack an independent New Mareland if it is not Supremacist.
- Harmonic Katerin will join the Griffonian Republic upon the invasion of Herzland.
- The Duchy of Cloudbury will no longer join the faction of an invalid Griffonian Empire successor.
- Fixed issues with not being considered the successor to the Griffonian Empire after taking Griffenheim.
- Will no longer consider a Tribal Federation Riverlands unifier as an undemocratic nation.
- Cannot create a Northern Tribes puppet if they are themselves a puppet.
- Dawnclaw Heresy does not have a duplicate Rosewing.
- Assure player has La Resistance to create Intel Agencies.
- Imperial Condominium:
- Disabled a Dread League event from triggering.
- Fixed a gamebreaking bug if a player let an event run for too long would end up making the harmonists surrender immediately for being cowards.
- Allowed player to declare war on Prywhen. AI will still be unable to do so.
- Lushi:
- Fixed the position of the focuses "War Tax" and "The Reformed Recruiting Law".
- Fixed Lushi-Brodfeld getting a core on Griffonstone when it shouldn't.
- Fixed "Appropriate Lands Of Prywhen" having the wrong requirements.
- Pònaidhean:
- The civil war can no longer trigger while at war.
- Fixed a focus for procuring fighters targeting medium airframes instead of small airframes.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🔥 “Scorched Earth” 2.5.1.1 🌋
✢ Additions:
- Added generic decision to build a supply hub in Khaneigh.
- Griffonian Republic:
- Republic's 30th Anniversary alternate event for Dawnclaw.
- Pingland:
- Added a generic female general portrait.
✢ Changes:
- Awards are now enabled even with custom difficulty settings.
- Tags whose cultural inspiration have custom GFX in Warships of the Pacific will now actually use them.
- Griffonian Republic:
- Can now access same decision about demanding Frontier states that the Griffonian Empire can.
- "The Peninsular Menace" focus for Republican Everfrost will grant claims on Arcturian Order's states.
- Cloudbury-Herzland will now make Agamemnon IV King of Asterion.
- Will now give Cyanolisian Minotaur states to Asterion puppet.
- GRS Imperative now starts at 0 XP.
- Pingland:
- Redrawn generic male penguin generals.
- Skyfall:
- Trading with Skyfall now gives a small trade opinion bonus.
- Annexing Skyfall will give a small opinion penalty with all countries that were trading with them.
- Tarrin:
- Now leaves Aquileia's faction more often after elections.
- Can now only invite countries to the Anti-Discret coalition if any Discret-led country exists.
- The Anti-Discret coalition is now dismantled if Tarrin forms Aquileia.
- Now leaves the faction it is in if monarchist coup happens.
✢ Fixes:
- Fixed Chisimbi war decision not giving a warning to Lan Kir in a specific scenario.
- Fixed faction miniature icons.
- Abyssinia:
- Clarified effects of Katren treaty renegotiation event.
- Griffonian Republic:
- Fixed duplicate removal of Grover VI in Suntail event.
- Everfrost Republic rejoins the Republican Pact if they beat secessionist Cloudbury.
- The Republican puppet of Asterion does not retain undue states in Griffonia.
- Cannot progress post-Griffenheim tree if Reconstruction failed.
- Silberkralle divisions are no longer classed as reserves
- "Liberate the South" bypasses if all relevant wargoal targets don't exist.
- The Archonic League cannot gain the Grover VI national spirit if he has been killed.
- The Griffonian Empire will not demand land from the Grand Duchy of Cloudbury.
- Bypass friendly focuses with the River Coalition if at war with them.
- Bypass "Liberate the Frontier" if all relevant targets are gone.
- Duchy of Cloudbury remains non-aligned as Imperial Vassal.
- "Retake the North" no longer has duplicate focus prerequisites.
- Moldernik properly gets elected if appointed as Suntail's successor.
- Ophelia no longer available as advisor if country leader.
- Republican Everfrost will no longer restore the Arcturian Order if they own the Dread Peninsula.
- Fixed doctrine discounts.
- "The Matter of New Mareland" will bypass if New Mareland is already a puppet.
- King Grimhoof leads Cloudbury-Herzland's puppet if assigned to.
- Duchy of Cloudbury cannot form Cloudbury-Herland if they've become an Imperial Vassal.
- Accepting the Rectified Mirabelle Convention constitution creates the Feathisian province modifier on Feathisian states.
- Riverlands focuses bypass if already at war with them.
- Kemerskai can no longer hold speeches about countries that don't exist.
- Polar Bear Communities:
- Fixed a focus icon.
- Yakyakistan/Jaki-Clan:
- Removed impassable state from formable country decision requirement.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🔥 “Scorched Earth” 2.5.1 🌋
✢ Partially reworked focus tree and content for:
- Griffonian Republic
✢ Additions:
- Chiropterra:
- Added a new admiral.
- Chital:
- White Tower landmark.
- Griffon Frontier:
- New portrait for Governor Muck.
- Tarrin:
- Added events for the border wars, allowing the target to cede the states without fighting.
- Zongo:
- Added a strength slider in game rules.
✢ Changes:
- Redgladin can now be renamed while at war.
- Republican successors of the Griffonian Empire are now colored with pangriffonian Republican yellow rather than the imperial orange.
- Tried to make AI more willing to join allies in wars.
- Abyssinia:
- If capitulated by a Zebrican nation while in Equestria's faction, they will now leave the faction and Equestria will get a white peace.
- The old version of Talonieli concern is no longer visible when a new one is unlocked.
- Angriver:
- Republican path now has access to Republican unit medals.
- Aquileia:
- Adjusted visibility of "Demand Tarrin" decision.
- Will no longer join the Griffonian Republic's faction before defeating the Empire.
- Changeling Lands:
- Edited portrait of Cinctus Araxis.
- Colthage:
- Zoblos now gets a cosmetic tag if she becomes leader of the country.
- Made Constitutionalist Army no longer releasable at game start.
- Feathisia:
- The Duke now swaps to Despotism in the Martial Law path.
- Griffonian Republic:
- Will no longer call the Aquileian Republic into its faction before fighting the Griffonian Empire.
- The AI will attack hostile northern nations and consolidate territory slightly faster.
- Can no longer benefit from owning the Imperial Palace.
- Lan Kir:
- Allow to manually release nations upon completing the Long March Home.
- Edited some flags.
- Romau:
- Republican path now has access to Republican unit medals.
- Talarayi:
- Slightly reduced bonuses from the Golden City national spirit.
- Tarrin:
- Monarchist coup can now happen even if Aquileia isn't monarchist.
✢ Fixes:
- Fixed a province breaking frontlines.
- Fixed some techs not unlocking tactics properly.
- Enforcing consessions on Wingbardy in the North Zebrican War no longer requires capitulating nations that didn't even participate.
- Abyssinia:
- Fixed naval bomber focus giving CAS bomb technology instead of air torpedoes.
- Adelart:
- "Eradicate the Old Believers" properly decreases the level of Eyrist support.
- Angriver:
- Fixed the release of some puppets being blocked.
- Aztlan:
- Fixed genders of some characters.
- Fixed Star Dash giving army experience.
- Fixed infrastructure being added to the Badlands, an impassable state.
- Fixed the focuses checking for infrastructure in all states by also ensuring they do not check for impassable states and checking the right amount of infrastructure.
- Castanor:
- Fixed a national spirit.
- Colthage:
- Militarist leader becoming sufrit for life now removes no co-sufrit advisor.
- Fixed missing focus filters.
- Dread Flood:
- Fix to allow special project facilities.
- Equestria:
- Fixed overseas allies not getting white peace properly when Equestria capitulates.
- Griffonian Empire:
- Will no longer attack the Duchy of Cloudbury if it has submitted as a vassal.
- Griffonian Republic:
- Duchy of Cloudbury cannot bend the knee to Republics.
- A Suntail event now actually kills the characters it says it kills.
- Can no longer get the Grover VI national spirit as the Kingdom of Cloudbury-Herzland if he's dead.
- "A New Army" Focus no longer provides a duplicate national spirit.
- Fixed the country not taking focuses to expand due to outstanding wargoals.
- The Duchy of Cloudbury and the Dawnclaw Heresy no longer have access to Republican unit medals.
- Grover VI can no longer be exiled to Equestria if Equestria doesn't exist.
- Fixed "An End to Regionalism" breaking coring in its respective regions.
- The Griffonian Republic and the National Republican Army can no longer release each other.
- "Southern Dockyards" now properly builds a naval base in Balisemont.
- Hippogriffia:
- Fixed marines having human models.
- Kiria:
- Fixed Revolutionary Fragrance not getting 10 land forts.
- Lake City:
- Added missing war warnings to the focus "Declawing the Red Talons".
- Lushi:
- Fixed missing war warnings in a focus.
- Nova Griffonia:
- Will no longer keep their wargoal on Virgilia after the truce. They can still regain it through their focus tree in all but 1 path.
- Polar Bear Communities:
- Fixed icons for Endsieg national spirits.
- Rumare:
- "A Prosperous Little Nation" will now bypass if the country already has max level science base.
- Stalliongrad:
- Sinister conscription national spirit now checks for puppet status.
- Talouse:
- Fixed GFX for a national spirit.
- Zongo:
- Fixed missing puppet checks in some decisions.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🔥 “Scorched Earth” 2.5.0.4 🌋
✢ Additions:
- Added two new songs.
✢ Changes:
- Abyssinia:
- Patriotic revolt and Witchdom cosmetic tags are now dropped when puppeted.
- Colthage:
- Updated starting national spirit icon.
- Coltvan uprising can now only happen at peace or during civil war.
- Constitutionalists can now only disband the revolutionaries at peace.
- Pingland:
- Changed the category of a state.
✢ Fixes:
- Fixed tooltip for facility requirements.
- Anti-Air will no longer receive excessive buffs, and Anti-Tank will receive the buffs it is supposed to
- Flowena:
- Fixed the text of an event not making sense if another country got the event.
- Hippogriffia:
- Fixed M1 tank turret type and tweak armament.
- Lan Kir:
- Fixed award tooltip.
- Fixed issues with remnant decisions.
- Zarantia:
- Can no longer make peace with Hippogriffia while being a subject.
- Zongo:
- Fixed Anarbek getting the wrong epilogue event.
- Dehumanized some GFX.
- Miscellaneous localisation fixes.
🔥 “Scorched Earth” 2.5.0.3 🌋
✢ Additions:
- Added background flags for capitulation messages.
- Implemented automated alert for imminent declaration of war from decisions.
- Added more jungle terrain in northern Zebrica.
- Abyssinia:
- New icons for all concerns/designers/MIOs.
- Adelart:
- Now starts with irregulars technology.
- Austral Protectorate:
- Added a capitulation quote.
- Bronzehill:
- Added a story event for Copperhill.
- Colthage:
- Added two military factories and three civilian factories at the start.
- Added a new icon for a starting national spirit.
- Equestria:
- Added a couple of rivers.
- Hippogriffia:
- Added response events for Crack Lightning about their request for the Summer Islands.
- Lake City:
- Added a new advisor.
- Lan Kir:
- Added a new hill range running the length of Lan Kir.
- Added a new river running from Solstice to the sea.
- Added a starting fort in Solstice.
- Added the "Anti-Nirik Coalition" crisis mission.
- Added a flavour event.
- Longsword:
- Added a new Riverlands formable.
- Pingland:
- Added some lakes and rivers.
- Zeblu:
- Added a supply hub.
✢ Changes:
- The decisions to raise tribal warbands during the Southeast Equestrian civil war has been changed. Now, if you lose control of the state that you were recruiting in, you will not lose the ability to recruit from other states.
- Special Project facilities are now locked behind Science Base rather than Society Development.
- Made Aquileia formable visible by default.
- Sombra and the Sirens will no longer avenge the Canterlot Wedding.
- Modified the planes that Celestial Resistance, Lunar Military Administration and Aztlan Provisional Government get from the air force tree back to 150 early fighters. This now correctly shows the tooltip.
- Taking control of the Golden City now gives you the national spirit that Talarayi has at the start.
- The Golden City of Tampuk now gets properly destroyed.
- Renamed Appleloosian Protectorate to Mild West Protectorate.
- Crystal Mountains prospecting decisions now target Quartz Piedmont instead because the former is impassable.
- Abyssinia:
- Prevented from declaring war on Maregypt before resolving the Manedalusia dispute first.
- Angriver:
- Ranger divisions are now rangers if NCNS is enabled, otherwise they are mountaineers.
- Aquileia:
- Now adds Tarrin to faction if joining their war against Francistria.
- Austurland:
- Replaced a national spirit icon.
- Aztlan:
- Added a bypass for a focus if all states have infrastructure.
- Nerfed Aztlan's supply consumption debuffs by 15% on the right army path.
- Modified weights to give AI Equestria a higher chance at not choosing to instantly kill Aztlan.
- Star Dash now gives 0.2 Air XP as an air advisor.
- Reduced industrial bonuses across the board in the industry and political tree (left side only).
- Allowed to continue the defensive path if Equestria decides to not let them in the faction. Alternatively, the player can still decide to attack Equestria.
- Changed the effects of an event. Players will not longer be able to do the rebellion path as Caballeron if they are rejected from joining the UPA by Equestria.
- Redrawn portrait for Tailcoatl.
- Bronzehill:
- Reduced the bonus from the national spirit "Death To The Traitors" in the revenge path.
- The event about the Imperial Service proclamation now adds some ponypower to account for the griffons deemed loyal.
- The national spirit "Our Natural Terrain" now only applies to mountaineers but is slightly stronger.
- Celestial Resistance:
- The AI no longer joins the South Confederate States faction if Equestria exists and is harmonic.
- Colthage:
- Improved Colthage AI to not send volunteers.
- GUI Facelift for Colthage's trading mechanic.
- Coltva:
- Adjusted GUI for Zarishat's prefectures.
- Equestria:
- Updated the portrait of Sunrise Moonshadow.
- Francistria:
- Now gets fascist coup if the Wingbardian Social Republic appears.
- Griffonian Empire:
- Swapped some post-coronation national spirit icons.
- Griffonian Republic:
- Monarchist Cloudbury can no longer bend the knee to a communist Griffonian Empire.
- Lan Kir:
- Reworked puppet flags for Taungpau and Llambet.
- Made Solstice urban terrain with increased victory point value.
- Increased Orchid victory point value.
- The award "Statistically Significant" now only requires 10 mil casualties.
- Made recruit special forces support company decisions mutually exclusive.
- Longsword:
- Lemiamas Šuolis mission doesn't cancel on war anymore.
- Lushi:
- Removed bandit game rule.
- Maglibing:
- Moved capital victory point and supply hub to the river.
- New Mareland:
- White peace decision now requires war to have lasted at least six months.
- Pingland:
- Changed shapes of some states.
- Wittenland:
- Evacuating Barrad now empties it more thoroughly.
- Yale:
- Reduced the production efficiency nerf and increased the infantry equipment production boost from the focus "Arcturian insights".
- Zarantia:
- Can now sign a peace with Hippogriffia if they have taken all states in continental North Zebrica.
- Zongo:
- Bypass a focus if you don't own the required DLC.
- Changed where certain units spawn.
- Moved some steel to Zuba.
- More steel from a focus.
- Poverty doesn't try increasing once already at extreme.
- Remove war check from Zaikiria partition focus.
✢ Fixes:
- Fixed "Stop Extremism" faction manifest.
- Faction battalion count goal fixes.
- Capitulation message popup now resets its position after being moved around.
- Fixed Chisimbi war declaration decisions not warning the target about war properly.
- Fixed the Chisimbi decision "End the Unification Wars" accidentally appearing twice.
- Fixed a missing generic focus icon.
- Fixed formats of some flags.
- Improved AI logic when disbanding excess divisions.
- Fixed an effect disbanding units causing some countries to get numerous random division templates.
- Removed all collection unit counts from faction goals. This should fix some common crashes.
- Abyssinia:
- Fixed issues with Patriotic Revolt cosmetic tags.
- Remove Manedalusia wargoal after white peace for King Gomez.
- Fixed Manedalusia war white peace for the communist path.
- Angriver:
- Fixed a railway from a focus not connecting hubs properly.
- Aquileia:
- Fixed political power cost for Lionella Brochard advisor.
- Fixed decision to declare war sometimes not appearing.
- Aztlan:
- Fixed edge case where the country is puppeted by Equestria and could not complete its tree.
- Fixed equipment being targeted to the Celestial Resistance.
- Fixed an event not removing the correct stage of a national spirit.
- Fixed a focus bypass check.
- Fixed Daring Do being recruited in the event if you have already decided to go with the rebellion subroute.
- Fixed Equestria demanding subjugation of Aztlan while they were in the faction.
- Union with southwest now requires both Aztlan and the South Confederate States to be independent.
- Bronzehill:
- Barnaby's focus tree now accounts for Cloudbury bending the knee.
- Can now properly access its army tree when puppeted by Grover II.
- Celestial Resistance:
- Fixed gamerules not working properly always.
- Changeling Lands:
- Can no longer puppet the Polar Bears while being a puppet themselves.
- Colthage:
- Coltdar war focuses now take into account if Zrumqi is owned by a puppeted Coltva.
- Flowena:
- Supremacy path no longer gets duplicate Aquileian designers at the end.
- Francistria:
- Prevented fascist path from getting stuck at war with Verenian countries that it can't reach.
- Griffonian Empire:
- The AI no longer avoids Vedina war focus if it is stuck at war with Haukland.
- Imba-Zaru:
- Properly use the secondary species logic for getting generic griffons.
- Katerin:
- Princess Diellza is now properly assigned as female.
- Katzennia:
- Fixed Kattail getting massive bonuses from positive food after world embargo event fires.
- Fixed Kattail's dam modifier overflowing.
- Kiria:
- Fixed missing tooltip.
- Lan Kir:
- Fixed a minor bug with the Quadripartition.
- Fixed decision to puppet remnants.
- Polar Bear Communities:
- Fixed some icons not working.
- Warzena:
- The focus "Propose an alliance" now requires Hippogriffia to be harmonic.
- Yale:
- Karl Legreif will now no longer start with the trait "Union Chairgriff", but rather gain it through the focus "The Trade Unions".
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🔥 “Scorched Earth” 2.5.0.2 🌋
✢ Additions:
- New cosmetic tags for Chisimbi unifiers.
- New equipment icons for Stalliongrad, Equestria and related countries.
- Added "Densely Populated Rural Area" modifier to highly populated, un-developed states.
- Aztlan:
- Added a decision to integrate the Crystal Empire if you own its land to account for them not having the chance to join you (willingly or otherwise).
- Karkadannistan:
- Tahmasp is now a field marshal.
- Lan Kir:
- New 'Lan Kir Above All' decision to guide gameplay.
- New focus about gliders.
- Tanaigha:
- Now starts with 10 Feathisian airplanes and an airport.
✢ Changes:
- Arabia-League of Four Emirs war will be properly treated as a civil war.
- Adjusted victory points, starting factory locations, state categories, heightmap and terrain.
- More paths in Herzland can get access to the mandate decisions now.
- Enabled international market access for agrarian societies as well.
- Aztlan:
- Now you can see which Huey Tlatoani you are electing after establishing the Confederation of Equestrian Republics.
- Coltva:
- Replaced Stalliongrad event images with more appropriate ones.
- Haymirite Kingdom:
- Starts with some extra divisions.
- Imba-Zaru:
- Now starts industrialising instead of newly industrialised.
- Katzennia:
- The decision to boost Abyssinian agriculture now highlights the required states.
- "Begin Katzenification Protocols" renames major cities in conquered areas.
- The South Pole can now be turned into an Arcology and is renamed to Teho.
- Rearranged the focuses in the Equus and Griffonia conquest trees.
- "A Mountain of Iron, A Mountain of Steel" focus now provides resources in Griffonia rather than Zebrica.
- Adjusted the effects of several focuses.
- Flying Fortresses gives superheavy airframe.
- Towards the Sturmer strengthens railway guns.
- Queen over the Water gives transport tech bonuses.
- Purple Plague focus now only affects ponies
- All-Weather planes gives new effects.
- Rainbow of War gives operatives.
- Cracking open the mountain gives resources in Mt. Aris.
- Merged the two dragon-related focuses together. Switched "Tame the Dragons" to "Recognizing Prowess" to match the icon, now provides XP and Mastery.
- Merged the two Zebrican jungle-related focuses together. Switched "Through the Clearings" to be about railways after Zongo is conquered.
- Khamrin:
- Renamed communist country name.
- Lan Kir:
- Lan Kiran Satellite State Leaders will now turn nirik.
- Reduced surrender limit bonus.
- Cut political power cost of Lan Kir Long March decisions.
- Updated harmonic flag and changed country name.
- Avarice and Bloodlust now reduce war goal justification time, added more manpower to Prairie Spark's Long March Home.
- Updated the flag of the Lan Kiran Roam puppet state.
- Nova Griffonia:
- AI has a higher chance of going harmonic if there is a player in northern Equus.
- Zarantia:
- No longer instantly annexes Azir if it is a player.
- Zongo:
- Changed various event pictures.
✢ Fixes:
- Fixed lakes in the Great Lakes region breaking frontlines. This required moving some provinces around, so southeast Zebrica now has two fewer and Polar Bears have two more provinces.
- Fixed some random AI path game rules not actually being random.
- Fixed River Coalition countries being able to join wars when they shouldn't if "No Compromise, No Surrender" DLC was enabled.
- If Zinder is exchanged when signing the Anti-Aris axis, any claim or core by the previous owner is now removed.
- Replaced vanilla code related to factions that was prone to causing crashes.
- Aztlan:
- Added bypasses for focuses in receiving foreign help if all the nations you try to seek help from do not exist.
- Greifenmarschen:
- Now if you form the Empire before entering Truthahn's path, his focuses will load correctly.
- Kása:
- Fixed broken national spirit icon.
- Katerin:
- Fixed broken focus icon.
- Katzennia:
- Fixed "The Road Ahead" and "Floating Fortresses" focuses giving the wrong number of boats.
- Lan Kir:
- The Kiran Quadripartition now works properly.
- Lushi:
- Fixed some issues with triggers.
- Nova Griffonia:
- Should no longer puppet Stalliongrad while being a puppet.
- Wingbardy:
- Fixed having American tank icons.
- Winggarden:
- Fixed not having American tank icons.
- Wittenland:
- Tried to fix Voliare not being promoted to country leader at the end of the communist path.
- Zarantia:
- Fixed the focus "The Second Tobuck" resetting the nation to industrializing society when it already had a better development level.
- Zongo:
- Sanity checks for being a subject.
- Assigned second starting military factory to a production line.
- Fixed a focus giving wrong category technology bonus.
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🔥 “Scorched Earth” 2.5.0.1 🌋
✢ Additions:
- Added new icons for early ships.
- Added a new generic faction goal.
- Aztlan:
- Added decisions for annexing Las Pegasus and attacking Las Pegasus and Starlight's Town.
- Added tooltips.
- Chiropterra:
- Added a new portrait for Autumn Breeze.
- Flowena:
- Added a new focus icon for Charbon's path.
- Lan Kir:
- Added new cosmetic tag for Twizanyika puppet.
- Zongo:
- Added an epilogue event.
- Added a capitulation quote.
✢ Changes:
- Standardized renaming of Stalliongrad states, and now Sinistergrad is also renamed back to Konzan.
- Changed subideology display text in the politics view to not cut off longer subideology names.
- Aztlan:
- Made it so that the player can always attack Stalliongrad and Starlight's Town if they aren't in the faction.
- Can now integrate Starlight's Town.
- Lan Kir:
- Reduced political power cost for "Form Tributary Puppet" decision.
- Building custom Landmarks now count towards the Clarion's Legacy mission.
- Increased generic general recruitment cost.
- Reduced focus durations.
- Zongo:
- Increased Queen-Mother power.
- Generally increased difficulty.
✢ Fixes:
- Fixed Great Pyramid Complex graphics.
- Fixed nighttime map not being updated to terrain changes.
- Fixed a province breaking frontlines on Zongo-Khamrin border.
- Random factories no longer target demilitarized states as it can prevent them from appearing.
- Aztlan:
- Fixed not making Stalliongrad annexable.
- Fixed a few event decisions.
- Fixed issues with a certain event chain.
- Fixed focus icon issues.
- Fixed a tooltip.
- Lan Kir:
- Fixed tributary puppets not loading generic focus trees.
- Fixed news event spam when Opaline is crossed.
- Zongo:
- Fixed tooltips.
- Blocked a focus in a very temporary specific edge-case.
- Added some sanity checks.
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🔥 “Scorched Earth” 2.5 🌋
✢ New focus tree and content for:
- Lan Kir Militarchy
- Kingdom of Zongo
✢ Reworked focus tree and content for:
- Aztlan Provisional Government (formerly Aztlan Free State)
✢ Additions:
- Added custom peace conference sounds.
- Socialist monarchist countries now get their own variant of the communist world unification formable country.
- Added a new formable country for Firtree, Watertowns and Farbrook.
- Added a warning event for when Chisimbi attacks Zongo.
- Added community submitted loading screen quotes.
- Added generic supply hub construction decisions for southeast Zebrica.
- Added saurian units for Talarayi, Maglibing and Naugdaw.
- Added icons for admiral traits.
- Abyssinia:
- Added a new cosmetic tag for the Patriotic Revolt after Wingbardy capitulates.
- Added white peace decision, mission and events for war with Manedalusia.
- Aquileia:
- Added a unique short term faction goal.
- Added a new admiral and spy operative.
- Celestial Resistance:
- Added AI game rules.
- Dragon Lands:
- Added a new portrait for Smolder.
- Added a new general.
- Equestria:
- Added some civilian factories in Ayacachtli and Tenochtitlan.
- Added a new event image when Celestia starts turning into Daybreaker.
- Added Great Pyramids landmark in the southeast.
- Greifenmarschen:
- Added new flags for the supremacy path and Herzland formable.
- Jaki-Clan:
- Added faction icons.
- Added intelligence agency logo.
- Maregypt:
- Added a new general.
- Mazwi:
- Added a decision to attack Mozzi if the rest of the Great Lakes have been annexed.
- Pònaidhean:
- Added new political advisors.
- Senturya:
- Added generic admirals and advisors.
✢ Changes:
- Increased armour value bonus from knight armour special project.
- Removed the random chance for Hippogriffia to refuse a limited peace in the North Zebrican war.
- Made Karthinian Empire cosmetic tag for New Mareland subject available for all countries that can form it, not just Wingbardy.
- Readjusted balance between Karkadannistan, Maretonia and Aestlonia.
- Adjusted the heightmap in many places.
- World Tension tick-down starts in 1012 rather than 1007.
- Adjusted population distribution, state categories, infrastructure, supply hubs and victory points in many states.
- Should the Anti-Aris Axis be kept after the North Zebrican War, both major partners will now continue to be counted as major countries.
- When Stalliongrad is destroyed, the land warfare facility and the Palace of the Soviets are also destroyed now.
- Changed terrain in several provinces.
- AI will no longer leave factions on its own.
- Moved state integration alert to the bottom right.
- Shortened generic Griffonia focus durations to a maximum of 70 days.
- Illiteracy now reduces mastery gain.
- Disciples of the Night is now called Lunar Military Administration.
- Updated air and navy trees for Celestial Resistance and Lunar Military Administration.
- Updated generic supply hub decisions for southeast Equestrian civil war.
- Adjusted modifiers of Bannerkirin Commander trait.
- Adjusted stats and traits of various admirals in many countries.
- Abyssinia:
- The Patriotic Revolt now sets the capital to Panthera after winning the war.
- Rebalanced the slave revolt and Catrina's militias, to ensure AI Catrina wins more often.
- Baltimare:
- Changed trait of a high command advisor.
- Reduced focus times.
- Bronzehill:
- Copperhill no longer counts as Democratic Monarchist prior to elections.
- All the Imperial High-Speed trains can now also be built in allied territories.
- Changeling Lands:
- Reduced Thorax's military focus times to be more in line with Chrysalis'.
- Changed focus icons to use the changeling variants.
- Dragon Lands:
- Adjusted traits and stats of Torch.
- Francistria:
- AI subject will no longer change ideology and become independent.
- Greifenmarschen:
- Increased AI chance of Truthahn's takeover in the supremacy path.
- Changed Truthahn's subideology before he takes Griffenheim.
- Hippogriffia:
- Reduced compliance threshold for Posada coring.
- Katzennia:
- Industrial meat production technology now also affects Kattail.
- If Kattail is fighting a continent and his timer gets too low, he may now declare war on another one.
- Lunar Empire:
- Nightmare Moon can no longer become the leader of non-aligned and harmonic parties.
- Mozzi:
- Changed the colour of the country.
- Senturya:
- Made the prince general a field marshal and supremacist leader.
- Reduced Karuk's supporters' starting party popularity.
- Tobuck:
- Reduced cost of some Vasile decisions.
- Wingbardy:
- Faction name changes to Chiazbeacle Pact when the relevant focus is taken.
- Abyssinia colonial subject is now always a dynamic tag.
- AI now prefers to research torpedo technologies.
- Zarantia:
- Can expand its railroad into Zongo if Zongo is the unifier.
✢ Fixes:
- Fixed shapes of some ocean provinces.
- Fixed lategame submarine torpedo scaling.
- Fixed a bug where the ceding of Zinder could cause a nation to not be considered ready for the North Zebrican War.
- Fixed accidental mobilization overbuff.
- Fixed startup menu bug where social media links would often not show up.
- Fixed generic naval theorists having army ledger.
- Fixed Hippogriffia not receiving its victory event for the North Zebrican War under some circumstances.
- Fixed the development category in the politics tab missing an icon.
- Fixed Imba-Zaru and Tzhimane still starting with griffon operative and scientist portraits.
- Abyssinia:
- Fixed transfer of states to the Patriotic Revolt after Wingbardy capitulates.
- Fixed the Patriotic Revolt having Gomez as a field marshal.
- Fixed on-map state decisions appearing in unowned core states.
- Angriver:
- Fixed on-map state decisions appearing in unowned core states.
- Baltimare:
- Fixed Cricket Chafer's trait not giving any army experience.
- Brodfeld:
- Fixed one instance of Tomado having the wrong subideology.
- Bronzehill:
- The focus "The Duchy Of Cloudbury" is now bypassed if Cloudbury is a subject.
- Chiropterra:
- Fixed a missing technology.
- Fixed the Colthage governate being unavailable in some situations.
- Colthage:
- Remove "Investing in Colthage" spirit if Colthage doesn't exist.
- Fixed "Rule of Law" event not removing Baltazar as a scientist.
- Francistria:
- Fixed generic focus tree being overridden when puppeted by New Mareland.
- Greneclyf:
- Fixed the spawn location of a battleship from a focus.
- Griffonian Empire:
- Prevented AI from doing nothing if they're the target of a wargoal.
- The faction goal "Avenge 978" now only requires the faction to control Cloudbury.
- Hippone:
- Disabled request/offer air base access to the Star Father as an avian country.
- Jaki-Clan:
- Added missing focus bypass for Kerr.
- Nova Griffonia:
- Fixed the civil war not being marked as started properly.
- Fixed a news event not triggering.
- Sicameon:
- When SESC is finished, other national spirits related to it are removed.
- Stagpal:
- Fixed the country not starting with mountaineers technology.
- Tobuck:
- Fixed issues with Custodianship subjects.
- Wingbardy:
- Fixed Abyssinia focus bypass.
- Fixed ship classification.
- Wittenland:
- Fixed possible exploit with releasing Barrad when Wittenland requests it.
- Yale:
- The faction focus won't be bypassed by mistake.
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🐱 “Cats and Dogs” 2.4.2.5 🐶
✢ Removals:
- Removed jolly Hearth's Warming spirit from the main menu.
✢ Additions:
- Added light and secondary batteries 5 & 6.
- Added naval topview GFX for helicopters, planes, and missiles for all hulls.
- Added a custom topview for supercarriers.
- Added non-aligned constitutional monarchy subideology.
- Added new temporary positive opinion modifier between River Coalition nations and communist Longsword.
- Bronzehill:
- Steelpaw can now destroy the Grand Temple of Arcturius if he controls Rila and has destroyed the other Grand Temples.
- Changeling Lands:
- Added helicopter icon.
- Dragon Lands:
- New portraits for Lord Torch and Lord Ruby.
- New advisor icon for Cynder.
- Polar Bear Communities:
- Added icon for magical Panzerbjørn.
- Stalliongrad:
- Added helicopter, supersonic fighter and mothership icons.
✢ Changes:
- Rangers are now included in the "Magical Weapons for Special Forces" decisions.
- Reduced naval dominance of 1018 and 1022 heavy hulls, and boosted that of 1018 super heavy.
- 1018 and 1022 heavy ships and cruisers, as well as 1018 super-heavy, can now mount missiles in their main batteries.
- Light missiles now have less piercing but cost less resources.
- Medium missiles have more heavy attack and less light attack, and more piercing overall.
- Heavy and super-heavy missile batteries are pure heavy attack with more piercing and more attack overall.
- Added organization boosts to lategame naval doctrines.
- Reduced helicopter cap on heavy ships from 4 to 2.
- Different countries now use different transport plane icons.
- Assigned generic portraits to various advisors that had none.
- Supercarrier range & resource cost increased.
- Made Hearth's Warming music more likely to play in December.
- Improvements to River Coalition and Solar Empire factions.
- Militia division templates for Changeling Lands and Equestria are no longer locked.
- Bronzehill:
- In case the Imperial Service Proclamation was enacted, establishing dog communities in the Northern Mountains now reduces the recruitment debuff in the affected states.
- Changeling Lands:
- Can get a wargoal on Griffon Frontier now.
- Hippogriffia:
- Gave a generic portrait to the starting air scientist.
- Buffed "Developing The Outer Islands" focus.
- Klugetown:
- Changed conditions for Free Trade Zone formable.
- Olenia:
- Now uses more vanilla Finland equipment icons.
- Tobuck:
- Alesia renames Stalliongrad to Princessyn now.
✢ Fixes:
- Fixed scaling on SHBB battery 2.
- Updated the lategame floatplanes to keep parity with new carrier detection.
- Fixed Griffon Knight Armor special project option values.
- Fixed Magical Quarry icon in the special project screen.
- Added missing naval module.
- Fixed light medium battery 4 being unavailable.
- Added torpedo gunboats and protected cruisers to Operation Paperclip technology bonuses.
- Fixed state control requirement for Prospect Khaneigh Oil Deposits decision.
- Fixed cruiser 6s not being able to mount DP light batteries.
- Several countries, most notably Abyssinia, should no longer reset their focus trees if territory is returned to them.
- Fixed issues with the mercenary system used by Nova Griffonia and Skyfall.
- Abyssinia:
- Made sure the slave revolt can't have Gomez as a field marshal.
- Tried to make sure portraits of Gomez and Sharp Spear get updated properly.
- Aquileia:
- Fixed conquest decisions not showing up.
- Arcturian Order:
- Fixed being blocked from its focus tree when April Fools' content is enabled.
- Bronzehill:
- Fixed the ruling party not being renamed once Ignatius dies in the revenge path.
- Added check that Griffenheim is controlled when declaring the regency.
- Celestial Resistance:
- Changed the duration calculation in artifact with the new day value.
- Coltva:
- Fixed coal decisions using steel icon.
- Dread League:
- Fixes to April Fools' content.
- Hellquill:
- Improved how the Ostwall focuses function.
- Hippogriffia:
- Seapony and hippogriff resentment is now removed by perfect society.
- Hippone:
- Decision no longer removes unrelated Firtree victory point when forming Lake City puppet.
- Fixed a focus giving the wrong plane template.
- Katzennia:
- Fixed "play as Kattail?" event switching you to the wrong country.
- Kiria:
- Now gets correct technologies from the Changeling Lands.
- Polar Bear Communities:
- Olenia should now peace out when the War in the North ends.
- Prywhen:
- Added bypass conditions to the focus about the River Federation.
- South Confederate States:
- Fixed event for choosing the Harmonic flag.
- Stalliongrad:
- Corrected the ideology checks for some national spirits.
- Tobuck:
- Fixed start event timeout triggering Critical Stockpile.
- Fixed Colthage gun selling decision icon.
- Winggarden:
- Fixed the focus "Re-Adopt Hippogriffian Designs" giving an incorrect number of building slots.
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🐱 “Cats and Dogs” 2.4.2.4 🐶
✢ Additions:
- Added jolly Hearth's Warming spirit to the main menu.
- Abyssinia:
- Added a new political advisor.
- Added a portrait for Alpurrt Catstein.
- Celestial Resistance:
- Added an event image for the Friendship Lodge.
- Changeling Lands:
- Add newer victory point names to Changeling namelists as surnames.
- Hippogriffia:
- Added a victory point.
- Katzennia:
- Readded the Kattail decision to revive Grover II.
- Les Meridiennes:
- Added portrait for Salade d'Oeuf.
- Mozzi:
- Added trait for starting country leader.
- Senturya:
- Add a decision to remove Loss of the Cornerstone national spirit.
✢ Changes:
- Used generic version of Communist Sympathizer icon for the unit leader trait instead of the vanilla Japanese icon.
- Prevent generic countries from switching ideology while a puppet.
- Made ranger doctrine follow others.
- Delay diversify special forces decision by a year.
- Tweaked some victory point values and state categories in Saddle Arabia and Macawia.
- Lowered chance of Anbennar music playing for Tobuck and Talarayi.
- Made AI countries hurt by Storm Kingdom avoid helping yeti-led countries.
- Updated East Griffonia Treaty Organization logo to match the River Coalition's logo.
- Adelart:
- AI now prioritizes Aquileian consolidation.
- Gryphian Host:
- Updated the focus "Seek Imperial Protection": Now requires being independent, at peace, and the Empire resurgent, and now will make the Gryphian Host a nominal vassal of the empire instead of being guaranteed by the Empire.
- Hippogriffia:
- A focus now gives special project breakthrough.
- Now starts with torpedo 2 technology.
- Katzennia:
- Uniformised the length of Kattail focuses in his second tree.
- Mozzi:
- Redone non-aligned flag.
- Sicameon:
- Changed to default griffon unit model instead of Griffonian Empire unit model.
✢ Fixes:
- The River Federation no longer has its starting short term faction goal fulfilled at game start.
- The Karthinian Pact now starts with a short-term faction goal.
- Fixed broken custom division template icon.
- Handled edge cases for the alerts.
- Fixed broken distance calculations.
- Fixed a national spirit icon being the wrong size.
- Fixed loading screen for simplified Chinese language.
- Participants of North Zebrican War will no longer be counted as such when they are puppets of an outside power.
- Fixed some province terrains in Macawia.
- Abyssinia:
- Tried to fix the Patriot not leading the Patriotic Revolt against a Wingbardian puppet Regno d'Abyssinia.
- Adelart:
- Fixed templates for No Compromise, No Surrender DLC.
- Bypassing Skyfall wargoal focuses still allows for Skyfall integration.
- Jaume can only get good opinion modifier with Republics.
- Aquileia:
- Conquest decisions no longer target the wrong countries.
- Asterion:
- Added missing icon to a national spirit.
- Bakara:
- Fixed continuous focuses blocking part of Bakara River Federation tree.
- Diamond Mountain:
- Added missing war warnings for Firtree and Farbrook to the focus "Free The North".
- Jaki-Clan:
- Fixed national spirit icon not displaying properly.
- Katzennia:
- Fixed Kattail exotic weapons not having monthly nuke usage.
- Added some bypasses to Kattail's conquest focuses if the target nations don't exist anymore for some reason.
- Longsword:
- Fixed Rene Hora lacking proper advisor icon and using someone else's one.
- Nimbusia:
- Fixed always starting with DLC-locked technology.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🐱 “Cats and Dogs” 2.4.2.3 🐶
✢ Additions:
- Added faction icons for the River Coalition, the North Zebrican Coalition, Adelart factions, the Crown of Aquileia and the Entente.
- When uniting the River Federation, a new debuff is now applied, which has to be removed with 3 new post-unification Federation focuses.
- Added generic dragon portraits.
- Abyssinia:
- Added on-map scripted gui to view small provincial council divisions.
- Adelart:
- Added a new icon.
- Arantiga:
- Added decisions to integrate some neighbouring states in the communist path.
- Added focus to core the claimed lands for supremacist path.
✢ Changes:
- Lategame subdoctrine icons differentiated.
- Realigned alerts due to topbar changes.
- Changed terrain in two provinces in Pingland and Chiropterra into urban and increased VP value accordingly.
- Riverland countries on their historical path will now always accept integration into the River Federation.
- Redone generic minotaur spy portrait.
- Locked new electrical grid buildings behind industrializing society and above.
- Reduced SPG soft attack by 20%.
- Reduced air close air support mission efficency and ground attack factor from doctrines.
- Damage to division organization and strength from close air support missions were returned to pre NCNS values.
- Adelart:
- If "No Compromise, No Surrender" is active, Adelart begins with ranger tech instead of mountaineers.
- Related to above; "Further Ties with Flowena" focus dynamically shifts to a wargoal declaration if Flowena is Supremacist or Communist.
- The Friar is made Harmonist leader as soon as Jaume takes over.
- Most paths can now core Skyfall.
- Arantiga:
- Most national focus times reduced for playability.
- Strengthened supremacy non-core ponypower national spirit to 12% from 5%.
- Gargiloya:
- Relocated oil resource back to the desert state.
- Greneclyf:
- The support given to Farbrook's left or right is now time-limited.
- Hippogriffia:
- Made Posada's lategame economy an actual law.
- Katzennia:
- Creating arcologies now requires 5 infrastructure in the state.
- Some Kattail projects now reduce energy consumption.
✢ Fixes:
- Replaced outdated naval invasion modifier.
- Fixed the future of the Anti-Aris Axis sometimes not resolving correctly if one alliance partner did not participate in the war.
- Fixed various issues with mastery gain modifiers.
- Removed Dutch tank/plane GFX and Models from Imba-Zaru and Tzhimane.
- Fixed extra resource display for buildings.
- Fixed prerequisites for generic zebra focus.
- Fixed starting naval technologies for Crystal Empire, Our Town, Zecora's Resistance and Khamrin.
- Fixed off-center historical design for navy designs.
- Abyssinia:
- Fixed date variables in parliament GUI.
- Adelart:
- Fixed visibility of decision to demand Tarrin when it is independent.
- Aquileia:
- The decisions promised in the expansion focuses now appear immediately, even if you cannot yet take them.
- Celestial Resistance:
- Fix artifact period and cooldown duration.
- Colthage:
- Fixed issues with No Co-Sufrit advisor in the militarist path.
- "Placate the Generals" no longer says it gives a warlord loyalty bonus if warlords have been dealt with.
- Flowena:
- Fixed Aquileia not puppeting a Pomovarra that had been puppeted by Flowena when the latter becomes a subject.
- Griffonian Republic:
- Cannot appoint Ignatius Prime Minister if he is dead.
- Gryphus:
- Fixed idea icons for Opinicus.
- Hellquill:
- The Grand Crusade now accounts for Hillponies forming the River Federation.
- Hippogriffia:
- No longer renames factions it is member, but not leader of.
- Hippone:
- Purification Mandate of Aris should have all their extraneous national spirits removed when it is formed.
- fixed performance issue with faction manifest.
- Katzennia:
- Fixed theorists giving negative mastery gain.
- Fixed bugged Katzen arcology province art in provinces with unique art.
- Fallback fix in case katren is owned by Abyssinia somehow.
- Lunar Empire:
- Selenite option in event now correctly gives superior firepower mastery bonus.
- New Mareland:
- Fixed Luna in exile national spirit icon.
- Nova Griffonia:
- Focus "Crystals in the Mountains" now provides crystals in Frosthill, instead impassible region of Cannibal Mountains.
- Roam:
- Harmonic country name is no longer republican.
- Strawberry:
- Communist path will no longer get a wargoal on itself, but rather on Romau when defeating the empire.
- Wingbardy:
- Fixed Karthinian Pact icon not properly showing up.
- Yayakistan:
- Can no longer join Equestria's faction while being a subject or member of a different faction.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🐱 “Cats and Dogs” 2.4.2.2 🐶
✢ Additions:
- Added some strategic location chokepoints in Manedalusia.
- Added icon for Karthinian Pact faction.
✢ Changes:
- Reduced construction speed penalties from agrarian, tribal and communal society development levels.
- Artillery Leader trait now requires 40 artillery in division.
- Every major strategy plan got faster reasearch of land doctrine.
- Hopefully fixed AI weird infantry divisions by giving them better template.
- Made it easier for AI to get designs from focuses.
- Added more tags for subdoctrines for various tags.
- Slight rebalancing of goals.
- Fixed naval dominance curve.
- Changeling Lands:
- The AI will now intervene in Olenia later.
- Disciples of Nightmare Moon:
- Changed spawn location of a lunar guard division.
- Griffonian Republic:
- Slightly tried to improve AI focus plans.
✢ Fixes:
- The AI will now no longer interfere with the human player setting a war stance in the North Zebrican War.
- Fixed "Control Southern Griffonia" faction goal being categorized as short-term.
- Fixed a case-sensetivity issue with a griffon focus icon.
- Fixed subdoctrine GUI.
- Bronzehill:
- Fixed party popularity and name in case revenge Bronzehill decides to paw over the Empire to Gabriela.
- Changeling Lands:
- Can't topple themselves.
- Chiropterra:
- Decision "Pursue detente with Equestria" now only appears if you are not in a faction with Hippogriffia and have completed 1 of 2 focuses.
- Fixed collision of Chiropterra GUI resistance GUI open button with nuclear weapon count.
- Griffonian Republic:
- Fixed wrong mastery type for focus.
- Hippone:
- Fixed not having the "Mortal enemies' modifier with Nova Griffonia.
- Katzennia:
- Kattail doesn't get the acquire blueprints decision anymore.
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🐱 “Cats and Dogs” 2.4.2.1 🐶
✢ Additions:
- 36 new resource prospecting decisions in Zebrica.
- Added chokepoint strategic location in northern Key Lake.
- Changeling Lands:
- Added state highlighting for Severyana Protectorate decision.
- Hippone:
- Can now transmute coal using decisions.
- Added faction icons.
✢ Changes:
- Relocated coal resources in numerous states.
- Spy advisors now can be assigned to faction.
- Reduced mastery gain from training by 50%.
- Equestria, Equestrian Liberation Front, Aztlan Free State, New Mareland and Puerto Caballo no longer start with a grand doctrine.
- Adelart:
- Jean Weineg no longer available on Sheriff path.
- Lil Naylor gets added as a military advisor now for Merlock.
✢ Fixes:
- Fixed all industrial concerns not being visible.
- Fixed ranger technology unlock dates and icons.
- Fixed light tank td brigades needing 450 tds.
- Fixed year for naval tech tree gui.
- Fixed terrain of some provinces.
- Fixed the River Coalition being dissolved when the leader leaves.
- Fixed incorrect doctrine cost reduction modifiers.
- Fixed 1011 torpedo unlocking 1015 torpedo.
- Fixed victory in the North Zebrican war firing the Chiropterran Commonwealth event while Ocean Spray is in power.
- Fixed the Treaty of Trotgourait not transferring all land in continental North Zebrica to the victor(s).
- Fixed Hippone not being recognized as part of Continental North Zebrica.
- Fixed incorrect date of sonar 4.
- Fixes for faction goals.
- Fixed exile category decision not showing.
- Asterion:
- Fixed monarchist puppet leader portrait not appearing.
- Changeling Lands:
- Fixed Severyana Protectorate not including some Stalliongrad core states.
- Chiropterra:
- Fixed "Enslave Locals" not being enabled for Coltdar.
- Hippogriffia:
- Fixed "Splendid Isolation" being removed.
- Lushi:
- Fixed broken focus title.
- Dehumanized some GFX.
- Miscellaneous bugfixes and improvements.
- Miscellaneous localisation fixes.
🐱 “Cats and Dogs” 2.4.2 🐶
✢ Compatibility for 1.17 Hearts of Iron IV patch and No Compromise, No Surrender DLC:
- Added the new resource of Coal across the map.
- Made all factions use the new faction system, with fitting manifests, goals, and rules.
- Extended all doctrines to tier 2 under the new system.
- Created new strategic location types: Falcor War Bunkers, Massive Radar Array, and Strong Weather Control.
- Implemented strategic locations across the map.
- Incorporated all tech changes and additions from vanilla.
- Added mastery bonuses to all extant doctrine boosts.
- Implemented new AI navy customization for better and more moddable behavior.
- Added naval headquarters and naval supply hubs where applicable.
- Applied the new state category Large Island where applicable.
- Added new interface feature of recently-changed tags in the bookmarks pulsing.
- Rebalanced a few vanilla doctrines.
- With the addition of Rangers for all countries, Changeling Jaegers can now paradrop.
- Naval Dominance required to control Deep Oceans increased from 500 to 750 for balance reasons.
- Removed "Mounted Infantry" subdoctrine
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